.. |
algorithm.hpp
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Further improve rstl::sort
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2022-11-28 18:03:59 +02:00 |
auto_ptr.hpp
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Fix errors and warnings
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2022-10-11 18:37:27 +03:00 |
construct.hpp
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Almost match SPositionHistory
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2022-10-14 15:20:36 +03:00 |
construction_deferred.hpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
hash_map.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
iterator.hpp
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Add CStateManager area_sorter
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2022-11-28 01:26:24 +02:00 |
list.hpp
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Add CIOWinManager
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2022-12-01 21:06:35 +02:00 |
map.hpp
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Add CWeaponMgr
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2022-11-10 04:06:24 +02:00 |
math.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
multimap.hpp
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Expand CStateManager.
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2022-11-15 16:40:47 +02:00 |
optional_object.hpp
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Add CScriptTrigger
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2022-10-20 19:33:06 +03:00 |
pair.hpp
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Add CScriptGenerator
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2022-11-30 23:26:00 +02:00 |
pointer_iterator.hpp
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Work on rstl::sort
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2022-11-27 06:03:17 +02:00 |
rc_ptr.hpp
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Add CIOWinManager
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2022-12-01 21:06:35 +02:00 |
red_black_tree.hpp
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Add CAnimationDatabaseGame
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2022-11-17 17:46:10 +02:00 |
reserved_vector.hpp
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Expand CStateManager.
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2022-11-15 16:40:47 +02:00 |
rmemory_allocator.hpp
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Replace int types in Retro code
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2022-10-09 01:37:23 -04:00 |
set.hpp
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Add WeaponTypes.cpp
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2022-12-01 18:10:20 +02:00 |
single_ptr.hpp
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Standardize include guards, clang-format headers
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2022-10-09 01:13:17 -04:00 |
string.hpp
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Add CIOWinManager
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2022-12-01 21:06:35 +02:00 |
vector.hpp
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Fix compilation of CScriptSpecialFunction
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2022-11-22 00:54:14 +02:00 |