prime/include/MetroidPrime/Enemies/CAiFuncMap.hpp

22 lines
275 B
C++

#ifndef _CAIFUNCMAP
#define _CAIFUNCMAP
#include "types.h"
enum EStateMsg {
kStateMsg_Activate = 0,
kStateMsg_Update = 1,
kStateMsg_Deactivate = 2,
};
class CAiFuncMap {
public:
CAiFuncMap();
~CAiFuncMap();
private:
uchar pad[0x20];
};
#endif // _CAIFUNCMAP