mirror of
				https://github.com/PrimeDecomp/prime.git
				synced 2025-10-27 15:30:22 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			30 lines
		
	
	
		
			767 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			767 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef __ICONTROLLER_HPP__
 | |
| #define __ICONTROLLER_HPP__
 | |
| 
 | |
| #include <types.h>
 | |
| 
 | |
| #include "Kyoto/Input/CControllerGamepadData.hpp"
 | |
| #include "Kyoto/Input/InputTypes.hpp"
 | |
| 
 | |
| class COsContext;
 | |
| class IController {
 | |
| protected:
 | |
|   static const float kAbsoluteMinimum;
 | |
|   static const float kAbsoluteMaximum;
 | |
|   static const float kRelativeMinimum;
 | |
|   static const float kRelativeMaximum;
 | |
| 
 | |
| public:
 | |
|   IController();
 | |
|   virtual ~IController();
 | |
|   virtual void Poll() = 0;
 | |
|   virtual uint GetDeviceCount() const = 0;
 | |
|   virtual CControllerGamepadData& GetGamepadData(int controller) = 0;
 | |
|   virtual uint GetControllerType(int) const = 0;
 | |
|   virtual void SetMotorState(EIOPort port, EMotorState state) = 0;
 | |
| 
 | |
|   static IController* Create(const COsContext& ctx);
 | |
| };
 | |
| 
 | |
| #endif // __ICONTROLLER_HPP__
 |