prime/include/Weapons/CDecalDescription.hpp

37 lines
994 B
C++

#ifndef _CDECALDESCRIPTION
#define _CDECALDESCRIPTION
#include "Kyoto/Particles/CGenDescription.hpp"
#include "Kyoto/TToken.hpp"
#include "rstl/optional_object.hpp"
class CDecalDescription {
public:
struct SQuadDescr {
rstl::single_ptr< CIntElement > x0_LFT;
rstl::single_ptr< CRealElement > x4_SZE;
rstl::single_ptr< CRealElement > x8_ROT;
rstl::single_ptr< CVectorElement > xc_OFF;
rstl::single_ptr< CColorElement > x10_CLR;
rstl::single_ptr< CUVElement > x14_TEX;
bool x18_ADD;
SQuadDescr();
};
CDecalDescription();
// private:
SQuadDescr x0_quad1;
SQuadDescr x1c_quad2;
rstl::optional_object< TLockedToken< CModel > > x38_DMDL;
rstl::single_ptr< CIntElement > x48_DLFT;
rstl::single_ptr< CVectorElement > x4c_DMOP;
rstl::single_ptr< CVectorElement > x50_DMRT;
rstl::single_ptr< CVectorElement > x54_DMSC;
rstl::single_ptr< CColorElement > x58_DMCL;
bool x5c_24_DMAB : 1;
bool x5c_25_DMOO : 1;
};
#endif // _CDECALDESCRIPTION