prime/src/MetroidPrime/ScriptObjects/CScriptSpecialFunction.cpp

1134 lines
37 KiB
C++

#include "MetroidPrime/ScriptObjects/CScriptSpecialFunction.hpp"
#include "MetroidPrime/CActorParameters.hpp"
#include "MetroidPrime/CAnimData.hpp"
#include "MetroidPrime/CEnvFxManager.hpp"
#include "MetroidPrime/CMain.hpp"
#include "MetroidPrime/CRumbleManager.hpp"
#include "MetroidPrime/CStateManager.hpp"
#include "MetroidPrime/CWorld.hpp"
#include "MetroidPrime/Cameras/CCameraManager.hpp"
#include "MetroidPrime/Player/CGameState.hpp"
#include "MetroidPrime/Player/CPlayer.hpp"
#include "MetroidPrime/Player/CPlayerState.hpp"
#include "MetroidPrime/ScriptObjects/CScriptPlatform.hpp"
#include "MetroidPrime/TCastTo.hpp"
#include "MetroidPrime/Weapons/CEnergyProjectile.hpp"
#include "MetaRender/CCubeRenderer.hpp"
#include "Collision/CMaterialFilter.hpp"
#include "Kyoto/Audio/CSfxManager.hpp"
#include "Kyoto/Graphics/CGraphics.hpp"
#include "Kyoto/Math/CFrustumPlanes.hpp"
#include "Kyoto/Math/CMath.hpp"
#include "Kyoto/Math/CRelAngle.hpp"
#include "Kyoto/Math/CUnitVector3f.hpp"
#include "Kyoto/Math/CVector2i.hpp"
#include "Kyoto/Math/CloseEnough.hpp"
#include "math.h"
#include "rstl/math.hpp"
namespace rstl {
static int string_find(const string& haystack, const string& needle, int) {
// TODO: proper implementation
return 0;
}
template < class It, class Cmp >
void sort(It first, It last, Cmp cmp) {
// TODO: proper implementation
cmp(*first, *last);
}
} // namespace rstl
CScriptSpecialFunction::CScriptSpecialFunction(
TUniqueId uid, const rstl::string& name, const CEntityInfo& info, const CTransform4f& xf,
ESpecialFunction func, const rstl::string& lcName, float f1, float f2, float f3, float f4,
const CVector3f& vec, const CColor& col, bool active, const CDamageInfo& dInfo, int aId1,
int aId2, CPlayerState::EItemType itemType, u16 sId1, u16 sId2, u16 sId3)
: CActor(uid, active, name, info, xf, CModelData::CModelDataNull(), CMaterialList(),
CActorParameters::None(), kInvalidUniqueId)
, xe8_function(func)
, xec_locatorName(lcName)
, xfc_float1(f1)
, x100_float2(f2)
, x104_float3(f3)
, x108_float4(f4)
, x10c_vector3f(vec)
, x118_color(col)
, x11c_damageInfo(dInfo)
, x13c_spinnerInitialXf(CTransform4f::Identity())
, x138_(0.f)
, x16c_(0.f)
, x170_sfx1(CSfxManager::TranslateSFXID(sId1))
, x172_sfx2(CSfxManager::TranslateSFXID(sId2))
, x174_sfx3(CSfxManager::TranslateSFXID(sId3))
, x180_(0.f)
, x184_(6, 0.f)
, x194_(0.f)
, x1a8_ringState(kRS_Stopped)
, x1ac_ringRotateTarget(CVector3f::Zero())
, x1b8_ringReverse(true)
, x1bc_areaSaveId(aId1)
, x1c0_layerIdx(aId2)
, x1c4_item(itemType)
, x1e4_24_spinnerInitializedXf(false)
, x1e4_25_spinnerCanMove(false)
, x1e4_26_sfx2Played(true)
, x1e4_27_sfx3Played(false)
// , x1e4_28_frustumEntered(false)
// , x1e4_29_frustumExited(false)
// , x1e4_30_(false)
, x1e4_31_inAreaDamage(false)
, x1e5_24_doSave(false)
, x1e5_25_playerInArea(false)
, x1e5_26_displayBillboard(false) {
if (xe8_function == kSF_HUDTarget) {
