prime/asm/MetroidPrime/Player
Luke Street dd8dd94f36 Even more DolphinCGraphics 2022-12-01 00:59:03 -05:00
..
CFaceplateDecoration.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CFidget.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CGameHintInfo.s Match COutputStream::FlushShiftRegister, start DoFlush/WriteBits 2022-10-11 20:18:01 -07:00
CGameOptions.s Work on rstl::sort 2022-11-27 06:03:17 +02:00
CGameState.s Add CWorldLayerState 2022-11-04 18:15:45 +02:00
CGrappleArm.s Add CGunWeapon 2022-11-25 22:24:38 +02:00
CMorphBall.s Add CGunWeapon 2022-11-25 22:24:38 +02:00
CMorphBallShadow.s Even more DolphinCGraphics 2022-12-01 00:59:03 -05:00
CPlayer.s More CCameraManager 2022-11-09 22:50:18 -08:00
CPlayerCameraBob.s CPlayerGun progress 2022-10-11 11:31:28 -04:00
CPlayerDynamics.s CPlayerGun progress 2022-10-11 11:31:28 -04:00
CPlayerEnergyDrain.s Fix splits & .balign 8 all data sections 2022-08-10 19:08:58 -04:00
CPlayerGun.s CActorParameters 99% 2022-11-03 23:46:49 -04:00
CPlayerInputFilter.s Start filling out CVector3f/CTransform4f 2022-08-13 00:32:42 -04:00
CPlayerOrbit.s Match and link PatternedCastTo 2022-10-23 11:36:25 -07:00
CPlayerState.s Match COutputStream::FlushShiftRegister, start DoFlush/WriteBits 2022-10-11 20:18:01 -07:00
CPlayerVisor.s Match and link CVector2f 2022-10-04 14:00:16 -07:00
CSamusFaceReflection.s CActorParameters 99% 2022-11-03 23:46:49 -04:00
CScanDisplay.s Add CScannableObjectInfo (this thing is a confusing mess) 2022-10-22 20:02:37 -07:00
CStaticInterference.s Add CStaticInterference 2022-11-10 17:11:47 +02:00
CWorldLayerState.s Add CWorldLayerState 2022-11-04 18:15:45 +02:00
CWorldSaveGameInfo.s Add CWorldLayerState 2022-11-04 18:15:45 +02:00