mirror of https://github.com/PrimeDecomp/prime.git
1004 lines
33 KiB
C
1004 lines
33 KiB
C
#ifndef _MUSYX_MUSYX_PRIV
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#define _MUSYX_MUSYX_PRIV
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#include "musyx/musyx.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct SND_STUDIO_INPUT {
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// total size: 0x4
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unsigned char vol; // offset 0x0, size 0x1
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unsigned char volA; // offset 0x1, size 0x1
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unsigned char volB; // offset 0x2, size 0x1
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unsigned char srcStudio; // offset 0x3, size 0x1
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} SND_STUDIO_INPUT;
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typedef struct SYNTH_VOICELIST {
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// total size: 0x4
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u8 prev; // offset 0x0, size 0x1
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u8 next; // offset 0x1, size 0x1
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u16 user; // offset 0x2, size 0x2
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} SYNTH_VOICELIST;
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extern SYNTH_VOICELIST voicePrioSortVoices[64];
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extern u8 voicePrioSortVoicesRoot[256];
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extern SYNTH_VOICELIST voicePrioSortVoices[64];
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typedef struct SYNTH_ROOTLIST {
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// total size: 0x4
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unsigned short next; // offset 0x0, size 0x2
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unsigned short prev; // offset 0x2, size 0x2
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} SYNTH_ROOTLIST;
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extern SYNTH_ROOTLIST voicePrioSortRootList[256];
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typedef struct synthInfo {
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u32 mixFrq;
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u32 numSamples;
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SND_PLAYBACKINFO pbInfo;
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u8 voiceNum;
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u8 maxMusic;
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u8 maxSFX;
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u8 studioNum;
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} SynthInfo;
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typedef struct ADSR_VARS {
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u8 mode;
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u8 state;
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u32 cnt;
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s32 currentVolume;
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s32 currentIndex;
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s32 currentDelta;
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union data {
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struct _dls {
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u32 aTime;
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u32 dTime;
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u16 sLevel;
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u32 rTime;
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u16 cutOff;
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u8 aMode;
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} dls;
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struct _linear {
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u32 aTime;
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u32 dTime;
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u16 sLevel;
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u32 rTime;
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} linear;
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} data;
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} ADSR_VARS;
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typedef struct _PBMIX {
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// total size: 0x24
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unsigned short vL; // offset 0x0, size 0x2
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unsigned short vDeltaL; // offset 0x2, size 0x2
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unsigned short vR; // offset 0x4, size 0x2
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unsigned short vDeltaR; // offset 0x6, size 0x2
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unsigned short vAuxAL; // offset 0x8, size 0x2
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unsigned short vDeltaAuxAL; // offset 0xA, size 0x2
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unsigned short vAuxAR; // offset 0xC, size 0x2
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unsigned short vDeltaAuxAR; // offset 0xE, size 0x2
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unsigned short vAuxBL; // offset 0x10, size 0x2
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unsigned short vDeltaAuxBL; // offset 0x12, size 0x2
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unsigned short vAuxBR; // offset 0x14, size 0x2
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unsigned short vDeltaAuxBR; // offset 0x16, size 0x2
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unsigned short vAuxBS; // offset 0x18, size 0x2
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unsigned short vDeltaAuxBS; // offset 0x1A, size 0x2
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unsigned short vS; // offset 0x1C, size 0x2
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unsigned short vDeltaS; // offset 0x1E, size 0x2
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unsigned short vAuxAS; // offset 0x20, size 0x2
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unsigned short vDeltaAuxAS; // offset 0x22, size 0x2
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} _PBMIX;
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typedef struct _PBITD {
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// total size: 0xE
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unsigned short flag; // offset 0x0, size 0x2
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unsigned short bufferHi; // offset 0x2, size 0x2
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unsigned short bufferLo; // offset 0x4, size 0x2
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unsigned short shiftL; // offset 0x6, size 0x2
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unsigned short shiftR; // offset 0x8, size 0x2
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unsigned short targetShiftL; // offset 0xA, size 0x2
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unsigned short targetShiftR; // offset 0xC, size 0x2
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} _PBITD;
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typedef struct _PBUPDATE {
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// total size: 0xE
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unsigned short updNum[5]; // offset 0x0, size 0xA
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unsigned short dataHi; // offset 0xA, size 0x2
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unsigned short dataLo; // offset 0xC, size 0x2
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} _PBUPDATE;
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typedef struct _PBDPOP {
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// total size: 0x12
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unsigned short aL; // offset 0x0, size 0x2
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unsigned short aAuxAL; // offset 0x2, size 0x2
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unsigned short aAuxBL; // offset 0x4, size 0x2
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unsigned short aR; // offset 0x6, size 0x2
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unsigned short aAuxAR; // offset 0x8, size 0x2
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unsigned short aAuxBR; // offset 0xA, size 0x2
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unsigned short aS; // offset 0xC, size 0x2
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unsigned short aAuxAS; // offset 0xE, size 0x2
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unsigned short aAuxBS; // offset 0x10, size 0x2
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} _PBDPOP;
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typedef struct _PBVE {
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// total size: 0x4
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unsigned short currentVolume; // offset 0x0, size 0x2
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unsigned short currentDelta; // offset 0x2, size 0x2
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} _PBVE;
