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			35 lines
		
	
	
		
			848 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			35 lines
		
	
	
		
			848 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef _CRIPPLEMANAGER
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| #define _CRIPPLEMANAGER
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| 
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| #include "MetroidPrime/TGameTypes.hpp"
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| 
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| #include "rstl/vector.hpp"
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| 
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| class CRipple;
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| 
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| class CRippleManager {
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| private:
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|   float x0_maxTimeFalloff;
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|   rstl::vector< CRipple > x4_ripples;
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|   float x14_alpha;
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| 
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| public:
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|   CRippleManager(int maxRipples, float alpha);
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|   
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|   void Init(int maxRipples);
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|   void Update(float dt);
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|   float GetLastRippleDeltaTime(TUniqueId rippler) const;
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|   void AddRipple(const CRipple& ripple);
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| 
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|   void SetMaxTimeFalloff(float time) { x0_maxTimeFalloff = time; }
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|   float GetMaxTimeFalloff() const { return x0_maxTimeFalloff; }
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| 
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|   rstl::vector<CRipple>& Ripples() { return x4_ripples; }
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|   const rstl::vector<CRipple>& GetRipples() const { return x4_ripples; }
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|   
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|   void SetAlpha(float a) { x14_alpha = a; }
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|   float GetAlpha() const { return x14_alpha; }
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| };
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| 
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| #endif // _CRIPPLEMANAGER
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