mirror of https://github.com/PrimeDecomp/prime.git
48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
#ifndef _CPUFFER
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#define _CPUFFER
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#include "types.h"
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#include "MetroidPrime/CDamageInfo.hpp"
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#include "MetroidPrime/Enemies/CPatterned.hpp"
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class CPatternedInfo;
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class CGenDescription;
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class CPuffer : public CPatterned {
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public:
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CPuffer(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf,
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const CModelData& modelData, const CActorParameters& actorParameters,
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const CPatternedInfo& patternedInfo, float hoverSpeed, CAssetId cloudEffect,
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const CDamageInfo& cloudDamage, CAssetId cloudSteam, float f2, bool b1, bool b2, bool b3,
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const CDamageInfo& explosionDamage, ushort sfxId);
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~CPuffer() override;
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void Accept(IVisitor&) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void Think(float, CStateManager&) override;
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rstl::optional_object< CAABox > GetTouchBounds() const override;
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void Touch(CActor&, CStateManager&) override;
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void Death(CStateManager&, const CVector3f&, EScriptObjectState) override;
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private:
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CVector3f x568_face;
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TToken< CGenDescription > x574_cloudEffect;
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CDamageInfo x57c_cloudDamage;
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bool x598_24_ : 1;
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bool x598_25_ : 1;
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bool x598_26_ : 1;
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ushort x59a_;
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CDamageInfo x59c_explosionDamage;
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float x5b8_;
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CAssetId x5bc_cloudSteam;
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CVector3f x5c0_move;
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TUniqueId x5cc_;
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int x5d0_enabledParticles;
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rstl::reserved_vector< CVector3f, 14 > x5d4_gasLocators;
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void sub8025bfa4(CStateManager&);
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};
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#endif // _CPUFFER
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