prime/include/Kyoto/Graphics/CTexture.hpp

114 lines
2.3 KiB
C++

#ifndef _CTEXTURE
#define _CTEXTURE
#include "types.h"
#include "Kyoto/CARAMToken.hpp"
#include "rstl/single_ptr.hpp"
#include <dolphin/gx.h>
class CDvdRequest;
class CInputStream;
class CGraphicsPalette;
enum ETexelFormat {
kTF_Invalid = -1,
kTF_I4 = 0,
kTF_I8 = 1,
kTF_IA4 = 2,
kTF_IA8 = 3,
kTF_C4 = 4,
kTF_C8 = 5,
kTF_C14X2 = 6,
kTF_RGB565 = 7,
kTF_RGB5A3 = 8,
kTF_RGBA8 = 9,
kTF_CMPR = 10,
};
class CTexture {
public:
class CDumpedBitmapDataReloader {
int x0_;
uint x4_;
int x8_;
uint xc_;
bool x10_;
rstl::single_ptr< CDvdRequest > x14_;
rstl::single_ptr< uchar > x18_;
};
enum EClampMode {
kCM_Clamp,
kCM_Repeat,
kCM_Mirror,
};
enum EAutoMipmap {
kAM_Zero,
};
enum EBlackKey {
kBK_Zero,
};
CTexture(ETexelFormat fmt, short w, short h, int mips);
CTexture(CInputStream& stream, EAutoMipmap mip, EBlackKey bk);
~CTexture();
// Used in certain destructors
void sub_8030e10c();
void Load(GXTexMapID texMapId, EClampMode clampMode) const;
void UnLock();
void* GetBitMapData(int);
void InitBitmapBuffers(ETexelFormat fmt, short w, short h, int mips);
void InitTextureObjects();
ETexelFormat GetTexelFormat() const { return mTexelFormat; }
short GetWidth() const { return mWidth; }
short GetHeight() const { return mHeight; }
void* Lock() {
mLocked = true;
return GetBitMapData(0);
}
void MakeSwappable() const;
void CountMemory() const;
void UncountMemory() const;
void SetFlag1(bool b) { mLocked = b; }
static uint TexelFormatBitsPerPixel(ETexelFormat fmt);
static void InvalidateTexmap(GXTexMapID id);
static int sCurrentFrameCount;
static int sTotalAllocatedMemory;
static bool sMangleMips;
private:
ETexelFormat mTexelFormat; // TODO: Enum
short mWidth;
short mHeight;
uchar mNumMips;
uchar mBitsPerPixel;
bool mLocked : 1;
bool mCanLoadPalette : 1;
bool mIsPowerOfTwo : 1;
mutable bool mNoSwap : 1;
mutable bool mCounted : 1;
uchar mCanLoadObj : 1;
uint mMemoryAllocated;
rstl::single_ptr< CGraphicsPalette > mGraphicsPalette;
rstl::single_ptr< CDumpedBitmapDataReloader > mBitmapReloader;
uint mNativeFormat;
uint mNativeCIFormat;
GXTexObj mTexObj;
EClampMode mClampMode;
CARAMToken mARAMToken;
uint mFrameAllocated;
};
CHECK_SIZEOF(CTexture, 0x68)
#endif // _CTEXTURE