mirror of https://github.com/PrimeDecomp/prime.git
75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
#ifndef _TGAMETYPES
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#define _TGAMETYPES
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#include "types.h"
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class CInputStream;
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class COutputStream;
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struct TAreaId;
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struct TEditorId;
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struct TUniqueId;
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extern const TAreaId kInvalidAreaId;
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extern const TEditorId kInvalidEditorId;
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extern const TUniqueId kInvalidUniqueId;
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struct TAreaId {
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int value;
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TAreaId() : value(-1) {}
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TAreaId(int value) : value(value) {}
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int Value() const { return value; }
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bool operator==(const TAreaId& other) const { return value == other.value; }
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bool operator!=(const TAreaId& other) const { return value != other.value; }
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};
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CHECK_SIZEOF(TAreaId, 0x4)
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struct TEditorId {
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uint value;
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TEditorId(uint value) : value(value) {}
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TEditorId(CInputStream& in);
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// TODO
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uint Value() const { return value & 0x3FFFFFF; }
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uint Id() const { return value & 0xffff; }
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int AreaNum() const { return (value >> 16) & 0x3ff; }
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void PutTo(COutputStream&) const;
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bool operator==(const TEditorId& other) const { return Value() == other.Value(); }
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bool operator!=(const TEditorId& other) const { return Value() != other.Value(); }
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};
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CHECK_SIZEOF(TEditorId, 0x4)
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struct TUniqueId {
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ushort value;
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TUniqueId(ushort version, ushort id) : value(((version & 0x3F) << 10) | (id & 0x3FF)) {}
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ushort Value() const { return value & 0x3FF; }
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ushort Version() const { return (value >> 10) & 0x3F; }
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bool operator==(const TUniqueId& other) const { return value == other.value; }
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bool operator!=(const TUniqueId& other) const { return value != other.value; }
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bool operator<(const TUniqueId& other) const { return value < other.value; }
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operator bool() const { return *this != kInvalidUniqueId; }
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private:
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};
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CHECK_SIZEOF(TUniqueId, 0x2)
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// struct TGameScriptId {
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// TEditorId editorId;
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// bool b;
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// };
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// CHECK_SIZEOF(TGameScriptId, 0x8)
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typedef ushort TSfxId;
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static TSfxId InvalidSfxId = 0xFFFFu;
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#define ALIGN_UP(x, a) (((x) + (a - 1)) & ~(a - 1))
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#endif // _TGAMETYPES
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