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typedef struct _PBFIR {
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// total size: 0x6
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unsigned short numCoefs; // offset 0x0, size 0x2
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unsigned short coefsHi; // offset 0x2, size 0x2
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unsigned short coefsLo; // offset 0x4, size 0x2
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} _PBFIR;
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typedef struct _PBADDR {
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// total size: 0x10
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unsigned short loopFlag; // offset 0x0, size 0x2
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unsigned short format; // offset 0x2, size 0x2
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unsigned short loopAddressHi; // offset 0x4, size 0x2
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unsigned short loopAddressLo; // offset 0x6, size 0x2
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unsigned short endAddressHi; // offset 0x8, size 0x2
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unsigned short endAddressLo; // offset 0xA, size 0x2
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unsigned short currentAddressHi; // offset 0xC, size 0x2
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unsigned short currentAddressLo; // offset 0xE, size 0x2
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} _PBADDR;
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typedef struct _PBADPCM {
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// total size: 0x28
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unsigned short a[8][2]; // offset 0x0, size 0x20
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unsigned short gain; // offset 0x20, size 0x2
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unsigned short pred_scale; // offset 0x22, size 0x2
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unsigned short yn1; // offset 0x24, size 0x2
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unsigned short yn2; // offset 0x26, size 0x2
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} _PDADPCM;
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typedef struct _PBSRC {
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// total size: 0xE
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unsigned short ratioHi; // offset 0x0, size 0x2
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unsigned short ratioLo; // offset 0x2, size 0x2
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unsigned short currentAddressFrac; // offset 0x4, size 0x2
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unsigned short last_samples[4]; // offset 0x6, size 0x8
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} _PBSRC;
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typedef struct _PBADPCMLOOP {
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// total size: 0x6
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unsigned short loop_pred_scale; // offset 0x0, size 0x2
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unsigned short loop_yn1; // offset 0x2, size 0x2
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unsigned short loop_yn2; // offset 0x4, size 0x2
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} _PBADPCMLOOP;
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typedef struct _PB {
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// total size: 0xBC
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unsigned short nextHi; // offset 0x0, size 0x2
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unsigned short nextLo; // offset 0x2, size 0x2
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unsigned short currHi; // offset 0x4, size 0x2
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unsigned short currLo; // offset 0x6, size 0x2
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unsigned short srcSelect; // offset 0x8, size 0x2
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unsigned short coefSelect; // offset 0xA, size 0x2
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unsigned short mixerCtrl; // offset 0xC, size 0x2
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unsigned short state; // offset 0xE, size 0x2
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unsigned short loopType; // offset 0x10, size 0x2
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struct _PBMIX mix; // offset 0x12, size 0x24
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struct _PBITD itd; // offset 0x36, size 0xE
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struct _PBUPDATE update; // offset 0x44, size 0xE
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struct _PBDPOP dpop; // offset 0x52, size 0x12
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struct _PBVE ve; // offset 0x64, size 0x4
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struct _PBFIR fir; // offset 0x68, size 0x6
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struct _PBADDR addr; // offset 0x6E, size 0x10
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struct _PBADPCM adpcm; // offset 0x7E, size 0x28
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struct _PBSRC src; // offset 0xA6, size 0xE
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struct _PBADPCMLOOP adpcmLoop; // offset 0xB4, size 0x6
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unsigned short streamLoopCnt; // offset 0xBA, size 0x2
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} _PB;
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typedef struct SAMPLE_INFO {
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// total size: 0x20
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u32 info; // offset 0x0, size 0x4
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void* addr; // offset 0x4, size 0x4
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void* extraData; // offset 0x8, size 0x4
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u32 offset; // offset 0xC, size 0x4
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u32 length; // offset 0x10, size 0x4
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u32 loop; // offset 0x14, size 0x4
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u32 loopLength; // offset 0x18, size 0x4
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u8 compType; // offset 0x1C, size 0x1
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} SAMPLE_INFO;
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typedef struct GROUP_DATA {
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// total size: 0x28
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unsigned long nextOff; // offset 0x0, size 0x4
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unsigned short id; // offset 0x4, size 0x2
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unsigned short type; // offset 0x6, size 0x2
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unsigned long macroOff; // offset 0x8, size 0x4
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unsigned long sampleOff; // offset 0xC, size 0x4
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unsigned long curveOff; // offset 0x10, size 0x4
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unsigned long keymapOff; // offset 0x14, size 0x4
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unsigned long layerOff; // offset 0x18, size 0x4
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union {
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struct fx {
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// total size: 0x4
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unsigned long tableOff; // offset 0x0, size 0x4
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} fx;
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struct song {
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// total size: 0xC
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unsigned long normpageOff; // offset 0x0, size 0x4
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unsigned long drumpageOff; // offset 0x4, size 0x4
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unsigned long midiSetupOff; // offset 0x8, size 0x4
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} song;
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} data; // offset 0x1C, size 0xC
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} GROUP_DATA;
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typedef struct SAMPLE_HEADER {
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// total size: 0x10
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unsigned long info; // offset 0x0, size 0x4
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unsigned long length; // offset 0x4, size 0x4
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unsigned long loopOffset; // offset 0x8, size 0x4
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unsigned long loopLength; // offset 0xC, size 0x4
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} SAMPLE_HEADER;
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typedef struct SDIR_DATA {
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// total size: 0x20
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unsigned short id; // offset 0x0, size 0x2
