prime/include/MetaRender/Renderer.hpp
Luke Street 329618c585 More main progress; tons of headers & stuff
Former-commit-id: a6e365791b35de8a1c056db8a4833150450c84d9
2022-09-13 00:28:02 -04:00

25 lines
389 B
C++

#ifndef _RENDERER_HPP
#define _RENDERER_HPP
#include "types.h"
class IRenderer {
public:
enum EDrawableSorting {
kDS_SortedCallback,
kDS_UnsortedCallback,
};
virtual ~IRenderer();
// TODO vtable
};
class COsContext;
class CMemorySys;
class CResFactory;
namespace Renderer {
IRenderer* AllocateRenderer(IObjectStore&, COsContext&, CMemorySys&, CResFactory&);
};
#endif