prime/include/rstl/map.hpp
Luke Street eb6819f1fd Continue work on CActor::UpdateAnimation; lots of headers n stuff
Former-commit-id: 85284f76408b91c78134fb192c8d3ac5cc685f99
2022-08-14 14:38:41 -04:00

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C++

#ifndef _RSTL_MAP_HPP
#define _RSTL_MAP_HPP
#include "types.h"
#include "rstl/red_black_tree.hpp"
#include "rstl/rmemory_allocator.hpp"
namespace rstl {
template < typename K, typename V, typename Cmp = less< K >, typename Alloc = rmemory_allocator >
class map {
u8 pad[0x14];
};
} // namespace rstl
#endif