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unsigned short ref_cnt; // offset 0x2, size 0x2
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unsigned long offset; // offset 0x4, size 0x4
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void* addr; // offset 0x8, size 0x4
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struct SAMPLE_HEADER header; // offset 0xC, size 0x10
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unsigned long extraData; // offset 0x1C, size 0x4
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} SDIR_DATA;
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typedef struct SDIR_TAB {
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// total size: 0xC
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struct SDIR_DATA* data; // offset 0x0, size 0x4
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void* base; // offset 0x4, size 0x4
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unsigned short numSmp; // offset 0x8, size 0x2
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unsigned short res; // offset 0xA, size 0x2
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} SDIR_TAB;
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typedef struct DATA_TAB {
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// total size: 0x8
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void* data; // offset 0x0, size 0x4
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unsigned short id; // offset 0x4, size 0x2
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unsigned short refCount; // offset 0x6, size 0x2
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} DATA_TAB;
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typedef struct LAYER_TAB {
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// total size: 0xC
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void* data; // offset 0x0, size 0x4
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unsigned short id; // offset 0x4, size 0x2
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unsigned short num; // offset 0x6, size 0x2
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unsigned short refCount; // offset 0x8, size 0x2
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unsigned short reserved; // offset 0xA, size 0x2
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} LAYER_TAB;
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typedef struct MAC_MAINTAB {
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// total size: 0x4
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unsigned short num; // offset 0x0, size 0x2
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unsigned short subTabIndex; // offset 0x2, size 0x2
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} MAC_MAINTAB;
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typedef struct MAC_SUBTAB {
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// total size: 0x8
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void* data; // offset 0x0, size 0x4
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unsigned short id; // offset 0x4, size 0x2
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unsigned short refCount; // offset 0x6, size 0x2
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} MAC_SUBTAB;
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typedef struct GSTACK {
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// total size: 0xC
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struct GROUP_DATA* gAddr; // offset 0x0, size 0x4
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struct SDIR_DATA* sdirAddr; // offset 0x4, size 0x4
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void* prjAddr; // offset 0x8, size 0x4
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} GSTACK;
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typedef struct VSampleInfo {
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// total size: 0xC
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void* loopBufferAddr; // offset 0x0, size 0x4
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u32 loopBufferLength; // offset 0x4, size 0x4
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u8 inLoopBuffer; // offset 0x8, size 0x1
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} VSampleInfo;
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typedef struct DSPvoice {
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struct _PB* pb;
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void* patchData;
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void* itdBuffer;
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struct DSPvoice* next;
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struct DSPvoice* prev;
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struct DSPvoice* nextAlien;
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u32 mesgCallBackUserValue;
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u32 prio;
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u32 currentAddr;
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u32 changed[5];
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u32 pitch[5];
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u16 volL;
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u16 volR;
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u16 volS;
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u16 volLa;
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u16 volRa;
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u16 volSa;
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u16 volLb;
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u16 volRb;
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u16 volSb;
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u16 lastVolL;
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u16 lastVolR;
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u16 lastVolS;
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u16 lastVolLa;
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u16 lastVolRa;
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u16 lastVolSa;
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u16 lastVolLb;
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u16 lastVolRb;
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u16 lastVolSb;
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u16 smp_id;
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SAMPLE_INFO smp_info;
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VSampleInfo vSampleInfo;
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u8 streamLoopPS;
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ADSR_VARS adsr;
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u16 srcTypeSelect;
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u16 srcCoefSelect;
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u16 itdShiftL;
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u16 itdShiftR;
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u8 singleOffset;
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struct {
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u32 posHi;
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u32 posLo;
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u32 pitch;
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} playInfo;
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struct {
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u8 pitch;
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u8 vol;
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u8 volA;
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u8 volB;
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} lastUpdate;
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u32 virtualSampleID;
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u8 state;
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u8 postBreak;
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u8 startupBreak;
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u8 studio;
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u32 flags;
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} DSPvoice;
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typedef struct VID_LIST {
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struct VID_LIST* next;
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struct VID_LIST* prev;
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u32 vid;
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u32 root;
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} VID_LIST;
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typedef enum {
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MAC_STATE_RUNNABLE = 0,
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MAC_STATE_YIELDED,
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MAC_STATE_STOPPED,
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} MAC_STATE;
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typedef struct MSTEP {
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u32 para[2];
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} MSTEP;
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typedef struct CALLSTACK {
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struct MSTEP* addr;
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struct MSTEP* curAddr;