x1c8_touchBounds = CAABox(CVector3f(-1.f, -1.f, -1.f), CVector3f(1.f, 1.f, 1.f));
}
}
void CScriptSpecialFunction::Think(float dt, CStateManager& mgr) {
if (!GetActive()) {
return;
}
switch (xe8_function) {
case kSF_PlayerFollowLocator:
ThinkPlayerFollowLocator(dt, mgr);
break;
case kSF_SpinnerController:
ThinkSpinnerController(dt, mgr, kSCM_Zero);
break;
case kSF_ShotSpinnerController:
ThinkSpinnerController(dt, mgr, kSCM_One);
break;
case kSF_ObjectFollowLocator:
ThinkObjectFollowLocator(dt, mgr);
break;
case kSF_ObjectFollowObject:
ThinkObjectFollowObject(dt, mgr);
break;
case kSF_ChaffTarget:
ThinkChaffTarget(dt, mgr);
break;
case kSF_ViewFrustumTester: {
if (x1e4_28_frustumEntered) {
x1e4_28_frustumEntered = false;
SendScriptMsgs(kSS_Entered, mgr, kSM_None);
}
if (x1e4_29_frustumExited) {
x1e4_29_frustumExited = false;
SendScriptMsgs(kSS_Exited, mgr, kSM_None);
}
break;
}
case kSF_SaveStation:
ThinkSaveStation(dt, mgr);
break;
case kSF_IntroBossRingController:
ThinkIntroBossRingController(dt, mgr);
break;
case kSF_RainSimulator:
ThinkRainSimulator(dt, mgr);
break;
case kSF_AreaDamage:
ThinkAreaDamage(dt, mgr);
break;
case kSF_ScaleActor:
ThinkActorScale(dt, mgr);
break;
case kSF_PlayerInAreaRelay:
ThinkPlayerInArea(dt, mgr);
break;
case kSF_Billboard: {
if (x1e8_.valid() && x1e8_.data().IsLoaded() && x1e5_26_displayBillboard) {
SendScriptMsgs(kSS_MaxReached, mgr, kSM_None);
x1e5_26_displayBillboard = false;
}
break;
}
default:
break;
}
}
void CScriptSpecialFunction::AddToRenderer(const CFrustumPlanes&, CStateManager& mgr) {
if (!GetActive()) {
return;
}
if (xe8_function == kSF_FogVolume && x1e4_30_) {
EnsureRendered(mgr);
}
}
void CScriptSpecialFunction::PreRender(CStateManager&, const CFrustumPlanes& frustum) {
switch (xe8_function) {
case kSF_FogVolume:
case kSF_ViewFrustumTester: {
if (!GetActive()) {
break;
}
bool val;
if (xe8_function == kSF_FogVolume) {
CVector3f pos = GetTranslation();
CVector3f max = pos + x10c_vector3f;
max[kDZ] += xfc_float1;
CAABox aabb(pos - x10c_vector3f, max);
val = frustum.BoxInFrustumPlanes(aabb);
} else {
val = frustum.PointInFrustumPlanes(GetTranslation());
}
if (x1e4_30_ == val) {
break;
}
if (val) {
x1e4_28_frustumEntered = true;
} else {
x1e4_29_frustumExited = true;
}
x1e4_30_ = val;
break;
}
}
}
static const ERumbleFxId skRumbleFxList[6] = {
kRFX_Twenty, kRFX_One, kRFX_TwentyOne, kRFX_TwentyTwo, kRFX_TwentyThree, kRFX_Zero,
};
namespace {
class CRingSorter {
CStateManager* mgr;
public:
CRingSorter(CStateManager* mgr) : mgr(mgr) {}
bool operator()(const CScriptSpecialFunction::SRingController& a,
const CScriptSpecialFunction::SRingController& b) {
const CActor* actA = TCastToConstPtr< CActor >(mgr->GetObjectById(a.x0_id));
const CActor* actB = TCastToConstPtr< CActor >(mgr->GetObjectById(b.x0_id));
if (actA && actB) {
return actA->GetTranslation().GetZ() < actB->GetTranslation().GetZ();
}
return false;
}
};
} // namespace
void CScriptSpecialFunction::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid,
