prime/asm/Dolphin/gx
Phillip Stephens e19fd8c70e Split sdata and sdata2 (we can now start splitting game code!)
Former-commit-id: 44d7e93e64
2022-04-07 23:25:41 -07:00
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GXAttr.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXBump.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXDisplayList.s rename Dolphin folders to lowercase 2022-04-06 13:45:05 -04:00
GXFifo.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXFrameBuf.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXGeometry.s rename Dolphin folders to lowercase 2022-04-06 13:45:05 -04:00
GXInit.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXLight.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXMisc.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXPerf.s rename Dolphin folders to lowercase 2022-04-06 13:45:05 -04:00
GXPixel.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXStubs.s rename Dolphin folders to lowercase 2022-04-06 13:45:05 -04:00
GXTev.s rename Dolphin folders to lowercase 2022-04-06 13:45:05 -04:00
GXTexture.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00
GXTransform.s Split sdata and sdata2 (we can now start splitting game code!) 2022-04-07 23:25:41 -07:00