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} CALLSTACK;
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typedef struct SYNTH_QUEUE {
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struct SYNTH_QUEUE* next;
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struct SYNTH_QUEUE* prev;
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u8 voice;
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u8 jobTabIndex;
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} SYNTH_QUEUE;
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typedef enum {
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SYNTH_JOBTYPE_LOW = 0,
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SYNTH_JOBTYPE_ZERO = 1,
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SYNTH_JOBTYPE_EVENT = 2,
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} SYNTH_JOBTYPE;
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typedef struct {
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// total size: 0xC
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SYNTH_QUEUE* lowPrecision; // offset 0x0, size 0x4
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SYNTH_QUEUE* event; // offset 0x4, size 0x4
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SYNTH_QUEUE* zeroOffset; // offset 0x8, size 0x4
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} SYNTH_JOBTAB;
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typedef struct SYNTH_LFO {
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u32 time;
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u32 period;
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s16 value;
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s16 lastValue;
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} SYNTH_LFO;
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typedef struct SYNTHMasterFader {
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// total size: 0x30
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float volume; // offset 0x0, size 0x4
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float target; // offset 0x4, size 0x4
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float start; // offset 0x8, size 0x4
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float time; // offset 0xC, size 0x4
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float deltaTime; // offset 0x10, size 0x4
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float pauseVol; // offset 0x14, size 0x4
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float pauseTarget; // offset 0x18, size 0x4
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float pauseStart; // offset 0x1C, size 0x4
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float pauseTime; // offset 0x20, size 0x4
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float pauseDeltaTime; // offset 0x24, size 0x4
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unsigned long seqId; // offset 0x28, size 0x4
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unsigned char seqMode; // offset 0x2C, size 0x1
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unsigned char type; // offset 0x2D, size 0x1
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} SYNTHMasterFader;
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typedef struct CTRL_SOURCE {
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u8 midiCtrl;
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u8 combine;
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long scale;
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} CTRL_SOURCE;
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typedef struct CTRL_DEST {
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CTRL_SOURCE source[4];
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u16 oldValue;
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u8 numSource;
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} CTRL_DEST;
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typedef struct SND_VIRTUALSAMPLE_INFO {
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// total size: 0x14
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unsigned short smpID; // offset 0x0, size 0x2
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unsigned short instID; // offset 0x2, size 0x2
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union vsData {
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struct vsUpdate {
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// total size: 0x10
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unsigned long off1; // offset 0x0, size 0x4
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unsigned long len1; // offset 0x4, size 0x4
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unsigned long off2; // offset 0x8, size 0x4
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unsigned long len2; // offset 0xC, size 0x4
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} update;
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} data;
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} SND_VIRTUALSAMPLE_INFO;
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typedef struct VS_BUFFER {
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// total size: 0x24
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unsigned char state; // offset 0x0, size 0x1
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unsigned char hwId; // offset 0x1, size 0x1
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unsigned char smpType; // offset 0x2, size 0x1
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unsigned char voice; // offset 0x3, size 0x1
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unsigned long last; // offset 0x4, size 0x4
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unsigned long finalGoodSamples; // offset 0x8, size 0x4
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unsigned long finalLast; // offset 0xC, size 0x4
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SND_VIRTUALSAMPLE_INFO info; // offset 0x10, size 0x14
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} VS_BUFFER;
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typedef struct _VS {
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// total size: 0x950
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unsigned char numBuffers; // offset 0x0, size 0x1
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unsigned long bufferLength; // offset 0x4, size 0x4
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VS_BUFFER streamBuffer[64]; // offset 0x8, size 0x900
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unsigned char voices[64]; // offset 0x908, size 0x40
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unsigned short nextInstID; // offset 0x948, size 0x2
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unsigned long (*callback)(unsigned char,
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struct SND_VIRTUALSAMPLE_INFO*); // offset 0x94C, size 0x4
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} VS;
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extern VS vs;
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#pragma push
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#pragma pack(4)
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typedef struct SYNTH_VOICE {
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SYNTH_QUEUE lowPrecisionJob;
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SYNTH_QUEUE zeroOffsetJob; // offset 0xC, size 0xC
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SYNTH_QUEUE eventJob; // offset 0x18, size 0xC
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u64 lastLowCallTime;
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u64 lastZeroCallTime;
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MSTEP* addr;
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MSTEP* curAddr;
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struct SYNTH_VOICE* nextMacActive;
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struct SYNTH_VOICE* prevMacActive;
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struct SYNTH_VOICE* nextTimeQueueMacro;
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struct SYNTH_VOICE* prevTimeQueueMacro;
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MAC_STATE macState;
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MSTEP* trapEventAddr[3];
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MSTEP* trapEventCurAddr[3];
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u8 trapEventAny;
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CALLSTACK callStack[4];
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u8 callStackEntryNum;
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u8 callStackIndex;
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u64 macStartTime;
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u64 wait;
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u64 waitTime;
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u8 timeUsedByInput;
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u16 loop;
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long local_vars[16];
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u32 child;
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u32 parent;
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u32 id;
