prime/include/MetaRender/IRenderer.hpp

39 lines
867 B
C++

#ifndef _IRENDERER
#define _IRENDERER
#include "types.h"
class IRenderer {
public:
enum EDrawableSorting {
kDS_SortedCallback,
kDS_UnsortedCallback,
};
virtual ~IRenderer();
// TODO vtable
virtual void AddStaticGeometry();
virtual void EnablePVS();
virtual void DisablePVS();
virtual void RemoveStaticGeometry();
virtual void DrawUnsortedGeometry();
virtual void DrawSortedGeometry();
virtual void DrawStaticGeometry();
virtual void DrawAreaGeometry();
virtual void PostRenderFogs();
virtual void SetModelMatrix(const CTransform4f& xf);
virtual void AddParticleGen(const CParticleGen& gen);
};
class IObjectStore;
class COsContext;
class CMemorySys;
class CResFactory;
namespace Renderer {
IRenderer* AllocateRenderer(IObjectStore&, COsContext&, CMemorySys&, CResFactory&);
}; // namespace Renderer
#endif // _IRENDERER