CStateManager& mgr) {
if (GetActive() && msg == kSM_Deactivate && xe8_function == kSF_Billboard) {
mgr.SetPendingOnScreenTex(CAssetId(), CVector2i(0, 0), CVector2i(0, 0));
x1e8_ = rstl::optional_object_null();
x1e5_26_displayBillboard = false;
}
CActor::AcceptScriptMsg(msg, uid, mgr);
if (xe8_function == kSF_ChaffTarget && msg == kSM_InitializedInArea) {
AddMaterial(kMT_Target, mgr);
}
if (GetActive()) {
switch (xe8_function) {
case kSF_HUDFadeIn: {
if (msg == kSM_Action) {
mgr.Player()->SetHudDisable(xfc_float1, 0.f, 0.5f);
}
break;
}
case kSF_EscapeSequence: {
if (msg == kSM_Action && xfc_float1 >= 0.f) {
mgr.ResetEscapeSequenceTimer(xfc_float1);
}
break;
}
case kSF_SpinnerController: {
switch (msg) {
case kSM_Stop: {
x1e4_25_spinnerCanMove = false;
break;
}
case kSM_Play: {
x1e4_25_spinnerCanMove = true;
mgr.Player()->SetAngularVelocityWR(CAxisAngle::Identity());
break;
}
case kSM_Deactivate:
DeleteEmitter(x178_sfxHandle);
break;
default:
break;
}
break;
}
case kSF_ShotSpinnerController: {
switch (msg) {
case kSM_Increment: {
x16c_ = CMath::Clamp(0.f, x16c_ + 1.f, 1.f);
SendScriptMsgs(kSS_Play, mgr, kSM_None);
break;
}
case kSM_SetToMax: {
x16c_ = x104_float3;
SendScriptMsgs(kSS_Play, mgr, kSM_None);
break;
}
case kSM_SetToZero: {
x16c_ = -0.5f * x104_float3;
break;
}
default:
break;
}
break;
}
case kSF_MapStation: {
if (msg == kSM_Action) {
// TODO
// mgr.MapWorldInfo()->SetIsMapped(true);
// mgr.GetWorld()->GetMapWorld()->RecalculateWorldSphere(*mgr.MapWorldInfo(),
// *mgr.GetWorld());
}
break;
}
case kSF_MissileStation: {
if (msg == kSM_Action) {
CPlayerState& pState = *mgr.PlayerState();
pState.ResetAndIncrPickUp(CPlayerState::kIT_Missiles,
pState.GetItemCapacity(CPlayerState::kIT_Missiles));
}
break;
}
case kSF_PowerBombStation: {
if (msg == kSM_Action) {
CPlayerState& pState = *mgr.PlayerState();
pState.ResetAndIncrPickUp(CPlayerState::kIT_PowerBombs,
pState.GetItemCapacity(CPlayerState::kIT_PowerBombs));
}
break;
}
case kSF_SaveStation: {
if (msg == kSM_Action) {
mgr.PlayerState()->IncrPickUp(CPlayerState::kIT_EnergyTanks, 1);
if (gpGameState->CardSerial() == 0) {
SendScriptMsgs(kSS_Closed, mgr, kSM_None);
} else {
mgr.EnterSaveGameScreen();
x1e5_24_doSave = true;
}
}
break;
}
case kSF_IntroBossRingController: {
if (x1a8_ringState != kRS_Breakup) {
switch (msg) {
case kSM_Play: {
if (x1a8_ringState != kRS_Scramble) {
RingScramble(mgr);
}
for (rstl::vector< SRingController >::iterator rc = x198_ringControllers.begin();
rc != x198_ringControllers.end(); ++rc) {
if (CActor* act = TCastToPtr< CActor >(mgr.ObjectById(rc->x0_id))) {
rc->xc_ = act->GetTransform().GetForward();
} else {
rc->xc_ = CVector3f::Forward();
}
}
x1a8_ringState = kRS_Breakup;
break;
}
case kSM_SetToZero: {
x1a8_ringState = kRS_Rotate;
x1ac_ringRotateTarget = GetTranslation() - mgr.GetPlayer()->GetTranslation();
x1ac_ringRotateTarget.SetZ(0.f);
x1ac_ringRotateTarget.Normalize();
break;
}
case kSM_Action: {
RingScramble(mgr);
break;
}
case kSM_InitializedInArea: {