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VID_LIST* vidList;
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VID_LIST* vidMasterList;
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u16 allocId;
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u16 macroId;
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u8 keyGroup;
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u32 lastVID;
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u8 prio;
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u16 ageSpeed;
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u32 age;
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u64 cFlags;
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u8 block;
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u8 fxFlag;
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u8 vGroup;
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u8 studio;
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u8 track;
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u8 midi;
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u8 midiSet;
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u8 section;
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u32 sInfo;
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u32 playFrq;
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u16 curNote;
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s8 curDetune;
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u8 orgNote;
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u8 lastNote;
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u8 portType;
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u16 portLastCtrlState;
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u32 portDuration;
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u32 portCurPitch;
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u32 portTime; // offset 0x13C, size 0x4
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u8 vibKeyRange; // offset 0x140, size 0x1
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u8 vibCentRange; // offset 0x141, size 0x1
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u32 vibPeriod; // offset 0x144, size 0x4
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u32 vibCurTime; // offset 0x148, size 0x4
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long vibCurOffset; // offset 0x14C, size 0x4
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s16 vibModAddScale; // offset 0x150, size 0x2
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u32 volume; // offset 0x154, size 0x4
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u32 orgVolume; // offset 0x158, size 0x4
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float lastVolFaderScale; // offset 0x15C, size 0x4
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u32 lastPan; // offset 0x160, size 0x4
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u32 lastSPan; // offset 0x164, size 0x4
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float treCurScale; // offset 0x168, size 0x4
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u16 treScale; // offset 0x16C, size 0x2
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u16 treModAddScale; // offset 0x16E, size 0x2
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u32 panning[2]; // offset 0x170, size 0x8
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long panDelta[2]; // offset 0x178, size 0x8
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u32 panTarget[2]; // offset 0x180, size 0x8
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u32 panTime[2]; // offset 0x188, size 0x8
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u8 revVolScale; // offset 0x190, size 0x1
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u8 revVolOffset; // offset 0x191, size 0x1
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u8 volTable; // offset 0x192, size 0x1
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u8 itdMode; // offset 0x193, size 0x1
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long envDelta; // offset 0x194, size 0x4
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u32 envTarget; // offset 0x198, size 0x4
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u32 envCurrent; // offset 0x19C, size 0x4
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u32 sweepOff[2]; // offset 0x1A0, size 0x8
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long sweepAdd[2]; // offset 0x1A8, size 0x8
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long sweepCnt[2]; // offset 0x1B0, size 0x8
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u8 sweepNum[2]; // offset 0x1B8, size 0x2
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struct SYNTH_LFO lfo[2]; // offset 0x1BC, size 0x18
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u8 lfoUsedByInput[2]; // offset 0x1D4, size 0x2
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u8 pbLowerKeyRange; // offset 0x1D6, size 0x1
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u8 pbUpperKeyRange; // offset 0x1D7, size 0x1
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u16 pbLast; // offset 0x1D8, size 0x2
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struct ADSR_VARS pitchADSR; // offset 0x1DC, size 0x28
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s16 pitchADSRRange; // offset 0x204, size 0x2
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u16 curPitch; // offset 0x206, size 0x2
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struct setup {
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u8 vol; // offset 0x0, size 0x1
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u8 pan; // offset 0x1, size 0x1
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u8 midi; // offset 0x2, size 0x1
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u8 midiSet; // offset 0x3, size 0x1
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u8 section; // offset 0x4, size 0x1
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u8 track; // offset 0x5, size 0x1
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u8 vGroup; // offset 0x6, size 0x1
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u8 studio; // offset 0x7, size 0x1
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u8 itdMode; // offset 0x8, size 0x1
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} setup; // offset 0x208, size 0x9
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u32 midiDirtyFlags; // offset 0x214, size 0x4
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CTRL_DEST inpVolume; // offset 0x218, size 0x24
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CTRL_DEST inpPanning; // offset 0x23C, size 0x24
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CTRL_DEST inpSurroundPanning; // offset 0x260, size 0x24
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CTRL_DEST inpPitchBend; // offset 0x284, size 0x24
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CTRL_DEST inpDoppler; // offset 0x2A8, size 0x24
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CTRL_DEST inpModulation; // offset 0x2CC, size 0x24
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CTRL_DEST inpPedal; // offset 0x2F0, size 0x24
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CTRL_DEST inpPortamento; // offset 0x314, size 0x24
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CTRL_DEST inpPreAuxA; // offset 0x338, size 0x24
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CTRL_DEST inpReverb; // offset 0x35C, size 0x24
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CTRL_DEST inpPreAuxB; // offset 0x380, size 0x24
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CTRL_DEST inpPostAuxB; // offset 0x3A4, size 0x24
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CTRL_DEST inpTremolo; // offset 0x3C8, size 0x24
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u8 mesgNum; // offset 0x3EC, size 0x1
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u8 mesgRead; // offset 0x3ED, size 0x1
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u8 mesgWrite; // offset 0x3EE, size 0x1
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long mesgQueue[4]; // offset 0x3F0, size 0x10
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u16 curOutputVolume; // offset 0x400, size 0x2
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} SYNTH_VOICE;
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typedef struct synthITDInfo {
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// total size: 0x2
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unsigned char music; // offset 0x0, size 0x1
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unsigned char sfx; // offset 0x1, size 0x1
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} synthITDInfo;
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#pragma pop
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typedef struct LAYER {
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// total size: 0xC
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unsigned short id; // offset 0x0, size 0x2
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unsigned char keyLow; // offset 0x2, size 0x1
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unsigned char keyHigh; // offset 0x3, size 0x1
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signed char transpose; // offset 0x4, size 0x1
