A decompilation of Metroid Prime brought to you by fans of the series.
Go to file
Henrique Gemignani Passos Lima ce2276b310
TAverage: don't implement AddValue inline
2022-10-03 18:03:57 +03:00
.github/workflows KOR buildable 2022-08-22 23:54:30 -04:00
.vscode Add vscode settings, update CONTRIBUTING.md 2022-09-30 17:51:20 -04:00
asm Improve match for CScriptSpecialFunction::Render 2022-10-03 16:15:34 +03:00
include TAverage: don't implement AddValue inline 2022-10-03 18:03:57 +03:00
libc Add fmod to math.h 2022-10-03 16:24:59 +03:00
sha1 Add missing sha1 files 2022-08-22 10:18:31 -04:00
src Add fmod to math.h 2022-10-03 16:24:59 +03:00
tools Add WIP configure.py ninja build generator 2022-10-02 01:14:00 -04:00
.clang-format Start matching CScriptPlatform; more CScriptMazeNode 2022-09-18 01:55:13 -04:00
.gitattributes Initial commit 2022-03-23 17:22:48 -04:00
.gitignore Add WIP configure.py ninja build generator 2022-10-02 01:14:00 -04:00
CONTRIBUTING.md Instructions on how to map certain math constants 2022-10-02 18:15:27 +03:00
Makefile Better mkdir/clean in Makefile 2022-09-30 17:25:39 -04:00
README.md Add CONTRIBUTING.md 2022-09-22 13:51:13 -04:00
configure.py configure.py: Rewrite existing .d 2022-10-03 01:03:10 -04:00
diff_settings.py Add header dependency tracking; add asm-differ config & more 2022-04-12 23:55:49 -04:00
ldscript.lcf Link CFontImageDef 2022-10-01 15:00:38 -04:00
obj_files.mk Split, match and link CVector3i 2022-10-02 20:09:01 -07:00

README.md

Metroid Prime

A decompilation of Metroid Prime.

This repository builds the following DOLs:

949c5ed7368aef547e0b0db1c3678f466e2afbff  build/mp1.0/main.dol (USA 0-00)
860141f9671fc141ce8f55448643f713bc64b349  build/mp1.1/main.dol (USA 0-01)
52316d2a71c0d18c84f054fd6f1e58bdd7bf0ded  build/mp1.kor/main.dol (KOR)

If you'd like to contribute, see CONTRIBUTING.md.

Dependencies

Windows:

  • Install devkitPro with GameCube development package.
  • Open C:\devkitPro\msys2\msys2.exe
  • Run the following:
    pacman -Sy --noconfirm --needed msys2-keyring
    pacman -Su --noconfirm --needed gcc git gamecube-dev
    

macOS:

  • Install wine:
    brew tap gcenx/wine
    brew install wine-crossover
    sudo xattr -r -d com.apple.quarantine "/Applications/Wine Crossover.app"
    
  • Install devkitPro.
  • Run the following:
    sudo dkp-pacman -Syu --noconfirm --needed gamecube-dev
    

Linux:

  • Install wine from your package manager.
    • Faster alternative: WiBo, a minimal 32-bit Windows binary wrapper.
      Ensure the binary is in PATH.
  • Install devkitPro.
  • Run the following:
    sudo dkp-pacman -Syu --noconfirm --needed gamecube-dev
    

Building

  • Checkout the repository:
    git clone https://github.com/PrimeDecomp/prime.git
    
  • Download GC_WII_COMPILERS.zip
  • Extract the contents of the GC directory to tools/mwcc_compiler
  • Build:
    make -j