x198_ringControllers.reserve(3);
for (rstl::vector< SConnection >::const_iterator conn = GetConnectionList().begin();
conn != GetConnectionList().end(); ++conn) {
if (conn->x0_state != kSS_Play || conn->x4_msg != kSM_Activate) {
continue;
}
const CStateManager::TIdListResult& it = mgr.GetIdListForScript(conn->x8_objId);
if (it.first != it.second) {
TUniqueId uid = it.first->second;
if (CActor* act = TCastToPtr< CActor >(mgr.ObjectById(uid))) {
x198_ringControllers.push_back(SRingController(uid, 0.f, false));
act->RemoveMaterial(kMT_Occluder, mgr);
}
}
}
rstl::sort(x198_ringControllers.begin(), x198_ringControllers.end(), CRingSorter(&mgr));
for (rstl::vector< SRingController >::iterator rc = x198_ringControllers.begin();
rc != x198_ringControllers.end(); ++rc) {
rc->x4_rotateSpeed = (x1b8_ringReverse ? 1.f : -1.f) * xfc_float1;
rc->x8_reachedTarget = false;
}
break;
}
default:
break;
}
}
break;
}
case kSF_RadialDamage: {
if (msg == kSM_Action) {
CMaterialList includeList(kMT_Solid);
CMaterialList excudeList(0);
CMaterialFilter filter(CMaterialFilter::MakeIncludeExclude(includeList, excudeList));
CDamageInfo dInfo = x11c_damageInfo;
dInfo.SetRadius(xfc_float1);
mgr.ApplyDamageToWorld(GetUniqueId(), *this, GetTranslation(), dInfo, filter);
}
break;
}
case kSF_BossEnergyBar: {
if (msg == kSM_Increment) {
mgr.SetEnergyBarActorInfo(uid, xfc_float1, u32(x100_float2) + 86);
} else if (msg == kSM_Decrement) {
mgr.SetEnergyBarActorInfo(kInvalidUniqueId, 0.f, 0);
}
break;
}
case kSF_EndGame: {
if (msg == kSM_Action) {
switch (GetSpecialEnding(mgr)) {
case 0:
gpMain->SetRestartMode(CMain::kRM_WinBad);
break;
case 1:
gpMain->SetRestartMode(CMain::kRM_WinGood);
break;
case 2:
gpMain->SetRestartMode(CMain::kRM_WinBest);
break;
}
mgr.QuitGame();
}
break;
}
case kSF_CinematicSkip: {
if (msg == kSM_Increment) {
if (ShouldSkipCinematic(mgr)) {
mgr.SetCinematicSkipObject(GetUniqueId());
}
} else if (msg == kSM_Decrement) {
mgr.SetCinematicSkipObject(kInvalidUniqueId);
gpGameState->SystemOptions().SetCinematicState(
rstl::pair< CAssetId, TEditorId >(mgr.GetWorld()->GetWorldAssetId(), GetEditorId()),
true);
}
break;
}
case kSF_ScriptLayerController: {
if (msg == kSM_Decrement || msg == kSM_Increment) {
if (x1bc_areaSaveId != -1 && x1c0_layerIdx != -1) {
TAreaId aId = mgr.GetWorld()->GetAreaIdForSaveId(x1bc_areaSaveId);
rstl::rc_ptr< CScriptLayerManager > worldLayerState(NULL);
if (aId != kInvalidAreaId) {
// worldLayerState = mgr.WorldLayerState();
} else {
const rstl::pair< CAssetId, TAreaId > worldAreaPair =
gpMemoryCard->GetAreaAndWorldIdForSaveId(x1bc_areaSaveId);
if (worldAreaPair.first != kInvalidAssetId) {
// worldLayerState = gpGameState->StateForWorld(worldAreaPair.first).GetLayerState();
aId = worldAreaPair.second;
}
}
if (aId != kInvalidAreaId) {
// TODO
// worldLayerState->SetLayerActive(aId, x1c0_layerIdx, msg == kSM_Increment);
}
}
}
/*
For some bizarre reason ScriptLayerController drops into EnvFxDensityController
*/
}
case kSF_EnvFxDensityController: {