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unsigned char volume; // offset 0x5, size 0x1
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signed short prioOffset; // offset 0x6, size 0x2
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unsigned char panning; // offset 0x8, size 0x1
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unsigned char reserved[3]; // offset 0x9, size 0x3
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} LAYER;
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typedef struct KEYMAP {
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// total size: 0x8
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unsigned short id; // offset 0x0, size 0x2
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signed char transpose; // offset 0x2, size 0x1
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unsigned char panning; // offset 0x3, size 0x1
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signed short prioOffset; // offset 0x4, size 0x2
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unsigned char reserved[2]; // offset 0x6, size 0x2
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} KEYMAP;
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typedef struct MEM_DATA {
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// total size: 0x408
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unsigned long nextOff; // offset 0x0, size 0x4
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unsigned short id; // offset 0x4, size 0x2
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unsigned short reserved; // offset 0x6, size 0x2
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union {
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struct {
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// total size: 0x10
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unsigned long num; // offset 0x0, size 0x4
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LAYER entry[1]; // offset 0x4, size 0xC
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} layer;
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KEYMAP map[128];
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unsigned char tab[1];
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MSTEP cmd[1][2];
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} data; // offset 0x8, size 0x400
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} MEM_DATA;
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typedef struct POOL_DATA {
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// total size: 0x10
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u32 macroOff; // offset 0x0, size 0x4
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u32 curveOff; // offset 0x4, size 0x4
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u32 keymapOff; // offset 0x8, size 0x4
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u32 layerOff; // offset 0xC, size 0x4
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} POOL_DATA;
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typedef struct SAL_VOLINFO {
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// total size: 0x24
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float volL; // offset 0x0, size 0x4
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float volR; // offset 0x4, size 0x4
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float volS; // offset 0x8, size 0x4
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float volAuxAL; // offset 0xC, size 0x4
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float volAuxAR; // offset 0x10, size 0x4
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float volAuxAS; // offset 0x14, size 0x4
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float volAuxBL; // offset 0x18, size 0x4
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float volAuxBR; // offset 0x1C, size 0x4
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float volAuxBS; // offset 0x20, size 0x4
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} SAL_VOLINFO;
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typedef struct SAL_PANINFO {
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// total size: 0x30
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u32 pan_i; // offset 0x0, size 0x4
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u32 pan_im; // offset 0x4, size 0x4
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u32 span_i; // offset 0x8, size 0x4
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u32 span_im; // offset 0xC, size 0x4
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u32 rpan_i; // offset 0x10, size 0x4
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u32 rpan_im; // offset 0x14, size 0x4
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float pan_f; // offset 0x18, size 0x4
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float pan_fm; // offset 0x1C, size 0x4
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float span_f; // offset 0x20, size 0x4
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float span_fm; // offset 0x24, size 0x4
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float rpan_f; // offset 0x28, size 0x4
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float rpan_fm; // offset 0x2C, size 0x4
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} SAL_PANINFO;
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typedef struct _SPB {
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// total size: 0x36
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unsigned short dpopLHi; // offset 0x0, size 0x2
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unsigned short dpopLLo; // offset 0x2, size 0x2
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unsigned short dpopLDelta; // offset 0x4, size 0x2
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unsigned short dpopRHi; // offset 0x6, size 0x2
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unsigned short dpopRLo; // offset 0x8, size 0x2
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unsigned short dpopRDelta; // offset 0xA, size 0x2
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unsigned short dpopSHi; // offset 0xC, size 0x2
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unsigned short dpopSLo; // offset 0xE, size 0x2
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unsigned short dpopSDelta; // offset 0x10, size 0x2
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unsigned short dpopALHi; // offset 0x12, size 0x2
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unsigned short dpopALLo; // offset 0x14, size 0x2
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unsigned short dpopALDelta; // offset 0x16, size 0x2
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unsigned short dpopARHi; // offset 0x18, size 0x2
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unsigned short dpopARLo; // offset 0x1A, size 0x2
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unsigned short dpopARDelta; // offset 0x1C, size 0x2
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unsigned short dpopASHi; // offset 0x1E, size 0x2
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unsigned short dpopASLo; // offset 0x20, size 0x2
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unsigned short dpopASDelta; // offset 0x22, size 0x2
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unsigned short dpopBLHi; // offset 0x24, size 0x2
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unsigned short dpopBLLo; // offset 0x26, size 0x2
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unsigned short dpopBLDelta; // offset 0x28, size 0x2
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unsigned short dpopBRHi; // offset 0x2A, size 0x2
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unsigned short dpopBRLo; // offset 0x2C, size 0x2
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unsigned short dpopBRDelta; // offset 0x2E, size 0x2
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unsigned short dpopBSHi; // offset 0x30, size 0x2
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unsigned short dpopBSLo; // offset 0x32, size 0x2
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unsigned short dpopBSDelta; // offset 0x34, size 0x2
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} _SPB;
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typedef struct DSPhostDPop {
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// total size: 0x24
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long l; // offset 0x0, size 0x4
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long r; // offset 0x4, size 0x4
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long s; // offset 0x8, size 0x4
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long lA; // offset 0xC, size 0x4
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long rA; // offset 0x10, size 0x4
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long sA; // offset 0x14, size 0x4
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long lB; // offset 0x18, size 0x4
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long rB; // offset 0x1C, size 0x4
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long sB; // offset 0x20, size 0x4
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} DSPhostDPop;
