prime/include/Kyoto/Particles/CElementGen.hpp
Henrique Gemignani Passos Lima ba9faeb44c Reasonably match CPlayerGun constructor
Former-commit-id: 72d07311fd25d16f5f099a25357ea84d77acd547
2022-10-06 13:38:28 +03:00

23 lines
544 B
C++

#ifndef _CELEMENTGEN_HPP
#define _CELEMENTGEN_HPP
#include "types.h"
class CElementGen {
public:
enum EModelOrientationType { kMOT_Normal, kMOT_One };
enum EOptionalSystemFlags { kOSF_None, kOSF_One, kOSF_Two };
enum LightType { kLT_None = 0, kLT_Custom = 1, kLT_Directional = 2, kLT_Spot = 3 };
CElementGen(TToken<CGenDescription>, EModelOrientationType = kMOT_Normal, EOptionalSystemFlags = kOSF_One);
static void Initialize();
static void ShutDown();
private:
u8 x0_pad[0x340];
};
CHECK_SIZEOF(CElementGen, 0x340)
#endif