Phillip Stephens 503020b195 Match and link GameObjectLists.cpp
Former-commit-id: b57ec9605eaa4cfd1769093a70d67849e9542028
2022-10-13 22:58:49 -07:00

16 lines
441 B
C++

#ifndef _CPATTERNED
#define _CPATTERNED
#include "MetroidPrime/Enemies/CAi.hpp"
class CPatterned : public CAi {
public:
~CPatterned();
void Accept(IVisitor& visitor);
void Death(CStateManager& mgr, const CVector3f& direction, EScriptObjectState state) {}
void KnockBack(const CVector3f&, CStateManager&, const CDamageInfo& info, EKnockBackType type,
bool inDeferred, float magnitude) {};
};
#endif // _CPATTERNED