prime/include/MetroidPrime/CFluidPlaneManager.hpp
Henrique Gemignani Passos Lima 45ec66abc2 Expand CStateManager.
- Expand ct/dt
- Add AllocateUniqueId
- Add rstl::set, multimap, reserved_vector::resize


Former-commit-id: 92def96f3194715af886f4247eecb279529e0ce7
2022-11-15 16:40:47 +02:00

36 lines
737 B
C++

#ifndef _CFLUIDPLANEMANAGER
#define _CFLUIDPLANEMANAGER
#include "types.h"
#include "MetroidPrime/CRippleManager.hpp"
#include "MetroidPrime/TGameTypes.hpp"
#include "rstl/reserved_vector.hpp"
class CScriptWater;
class CFluidPlaneManager {
public:
CFluidPlaneManager();
// TODO
void CreateSplash(TUniqueId splasher, CStateManager& mgr, const CScriptWater& water,
const CVector3f& pos, float factor, bool sfx);
private:
class CSplashRecord {
float x0_time;
TUniqueId x4_id;
};
CRippleManager x0_rippleManager;
rstl::reserved_vector< CSplashRecord, 32 > x18_splashes;
float x11c_uvT;
bool x120_;
bool x121_;
};
CHECK_SIZEOF(CFluidPlaneManager, 0x124);
#endif // _CFLUIDPLANEMANAGER