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#ifndef _CTWEAKGAME_HPP
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#define _CTWEAKGAME_HPP
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#include "types.h"
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#include "rstl/string.hpp"
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class CTweakGame {
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public:
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const rstl::string& GetWorldPrefix() { return x4_worldPrefix; }
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private:
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u32 x0_;
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rstl::string x4_worldPrefix;
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};
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extern CTweakGame* gpTweakGame;
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#endif
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