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Retro seemingly avoided using the Dolphin typedefs in most places, opting to use int/uint instead. This likely means they didn't use u8/s8/u16/s16/etc either. Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
18 lines
259 B
C++
18 lines
259 B
C++
#ifndef _CRIPPLEMANAGER
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#define _CRIPPLEMANAGER
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#include "types.h"
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#include "rstl/vector.hpp"
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class CRipple;
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class CRippleManager {
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private:
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float x0_maxTimeFalloff;
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rstl::vector< CRipple > x4_ripples;
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float x14_alpha;
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};
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#endif // _CRIPPLEMANAGER
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