mirror of https://github.com/PrimeDecomp/prime.git
89 lines
2.2 KiB
C++
89 lines
2.2 KiB
C++
#ifndef _CPOINODE
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#define _CPOINODE
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#include "types.h"
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#include "Kyoto/Animation/CCharAnimTime.hpp"
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#include "Kyoto/Animation/CParticleData.hpp"
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#include "rstl/string.hpp"
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enum EPOIType {
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kPT_Loop = 0,
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kPT_EmptyBool = 1,
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kPT_EmptyInt32 = 2,
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kPT_SoundInt32 = 4,
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kPT_Particle = 5,
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kPT_UserEvent = 6,
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kPT_RandRate = 7,
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kPT_Sound = 8,
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};
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class CPOINode {
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public:
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virtual ~CPOINode();
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const rstl::string& GetString() const { return x8_name; }
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EPOIType GetPoiType() const { return static_cast< EPOIType >(x18_type); }
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const CCharAnimTime& GetTime() const { return x1c_time; }
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float GetWeight() const { return x2c_weight; }
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int GetCharacterIndex() const { return x30_charIdx; }
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int GetFlags() const { return x34_flags; }
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protected:
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ushort x4_;
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rstl::string x8_name;
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ushort x18_type;
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CCharAnimTime x1c_time;
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int x24_index;
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bool x28_unique;
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float x2c_weight;
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int x30_charIdx;
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int x34_flags;
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};
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CHECK_SIZEOF(CPOINode, 0x38)
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class CBoolPOINode : public CPOINode {
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public:
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// __ct__12CBoolPOINodeFQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>UsRC13CCharAnimTimeibfiib
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// __ct__12CBoolPOINodeFR12CInputStream
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// CopyNodeMinusStartTime__12CBoolPOINodeFRC12CBoolPOINodeRC13CCharAnimTime
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bool GetValue() const { return x38_val; }
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private:
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bool x38_val;
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};
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class CInt32POINode : public CPOINode {
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public:
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// __ct__13CInt32POINodeFQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>UsRC13CCharAnimTimeibfiiiRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>
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// CopyNodeMinusStartTime__13CInt32POINodeFRC13CInt32POINodeRC13CCharAnimTime
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int GetValue() const { return x38_val; }
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const rstl::string& GetLocatorName() const { return x3c_lctrName; }
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private:
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int x38_val;
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rstl::string x3c_lctrName;
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};
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class CParticlePOINode : public CPOINode {
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private:
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CParticleData x38_data;
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};
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class CSoundPOINode : public CPOINode {
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public:
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uint GetSoundId() const { return x38_sfxId; }
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float GetFallOff() const { return x3c_falloff; }
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float GetMaxDistance() const { return x40_maxDist; }
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private:
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uint x38_sfxId;
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float x3c_falloff;
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float x40_maxDist;
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};
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#endif // _CPOINODE
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