prime/include/MetroidPrime/ScriptObjects/CScriptDistanceFog.hpp
Henrique Gemignani Passos Lima 8b9a10256a Fix build
Former-commit-id: ea5e1d66cefb4c3cad4119414fb0f6d9f4f7ab4d
2022-11-07 14:39:00 +02:00

33 lines
914 B
C++

#ifndef _CSCRIPTDISTANCEFOG
#define _CSCRIPTDISTANCEFOG
#include "MetroidPrime/CEntity.hpp"
#include "MetroidPrime/CAreaFog.hpp"
#include "MetroidPrime/CGameArea.hpp"
class CScriptDistanceFog : public CEntity {
ERglFogMode x34_mode;
CColor x38_color;
CVector2f x3c_range;
float x44_colorDelta;
CVector2f x48_rangeDelta;
float x50_thermalTarget;
float x54_thermalSpeed;
float x58_xrayTarget;
float x5c_xraySpeed;
bool x60_explicit;
bool x61_nonZero;
public:
CScriptDistanceFog(TUniqueId, const rstl::string&, const CEntityInfo&, ERglFogMode, const CColor&,
const CVector2f&, float, const CVector2f&, bool, bool, float, float, float,
float);
~CScriptDistanceFog();
void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
};
#endif // _CSCRIPTDISTANCEFOG