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typedef struct DSPinput {
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// total size: 0xC
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unsigned char studio; // offset 0x0, size 0x1
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unsigned short vol; // offset 0x2, size 0x2
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unsigned short volA; // offset 0x4, size 0x2
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unsigned short volB; // offset 0x6, size 0x2
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struct SND_STUDIO_INPUT* desc; // offset 0x8, size 0x4
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} DSPinput;
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typedef struct DSPstudioinfo {
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// total size: 0xBC
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struct _SPB* spb; // offset 0x0, size 0x4
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struct DSPhostDPop hostDPopSum; // offset 0x4, size 0x24
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long* main[2]; // offset 0x28, size 0x8
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long* auxA[3]; // offset 0x30, size 0xC
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long* auxB[3]; // offset 0x3C, size 0xC
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struct DSPvoice* voiceRoot; // offset 0x48, size 0x4
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struct DSPvoice* alienVoiceRoot; // offset 0x4C, size 0x4
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unsigned char state; // offset 0x50, size 0x1
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unsigned char isMaster; // offset 0x51, size 0x1
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unsigned char numInputs; // offset 0x52, size 0x1
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SND_STUDIO_TYPE type; // offset 0x54, size 0x4
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struct DSPinput in[7]; // offset 0x58, size 0x54
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SND_AUX_CALLBACK auxAHandler; // offset 0xAC, size 0x4
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SND_AUX_CALLBACK auxBHandler; // offset 0xB0, size 0x4
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void* auxAUser; // offset 0xB4, size 0x4
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void* auxBUser; // offset 0xB8, size 0x4
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} DSPstudioinfo;
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extern DSPstudioinfo dspStudio[8];
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extern SYNTH_VOICE* synthVoice;
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extern DSPvoice* dspVoice;
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typedef s32 (*SND_COMPARE)(void*, void*);
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typedef struct CHANNEL_DEFAULTS {
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// total size: 0x1
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unsigned char pbRange; // offset 0x0, size 0x1
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} CHANNEL_DEFAULTS;
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typedef struct FX_TAB {
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// total size: 0xA
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unsigned short id; // offset 0x0, size 0x2
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unsigned short macro; // offset 0x2, size 0x2
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unsigned char maxVoices; // offset 0x4, size 0x1
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unsigned char priority; // offset 0x5, size 0x1
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unsigned char volume; // offset 0x6, size 0x1
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unsigned char panning; // offset 0x7, size 0x1
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unsigned char key; // offset 0x8, size 0x1
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unsigned char vGroup; // offset 0x9, size 0x1
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} FX_TAB;
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typedef struct FX_DATA {
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// total size: 0xE
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unsigned short num; // offset 0x0, size 0x2
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unsigned short reserverd; // offset 0x2, size 0x2
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struct FX_TAB fx[1]; // offset 0x4, size 0xA
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} FX_DATA;
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typedef struct FX_GROUP {
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// total size: 0x8
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unsigned short gid; // offset 0x0, size 0x2
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unsigned short fxNum; // offset 0x2, size 0x2
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struct FX_TAB* fxTab; // offset 0x4, size 0x4
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} FX_GROUP;
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typedef struct PAGE {
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// total size: 0x6
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unsigned short macro; // offset 0x0, size 0x2
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unsigned char prio; // offset 0x2, size 0x1
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unsigned char maxVoices; // offset 0x3, size 0x1
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unsigned char index; // offset 0x4, size 0x1
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unsigned char reserved; // offset 0x5, size 0x1
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} PAGE;
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typedef struct MIDI_CHANNEL_SETUP {
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// total size: 0x5
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unsigned char program; // offset 0x0, size 0x1
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unsigned char volume; // offset 0x1, size 0x1
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unsigned char panning; // offset 0x2, size 0x1
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unsigned char reverb; // offset 0x3, size 0x1
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unsigned char chorus; // offset 0x4, size 0x1
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} MIDI_CHANNEL_SETUP;
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typedef struct MIDISETUP {
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// total size: 0x54
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u16 songId; // offset 0x0, size 0x2
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u16 reserved; // offset 0x2, size 0x2
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MIDI_CHANNEL_SETUP channel[16]; // offset 0x4, size 0x50
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} MIDISETUP;
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typedef struct ADSR_INFO {
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// total size: 0x14
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union ai_data {
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struct {
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// total size: 0x14
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long atime; // offset 0x0, size 0x4
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long dtime; // offset 0x4, size 0x4
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unsigned short slevel; // offset 0x8, size 0x2
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unsigned short rtime; // offset 0xA, size 0x2
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long ascale; // offset 0xC, size 0x4
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long dscale; // offset 0x10, size 0x4
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} dls;
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struct {
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// total size: 0x8
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unsigned short atime; // offset 0x0, size 0x2
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unsigned short dtime; // offset 0x2, size 0x2
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unsigned short slevel; // offset 0x4, size 0x2
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unsigned short rtime; // offset 0x6, size 0x2
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} linear;
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} data; // offset 0x0, size 0x14
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} ADSR_INFO;
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void dataInit(u32, u32); /* extern */
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void dataInitStack(); /* extern */
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u32 dataInsertSDir(SDIR_DATA* sdir, void* smp_data);
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u32 dataRemoveSDir(SDIR_DATA* sdir);
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u32 dataInsertMacro(u16 mid, void* macroaddr);
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u32 dataRemoveMacro(u16 mid);