if (msg == kSM_Action) {
mgr.EnvFxManager()->SetFxDensity(int(x100_float2), xfc_float1);
}
break;
}
case kSF_RumbleEffect:
if (msg != kSM_Action) {
break;
}
int rumbFxIdx = int(x100_float2);
if (rumbFxIdx < 0 || rumbFxIdx >= int(sizeof(skRumbleFxList) / sizeof(ERumbleFxId))) {
break;
}
ERumbleFxId rumbFx = skRumbleFxList[rumbFxIdx];
uint param3 = x104_float3;
if ((param3 & 1) != 0) {
mgr.GetRumbleManager()->Rumble(mgr, rumbFx, 1.f, kRP_One);
} else {
CVector3f pos = GetTranslation();
if ((param3 & 2) != 0) {
if (const CActor* act = TCastToConstPtr< CActor >(mgr.GetObjectById(uid))) {
pos = act->GetTranslation();
}
}
mgr.GetRumbleManager()->Rumble(mgr, pos, rumbFx, xfc_float1, kRP_One);
}
break;
case kSF_InventoryActivator: {
if (msg == kSM_Action && mgr.GetPlayerState()->HasPowerUp(x1c4_item)) {
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
}
break;
}
case kSF_FusionRelay: {
if (msg == kSM_Action && mgr.GetPlayerState()->GetIsFusionEnabled()) {
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
}
break;
}
case kSF_AreaDamage: {
if ((msg == kSM_Deleted || msg == kSM_Deactivate) && x1e4_31_inAreaDamage) {
x1e4_31_inAreaDamage = false;
mgr.Player()->DecrementPhazon();
mgr.SetIsFullThreat(false);
}
break;
}
case kSF_DropBomb: {
if (msg == kSM_Action) {
if (xfc_float1 >= 1.f) {
// TODO: no CPlayerGun header
// mgr.Player()->PlayerGun()->DropBomb(CPlayerGun::EBWeapon::PowerBomb, mgr);
} else {
// mgr.Player()->PlayerGun()->DropBomb(CPlayerGun::EBWeapon::Bomb, mgr);
}
}
break;
}
case kSF_RedundantHintSystem: {
CHintOptions& hintOptions = gpGameState->HintOptions();
if (msg == kSM_Action) {
hintOptions.ActivateContinueDelayHintTimer(xec_locatorName);
} else if (msg == kSM_Increment) {
hintOptions.ActivateImmediateHintTimer(xec_locatorName);
} else if (msg == kSM_Decrement) {
hintOptions.DelayHint(xec_locatorName);
}
break;
}
case kSF_Billboard: {
if (msg == kSM_Increment) {
const SObjectTag* objectTag =
gpResourceFactory->GetResourceIdByName(xec_locatorName.data());
const CAssetId assetId = objectTag ? objectTag->id : kInvalidAssetId;
mgr.SetPendingOnScreenTex(assetId, CVector2i(int(x104_float3), int(x108_float4)),
CVector2i(int(xfc_float1), int(x100_float2)));
if (objectTag) {
x1e8_ = gpSimplePool->GetObj(xec_locatorName.data());
x1e8_->Lock();
x1e5_26_displayBillboard = true;
}
} else if (msg == kSM_Decrement) {
mgr.SetPendingOnScreenTex(kInvalidAssetId, CVector2i(int(x104_float3), int(x108_float4)),
CVector2i(int(xfc_float1), int(x100_float2)));
x1e8_ = rstl::optional_object_null();
x1e5_26_displayBillboard = false;
}
break;
}
case kSF_PlayerInAreaRelay: {
if ((msg == kSM_Action || msg == kSM_SetToZero) &&
GetAreaIdAlways() == mgr.GetPlayer()->GetAreaIdAlways()) {
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
}
break;
}
case kSF_HUDTarget: {
if (msg == kSM_Increment) {
AddMaterial(kMT_Target, kMT_RadarObject, mgr);
} else if (msg == kSM_Decrement) {
RemoveMaterial(kMT_Target, kMT_RadarObject, mgr);
}
break;
}
case kSF_FogFader: {
