prime/include/MetroidPrime/BodyState/CBSTaunt.hpp

21 lines
480 B
C++

#ifndef _CBSTAUNT
#define _CBSTAUNT
#include "MetroidPrime/BodyState/CBodyState.hpp"
class CBSTaunt : public CBodyState {
public:
CBSTaunt();
~CBSTaunt();
void Start(CBodyController& bc, CStateManager& mgr) override;
pas::EAnimationState UpdateBody(float dt, CBodyController& bc, CStateManager& mgr) override;
void Shutdown(CBodyController&) override;
private:
pas::EAnimationState GetBodyStateTransition(float dt, CBodyController& bc);
};
#endif // _CBSTAUNT