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u32 dataInsertCurve(u16 cid, void* curvedata);
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u32 dataRemoveCurve(u16 sid);
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u32 dataAddSampleReference(u16 sid);
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u32 dataRemoveSampleReference(u16 sid);
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u32 dataInsertKeymap(u16 cid, void* keymapdata);
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u32 dataRemoveKeymap(u16 sid);
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u32 dataInsertLayer(u16 cid, void* layerdata, u16 size);
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u32 dataRemoveLayer(u16 sid);
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u32 dataInsertFX(u16 gid, FX_TAB* fx, u16 fxNum);
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FX_TAB* dataGetFX(u16 fid);
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s32 hwInit(u32* frq, u16 numVoices, u16 numStudios, u32 flags); /* extern */
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void hwEnableIrq();
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void hwDisableIrq();
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void* hwTransAddr(void* samples);
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void seqInit(); /* extern */
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unsigned long seqStartPlay(PAGE* norm, PAGE* drum, MIDISETUP* midiSetup, u32* song,
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SND_PLAYPARA* para, u8 studio, u16 sgid);
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void streamInit(); /* extern */
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void vsInit(); /* extern */
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void hwExit();
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void dataExit();
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void s3dInit(s32); /* extern */
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void s3dKillEmitterByFXID(FX_TAB* fxTab, unsigned long num);
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void s3dExit();
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void synthInit(u32, u8); /* extern */
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void synthFXCloneMidiSetup(SYNTH_VOICE* dest, SYNTH_VOICE* src);
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extern u32 synthGlobalVariable[16];
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extern s16 voicePrioSortRootListRoot;
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extern u8 voiceMusicRunning;
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extern u8 voiceFxRunning;
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extern u8 voiceListInsert;
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extern u8 voiceListRoot;
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void voiceSetPriority(struct SYNTH_VOICE* svoice, unsigned char prio);
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u32 voiceIsLastStarted(struct SYNTH_VOICE* svoice);
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u32 synthGetTicksPerSecond(SYNTH_VOICE* svoice);
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void synthKillVoicesByMacroReferences(u16* ref);
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void synthExit();
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u16 sndRand(void);
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s16 sndSin(u16 angle);
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void* sndBSearch(void* key, void* base, s32 num, s32 len, SND_COMPARE cmp);
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void sndConvertMs(u32* time);
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void sndConvertTicks(u32* out, SYNTH_VOICE* svoice);
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u32 sndConvert2Ms(u32 time);
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void hwActivateStudio(unsigned char studio, unsigned long isMaster, SND_STUDIO_TYPE type);
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void hwDeactivateStudio(u8);
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void hwSetPriority(unsigned long v, unsigned long prio);
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u32 hwIsActive(u32);
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u32 sndGetPitch(u8 key, u32 sInfo);
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extern SND_HOOKS salHooks;
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extern u8 sndActive;
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extern u8 synthIdleWaitActive;
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extern SynthInfo synthInfo;
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typedef s32 (*SND_MESSAGE_CALLBACK)(u32, u32);
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typedef void (*SND_SOME_CALLBACK)();
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extern SND_MESSAGE_CALLBACK salMessageCallback;
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/* Math */
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void salApplyMatrix(const SND_FMATRIX* a, const SND_FVECTOR* b, SND_FVECTOR* out);
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float salNormalizeVector(SND_FVECTOR* vec);
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void salCrossProduct(SND_FVECTOR* out, const SND_FVECTOR* a, const SND_FVECTOR* b);
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void salInvertMatrix(SND_FMATRIX* out, const SND_FMATRIX* in);
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|
|
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/* hardware */
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u32 salInitAi(SND_SOME_CALLBACK, u32, u32*);
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u32 salInitDsp(u32);
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|
u32 salInitDspCtrl(u8 numVoices, u8 numStudios, u32 defaultStudioDPL2);
|
|
u32 salStartAi();
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void salInitHRTFBuffer();
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void salActivateVoice(DSPvoice* dsp_vptr, u8 studio);
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void salDeactivateVoice(DSPvoice* dsp_vptr);
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void salActivateStudio(u8 studio, u32 isMaster, SND_STUDIO_TYPE type);
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void salDeactivateStudio(unsigned char studio);
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|
void salActivateVoice(DSPvoice* dsp_vptr, u8 studio);
|
|
void salCalcVolume(u8 voltab_index, SAL_VOLINFO* vi, float vol, u32 pan, u32 span, float auxa,
|
|
float auxb, u32 itd, u32 dpl2);
|
|
void salReconnectVoice(DSPvoice* dsp_vptr, u8 studio);
|
|
void* salMalloc(u32 len);
|
|
void salFree(void* addr);
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|
|
|
#define SAL_MAX_STUDIONUM 8
|
|
extern u8 salMaxStudioNum;
|
|
extern u8 salNumVoices;
|
|
|
|
/* Stream */
|
|
typedef s32 (*SND_STREAM_UPDATE_CALLBACK)(void* buffer1, u32 len1, void* buffer2, u32 len2,
|
|
void* user);
|
|
typedef struct SND_STREAM_INFO {
|
|
u32 x0_;
|
|
u32 x4_;
|
|
u32 x8_;
|
|
u8 xc_;
|
|
char data2[0x10 - 0xd];
|
|
SND_STREAM_UPDATE_CALLBACK updateCb;
|
|
char data3[0x4C - 0x14];
|
|
SND_VOICEID voiceId;
|
|
void* user;
|
|
char data4[0x64 - 0x54];
|
|
} SND_STREAM_INFO;
|
|
|
|
void streamOutputModeChanged();
|
|
unsigned short inpGetMidiCtrl(unsigned char ctrl, unsigned char channel, unsigned char set);
|
|
void inpSetMidiLastNote(unsigned char midi, unsigned char midiSet, unsigned char key);
|
|
u16 inpGetModulation(SYNTH_VOICE* svoice);
|
|
/* TODO: Figure out what `unk` is */
|
|
void hwSetSRCType(u32 v, u8 salSRCType);
|
|
void hwSetITDMode(u32 v, u8 mode);
|
|
void hwSetPolyPhaseFilter(unsigned long v, unsigned char salCoefSel);
|
|
bool hwAddInput(u8 studio, SND_STUDIO_INPUT* in_desc);
|
|
bool hwRemoveInput(u8 studio, SND_STUDIO_INPUT* in_desc);
|
|
void hwChangeStudio(u32 v, u8 studio);
|
|
void hwDisableHRTF();
|
|
|
|
extern u32 dspHRTFOn;
|
|
|
|
extern u16* dspCmdList;
|
|
extern u16 dspCmdFirstSize;
|
|
|
|
extern u8 dspScale2IndexTab[1024];
|
|
|
|
typedef void* (*ARAMUploadCallback)(u32, u32);
|
|
|
|
u32 aramGetStreamBufferAddress(unsigned char id, unsigned long* len);
|
|
void aramUploadData(void* mram, unsigned long aram, unsigned long len, unsigned long highPrio,
|
|
void (*callback)(unsigned long), unsigned long user);
|
|
void aramFreeStreamBuffer(u8 id);
|
|
void* aramStoreData(void* src, unsigned long len);
|
|
void aramRemoveData(void* aram, unsigned long len);
|
|
|
|
unsigned long macStart(unsigned short macid, unsigned char priority, unsigned char maxVoices,
|
|
unsigned short allocId, unsigned char key, unsigned char vol,
|
|
unsigned char panning, unsigned char midi, unsigned char midiSet,
|
|
unsigned char section, unsigned short step, unsigned short trackid,
|
|
unsigned char new_vid, unsigned char vGroup, unsigned char studio,
|
|
unsigned long itd);
|
|
void macMakeInactive(SYNTH_VOICE* svoice, MAC_STATE);
|
|
|
|
void sndProfUpdateMisc(SND_PROFILE_INFO* info);
|
|
void sndProfResetPMC(SND_PROFILE_DATA* info);
|
|
void sndProfStartPMC(SND_PROFILE_DATA* info);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
#endif // _MUSYX_MUSYX_PRIV
|