mirror of https://github.com/PrimeDecomp/prime.git
25 lines
396 B
C++
25 lines
396 B
C++
#ifndef _IOBJECTSTORE_HPP
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#define _IOBJECTSTORE_HPP
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#include "types.h"
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#include "rstl/rc_ptr.hpp"
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#include "TGameTypes.hpp"
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class IObjectStore;
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class IObj;
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class CVParamTransfer {
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rstl::rc_ptr< void > x0_;
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};
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class CObjectReference {
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u16 x0_refCount;
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u16 x2_lockCount;
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SObjectTag x4_objTag;
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IObjectStore* xc_objectStore;
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IObj* x10_object;
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CVParamTransfer x14_params;
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};
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#endif
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