mirror of https://github.com/PrimeDecomp/prime.git
35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
#ifndef _CSCRIPTSTEAM
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#define _CSCRIPTSTEAM
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#include "MetroidPrime/ScriptObjects/CScriptTrigger.hpp"
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class CScriptSteam : public CScriptTrigger {
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public:
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CScriptSteam(TUniqueId, const rstl::string& name, const CEntityInfo& info, const CVector3f& pos,
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const CAABox&, const CDamageInfo& dInfo, const CVector3f& orientedForce,
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unsigned int flags, bool active, CAssetId, float, float, float, float, bool);
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~CScriptSteam();
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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void Think(float, CStateManager&);
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void Accept(IVisitor&);
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private:
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bool x150_;
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CAssetId x154_texture;
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float x158_strength;
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float x15c_alphaInDur;
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float x160_alphaOutDur;
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float x164_maxDist;
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float x168_ooMaxDist;
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float GetMaxDist() const { return x164_maxDist; }
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float GetStrength() const { return x158_strength; }
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float GetOOMaxDist() const { return x168_ooMaxDist; }
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CAssetId GetTextureId() const { return x154_texture; }
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float GetFadeOutRate() const { return x160_alphaOutDur; }
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float GetFadeInRate() const { return x15c_alphaInDur; }
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};
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#endif // _CSCRIPTSTEAM
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