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			37 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef _CSTATEMANAGERCONTAINER
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| #define _CSTATEMANAGERCONTAINER
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| 
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| #include "types.h"
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| 
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| #include "MetroidPrime/CActorModelParticles.hpp"
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| #include "MetroidPrime/CEnvFxManager.hpp"
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| #include "MetroidPrime/CFluidPlaneManager.hpp"
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| #include "MetroidPrime/CRumbleManager.hpp"
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| #include "MetroidPrime/CSortedLists.hpp"
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| #include "MetroidPrime/CWeaponMgr.hpp"
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| #include "MetroidPrime/Cameras/CCameraManager.hpp"
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| #include "MetroidPrime/TGameTypes.hpp"
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| 
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| #include "rstl/reserved_vector.hpp"
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| 
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| class CStateManagerContainer;
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| 
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| class CStateManagerContainer : public TOneStatic<CStateManagerContainer> {
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| private:
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|   friend class CStateManager;
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|   
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|   CCameraManager x0_cameraManager;
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|   SL::CSortedListManager x3c0_sortedListManager;
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|   CWeaponMgr xe3d8_weaponManager;
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|   CFluidPlaneManager xe3ec_fluidPlaneManager;
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|   CEnvFxManager xe510_envFxManager;
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|   CActorModelParticles xf168_actorModelParticles;
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|   CRumbleManager xf250_rumbleManager;
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|   rstl::reserved_vector< TUniqueId, 20 > xf344_;
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|   rstl::reserved_vector< TUniqueId, 20 > xf370_;
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|   rstl::reserved_vector< TUniqueId, 20 > xf39c_renderLast;
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| };
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| CHECK_SIZEOF(CStateManagerContainer, 0xf3c8);
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| 
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| #endif // _CSTATEMANAGERCONTAINER
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