prime/include/Kyoto/Math/CMatrix4f.hpp
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00

28 lines
350 B
C++

#ifndef _CMATRIX4F
#define _CMATRIX4F
#include "types.h"
class CMatrix4f {
private:
float m00;
float m01;
float m02;
float m03;
float m10;
float m11;
float m12;
float m13;
float m20;
float m21;
float m22;
float m23;
float m30;
float m31;
float m32;
float m33;
};
CHECK_SIZEOF(CMatrix4f, 0x40);
#endif // _CMATRIX4F