prime/asm/MetroidPrime/TGameTypes.s

32 lines
1.4 KiB
ArmAsm

.include "macros.inc"
.section .text, "ax" # 0x80003640 - 0x803CB1C0
.global __ct__9TEditorIdFR12CInputStream
__ct__9TEditorIdFR12CInputStream:
/* 8011A460 001173C0 94 21 FF F0 */ stwu r1, -0x10(r1)
/* 8011A464 001173C4 7C 08 02 A6 */ mflr r0
/* 8011A468 001173C8 90 01 00 14 */ stw r0, 0x14(r1)
/* 8011A46C 001173CC 93 E1 00 0C */ stw r31, 0xc(r1)
/* 8011A470 001173D0 7C 7F 1B 78 */ mr r31, r3
/* 8011A474 001173D4 7C 83 23 78 */ mr r3, r4
/* 8011A478 001173D8 48 22 48 0D */ bl ReadLong__12CInputStreamFv
/* 8011A47C 001173DC 90 7F 00 00 */ stw r3, 0(r31)
/* 8011A480 001173E0 7F E3 FB 78 */ mr r3, r31
/* 8011A484 001173E4 80 01 00 14 */ lwz r0, 0x14(r1)
/* 8011A488 001173E8 83 E1 00 0C */ lwz r31, 0xc(r1)
/* 8011A48C 001173EC 7C 08 03 A6 */ mtlr r0
/* 8011A490 001173F0 38 21 00 10 */ addi r1, r1, 0x10
/* 8011A494 001173F4 4E 80 00 20 */ blr
.global __sinit_TGameTypes_cpp
__sinit_TGameTypes_cpp:
/* 8011A498 001173F8 3C 60 00 01 */ lis r3, 0x0000FFFF@ha
/* 8011A49C 001173FC 38 80 FF FF */ li r4, -1
/* 8011A4A0 00117400 38 03 FF FF */ addi r0, r3, 0x0000FFFF@l
/* 8011A4A4 00117404 90 8D A3 88 */ stw r4, lbl_805A8F48@sda21(r13)
/* 8011A4A8 00117408 B0 0D A3 8C */ sth r0, lbl_805A8F4C@sda21(r13)
/* 8011A4AC 0011740C 90 8D A3 90 */ stw r4, lbl_805A8F50@sda21(r13)
/* 8011A4B0 00117410 90 8D A3 94 */ stw r4, lbl_805A8F54@sda21(r13)
/* 8011A4B4 00117414 4E 80 00 20 */ blr