mirror of https://github.com/PrimeDecomp/prime.git
34 lines
1011 B
C++
34 lines
1011 B
C++
#ifndef _IMETAANIM
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#define _IMETAANIM
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#include "rstl/rc_ptr.hpp"
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#include "rstl/set.hpp"
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enum EMetaAnimType { kMAT_Play, kMAT_Blend, kMAT_PhaseBlend, kMAT_Random, kMAT_Sequence };
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class CAnimTreeNode;
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class CPrimitive;
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class CCharAnimTime;
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class IAnimReader;
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class CAnimSysContext;
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class CMetaAnimTreeBuildOrders;
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class CPreAdvanceIndicator;
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class IMetaAnim {
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public:
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virtual ~IMetaAnim();
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virtual rstl::rc_ptr< CAnimTreeNode >
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GetAnimationTree(const CAnimSysContext& animSys, const CMetaAnimTreeBuildOrders& orders) const;
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virtual void GetUniquePrimitives(rstl::set< CPrimitive >& primsOut) const = 0;
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virtual EMetaAnimType GetType() const = 0;
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virtual rstl::rc_ptr< CAnimTreeNode >
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VGetAnimationTree(const CAnimSysContext& animSys,
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const CMetaAnimTreeBuildOrders& orders) const = 0;
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static void AdvanceAnim(IAnimReader& anim, const CCharAnimTime& dt);
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static CCharAnimTime GetTime(const CPreAdvanceIndicator& ind, const IAnimReader& anim);
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};
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#endif // _IMETAANIM
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