mirror of https://github.com/PrimeDecomp/prime.git
30 lines
551 B
C++
30 lines
551 B
C++
#ifndef _CCAMERASPLINE
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#define _CCAMERASPLINE
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#include "types.h"
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#include "MetroidPrime/TGameTypes.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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#include "rstl/vector.hpp"
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class CCameraSpline {
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public:
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CCameraSpline(bool closedLoop);
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virtual ~CCameraSpline();
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// tODO
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private:
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rstl::vector< CVector3f > x4_positions;
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rstl::vector< TUniqueId > x14_wpTracker;
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rstl::vector< float > x24_t;
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rstl::vector< CVector3f > x34_directions;
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float x44_length;
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bool x48_closedLoop;
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};
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CHECK_SIZEOF(CCameraSpline, 0x4c)
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#endif // _CCAMERASPLINE
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