prime/include/Kyoto/Animation/CCharacterInfo.hpp

48 lines
1.3 KiB
C++

#ifndef _CCHARACTERINFO
#define _CCHARACTERINFO
#include "types.h"
#include "Kyoto/Animation/CEffectComponent.hpp"
#include "Kyoto/Animation/CPASDatabase.hpp"
#include "Kyoto/IObjectStore.hpp"
#include "Kyoto/Math/CAABox.hpp"
#include "rstl/pair.hpp"
#include "rstl/string.hpp"
#include "rstl/vector.hpp"
class CCharacterInfo {
public:
class CParticleResData {
private:
rstl::vector< CAssetId > x0_part;
rstl::vector< CAssetId > x10_swhc;
rstl::vector< CAssetId > x20_elsc;
rstl::vector< CAssetId > x30_elsc;
};
const CPASDatabase& GetPASDatabase() const { return x30_pasDatabase; }
const rstl::vector< rstl::pair< rstl::string, CAABox > >& GetAnimBBoxList() const { return x88_aabbs; }
private:
ushort x0_tableCount;
rstl::string x4_name;
CAssetId x14_cmdl;
CAssetId x18_cksr;
CAssetId x1c_cinf;
rstl::vector< rstl::pair< int, rstl::pair< rstl::string, rstl::string > > > x20_animInfo;
CPASDatabase x30_pasDatabase;
CParticleResData x44_partRes;
uint x84_unk;
rstl::vector< rstl::pair< rstl::string, CAABox > > x88_aabbs;
rstl::vector< rstl::pair< rstl::string, rstl::vector< CEffectComponent > > > x98_effects;
uint xa8_cmdlOverlay;
uint xac_cksrOverlay;
rstl::vector< int > xb0_animIdxs;
};
CHECK_SIZEOF(CCharacterInfo, 0xc0)
#endif // _CCHARACTERINFO