..
BodyState
More symbol fixes
2022-09-14 01:24:37 -04:00
Cameras
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
Enemies
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
Factories
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
HUD
Fully shiftable??
2022-08-21 01:23:57 -04:00
PathFinding
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
Player
Add CPlayerState ( #5 )
2022-10-01 10:08:15 -04:00
ScriptObjects
Add CPlayerState ( #5 )
2022-10-01 10:08:15 -04:00
Tweaks
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
Weapons
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CAABoxFilter.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CActor.s
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CActorLights.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CActorParameters.s
Correct __dt__16CActorParametersFv to __dt__16CLightParametersFv
2022-09-13 22:25:14 -04:00
CActorParticles.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CAnimData.s
More renaming
2022-08-16 17:46:30 -04:00
CAnimationDatabaseGame.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CArchMsgParmControllerStatus.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CArchMsgParmInt32.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CArchMsgParmInt32Int32VoidPtr.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CArchMsgParmNull.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CArchMsgParmReal32.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CArtifactDoll.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CAudioStateWin.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CAutoMapper.s
Fully shiftable??
2022-08-21 01:23:57 -04:00
CAxisAngle.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CBallFilter.s
Full deincbin
2022-07-14 01:48:03 -04:00
CBoneTracking.s
Create & link TCastTo.cpp
2022-08-16 17:47:16 -04:00
CCollisionActor.s
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CCollisionActorManager.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CConsoleOutputWindow.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CControlMapper.s
Split .comm declarations
2022-08-10 22:27:22 -04:00
CCredits.s
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
CDamageInfo.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CDamageVulnerability.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CDecalManager.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CEffect.s
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CEntity.s
Split .comm declarations
2022-08-10 22:27:22 -04:00
CEnvFxManager.s
Symbol renaming
2022-09-18 01:52:19 -04:00
CErrorOutputWindow.s
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
CEulerAngles.s
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
CExplosion.s
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CFlameWarp.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CFluidPlane.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CFluidPlaneCPU.s
Almost done with CGX
2022-08-31 00:54:17 -04:00
CFluidPlaneDoor.s
Almost done with CGX
2022-08-31 00:54:17 -04:00
CFluidPlaneManager.s
Split .comm declarations
2022-08-10 22:27:22 -04:00
CFluidPlaneRender.s
Migrate to -common on; use .comm/.lcomm
2022-08-10 21:17:58 -04:00
CFluidUVMotion.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CFrontEndUI.s
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
CGBASupport.s
Runtime/math matches; better libc headers
2022-08-25 23:46:24 -04:00
CGameArea.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CGameCollision.s
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
CGameCubeDoll.s
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
CGameLight.s
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CGameProjectile.s
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CGroundMovement.s
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
CHealthInfo.s
Finish splitting sbss
2022-07-14 01:36:41 -04:00
CIOWin.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CIOWinManager.s
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
CIkChain.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CInGameGuiManager.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CInGameTweakManager.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CInputGenerator.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CInstruction.s
Full deincbin
2022-07-14 01:48:03 -04:00
CInventoryScreen.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CLogBookScreen.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CMFGame.s
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
CMainFlow.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CMapArea.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CMapUniverse.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CMapWorld.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CMapWorldInfo.s
More main progress; tons of headers & stuff
2022-09-13 00:28:02 -04:00
CMappableObject.s
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
CMemoryCardDriver.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CMemoryDrawEnum.s
Full deincbin
2022-07-14 01:48:03 -04:00
CMessageScreen.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CModelData.s
More renaming
2022-08-16 17:46:30 -04:00
CNESEmulator.s
More CGX matches part 2
2022-08-30 18:48:44 -04:00
CObjectList.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CParticleDatabase.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CParticleGenInfo.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CParticleGenInfoGeneric.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CPauseScreen.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CPauseScreenBlur.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CPauseScreenFrame.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CPhysicsActor.s
Fix GetSortingBounds symbol; various fixes
2022-09-29 20:24:12 -04:00
CPhysicsState.s
Finish splitting sbss
2022-07-14 01:36:41 -04:00
CPreFrontEnd.s
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00
CProjectedShadow.s
More renaming
2022-08-16 17:46:30 -04:00
CRagDoll.s
Halfway match CAABox; continue CBallCamera
2022-09-29 19:55:43 -04:00
CRainSplashGenerator.s
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
CRipple.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CRippleManager.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CRumbleManager.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CSamusDoll.s
Fully shiftable??
2022-08-21 01:23:57 -04:00
CSaveGameScreen.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CScriptMailbox.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CSimpleShadow.s
More renaming
2022-08-16 17:46:30 -04:00
CSlideShow.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CSortedLists.s
More renaming
2022-08-16 17:46:30 -04:00
CSplashScreen.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CStateManager.s
CPlayer header, more CScriptPlatform, renaming
2022-09-19 00:19:46 -04:00
CSteeringBehaviors.s
Start filling out CVector3f/CTransform4f
2022-08-13 00:32:42 -04:00
CTargetReticles.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
CTransitionDatabaseGame.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CVisorFlare.s
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
CWeaponMgr.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
CWorld.s
More renaming
2022-08-16 17:46:30 -04:00
CWorldShadow.s
Renaming & more CActor progress
2022-08-15 22:14:28 -04:00
CWorldTransManager.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
Clamp_int.s
Full deincbin
2022-07-14 01:48:03 -04:00
Decode.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
GameObjectLists.s
Create & link TCastTo.cpp
2022-08-16 17:47:16 -04:00
IRenderer.s
Fix splits & .balign 8 all data sections
2022-08-10 19:08:58 -04:00
RumbleFxTable.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
ScriptLoader.s
Symbol renaming
2022-09-18 01:52:19 -04:00
TCastTo.s
Create & link TCastTo.cpp
2022-08-16 17:47:16 -04:00
TGameTypes.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
UserNames.s
Halfway to shiftable
2022-08-20 21:40:40 -04:00
main.s
Symbol fixes, headers & main progress
2022-10-01 02:19:15 -04:00