.. |
Cameras
|
Compilation fix for many files
|
2022-10-06 02:34:48 +03:00 |
Enemies
|
More main progress; tons of headers & stuff
|
2022-09-13 00:28:02 -04:00 |
Factories
|
More main progress; tons of headers & stuff
|
2022-09-13 00:28:02 -04:00 |
HUD
|
Add CScriptPickup and all dependencies
|
2022-10-05 21:06:23 +03:00 |
Player
|
Progress in CPlayerGun constructor
|
2022-10-06 13:38:28 +03:00 |
ScriptObjects
|
Header merge & CScriptPickup progress
|
2022-10-05 19:06:15 -04:00 |
Tweaks
|
Add CTweakGunRes and CTweakPlayerGun
|
2022-10-06 13:38:27 +03:00 |
Weapons
|
Header merge & CScriptPickup progress
|
2022-10-05 19:06:15 -04:00 |
CActor.hpp
|
Match CLight, has issues with constants
|
2022-10-06 01:40:00 -07:00 |
CActorLights.hpp
|
Add CPlayerGun::CPlayerGun
|
2022-10-06 13:38:28 +03:00 |
CActorModelParticles.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CActorParameters.hpp
|
Begin CBallCamera & more headers
|
2022-09-21 01:18:20 -04:00 |
CAdditiveAnimPlayback.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CAnimData.hpp
|
Add CScriptPickup and all dependencies
|
2022-10-05 21:06:23 +03:00 |
CAnimPlaybackParms.hpp
|
Header merge & CScriptPickup progress
|
2022-10-05 19:06:15 -04:00 |
CAnimRes.hpp
|
Add CPlayerGun::CPlayerGun
|
2022-10-06 13:38:28 +03:00 |
CArchitectureMessage.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CArchitectureQueue.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CAreaFog.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CArtifactDoll.hpp
|
Add CScriptPickup and all dependencies
|
2022-10-05 21:06:23 +03:00 |
CAudioStateWin.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CAxisAngle.hpp
|
Header merge & CScriptPickup progress
|
2022-10-05 19:06:15 -04:00 |
CCharAnimTime.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CCharacterInfo.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CCollisionActor.hpp
|
Begin CBallCamera & more headers
|
2022-09-21 01:18:20 -04:00 |
CConsoleOutputWindow.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CDamageInfo.hpp
|
More CScriptSpecialFunction; start rstl::map/red_black_tree
|
2022-10-03 00:49:20 -04:00 |
CDamageVulnerability.hpp
|
Fix linking issues with CDamageVulnerability
|
2022-10-02 01:06:20 +03:00 |
CDecalManager.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CEffectComponent.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CEntity.hpp
|
Preparing other headers for CScriptSpecialFunction
|
2022-10-02 18:21:51 +03:00 |
CEntityInfo.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CEnvFxManager.hpp
|
Preparing other headers for CScriptSpecialFunction
|
2022-10-02 18:21:51 +03:00 |
CErrorOutputWindow.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CFluidPlaneManager.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CGameArchitectureSupport.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CGameArea.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CGameCollision.hpp
|
Fix GetSortingBounds symbol; various fixes
|
2022-09-29 20:24:12 -04:00 |
CGameGlobalObjects.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CHealthInfo.hpp
|
Add CPlayerState::CPlayerState(CInputStream& stream)
|
2022-10-04 16:29:05 +03:00 |
CHierarchyPoseBuilder.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CIOWin.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CIOWinManager.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CInGameTweakManager.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CInputGenerator.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CMain.hpp
|
CScriptSpecialFunction progress & symbol updates
|
2022-10-04 20:16:35 -04:00 |
CMainFlow.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CMemoryCard.hpp
|
Add CPlayerState::CPlayerState(CInputStream& stream)
|
2022-10-04 16:29:05 +03:00 |
CMemoryDrawEnum.hpp
|
More allocator work
|
2022-09-19 21:35:24 -07:00 |
CModelData.hpp
|
Add CPlayerGun::CPlayerGun
|
2022-10-06 13:38:28 +03:00 |
CObjectList.hpp
|
Start matching CScriptPlatform; more CScriptMazeNode
|
2022-09-18 01:55:13 -04:00 |
CPASAnimState.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CPASDatabase.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CPOINode.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CParticleData.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CParticleDatabase.hpp
|
Implement CScriptSpecialFunction::ThinkSpinnerController
|
2022-10-03 14:55:03 +03:00 |
CPhysicsActor.hpp
|
Match CLight, has issues with constants
|
2022-10-06 01:40:00 -07:00 |
CPhysicsState.hpp
|
Don't link snd_math
|
2022-10-05 10:59:51 -07:00 |
CPoseAsTransforms.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CRippleManager.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CRumbleManager.hpp
|
CScriptSpecialFunction progress & symbol updates
|
2022-10-04 20:16:35 -04:00 |
CSimpleShadow.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CSortedLists.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CSplashScreen.hpp
|
Symbol fixes, headers & main progress
|
2022-10-01 02:19:15 -04:00 |
CStateManager.hpp
|
Add CScriptPickup and all dependencies
|
2022-10-05 21:06:23 +03:00 |
CStateManagerContainer.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CWeaponMgr.hpp
|
clang-format pass
|
2022-09-18 02:05:46 -04:00 |
CWorld.hpp
|
Preparing other headers for CScriptSpecialFunction
|
2022-10-02 18:21:51 +03:00 |
TCastTo.hpp
|
CScriptSpecialFunction progress & symbol updates
|
2022-10-04 20:16:35 -04:00 |
TGameTypes.hpp
|
More CScriptSpecialFunction; start rstl::map/red_black_tree
|
2022-10-03 00:49:20 -04:00 |
UserNames.hpp
|
Reorganize includes to match asm
|
2022-07-18 18:42:58 -04:00 |