float speed = x100_float2;
if (msg == kSM_Increment) {
mgr.CameraManager()->SetFogDensity(xfc_float1, speed);
} else if (msg == kSM_Decrement) {
mgr.CameraManager()->SetFogDensity(1.f, speed);
}
break;
}
case kSF_EnterLogbook: {
if (msg == kSM_Action) {
mgr.EnterLogBookScreen();
}
break;
}
case kSF_Ending: {
if (msg == kSM_Action && GetSpecialEnding(mgr) == int(xfc_float1)) {
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
}
break;
}
default:
break;
}
}
}
bool CScriptSpecialFunction::ShouldSkipCinematic(CStateManager& mgr) const {
CAssetId mlvlId = mgr.GetWorld()->GetWorldAssetId();
TEditorId cineId = GetEditorId();
return gpGameState->SystemOptions().GetCinematicState(
rstl::pair< CAssetId, TEditorId >(mlvlId, cineId));
}
void CScriptSpecialFunction::SkipCinematic(CStateManager& mgr) {
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
mgr.SetCinematicSkipObject(kInvalidUniqueId);
}
void CScriptSpecialFunction::Accept(IVisitor& visitor) { visitor.Visit(*this); }
void CScriptSpecialFunction::RingScramble(CStateManager& mgr) {
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
x1a8_ringState = kRS_Scramble;
x1b8_ringReverse = !x1b8_ringReverse;
float dir = x1b8_ringReverse ? 1.f : -1.f;
for (int i = 0; i < x198_ringControllers.size(); ++i) {
x198_ringControllers[i].x4_rotateSpeed =
dir * mgr.GetActiveRandom()->Range(x100_float2, x104_float3);
dir = -dir;
x198_ringControllers[i].x8_reachedTarget = false;
}
}
void CScriptSpecialFunction::ThinkSaveStation(float, CStateManager& mgr) {
if (!x1e5_24_doSave) {
return;
}
if (!mgr.GetWantsToEnterSaveGameScreen()) {
x1e5_24_doSave = false;
if (mgr.GetInSaveUI()) {
SendScriptMsgs(kSS_MaxReached, mgr, kSM_None);
} else {
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
}
}
}
void CScriptSpecialFunction::ThinkIntroBossRingController(float dt, CStateManager& mgr) {
if (x1a8_ringState != kRS_Breakup) {
for (int i = 0; i < x198_ringControllers.size(); ++i) {
if (CActor* act = TCastToPtr< CActor >(mgr.ObjectById(x198_ringControllers[i].x0_id))) {
CTransform4f newXf = act->GetTransform();
newXf.RotateLocalZ(CRelAngle::FromDegrees(dt * x198_ringControllers[i].x4_rotateSpeed));
act->SetTransform(newXf);
}
}
}
switch (x1a8_ringState) {
case kRS_Scramble:
break;
case kRS_Breakup: {
float minMag = 0.f;
for (int i = 0; i < x198_ringControllers.size(); ++i) {
if (CActor* act = TCastToPtr< CActor >(mgr.ObjectById(x198_ringControllers[i].x0_id))) {
act->SetTranslation(act->GetTranslation() + act->GetTransform().GetForward() * 50.f * dt);
minMag = rstl::min_val(minMag, act->GetTranslation().Magnitude());
}
}
CalculateRenderBounds();
if (minMag) {
// Never actually happens
for (int i = 0; i < x198_ringControllers.size(); ++i) {
if (CEntity* ent = mgr.ObjectById(x198_ringControllers[i].x0_id)) {
ent->SetActive(false);
}
}
SetActive(false);
}
break;
}
case kRS_Rotate: {
x1ac_ringRotateTarget =
CQuaternion::AxisAngle(
CUnitVector3f(0.f, 0.f, 1.f),
CRelAngle::FromDegrees(xfc_float1 * (x1b8_ringReverse ? 1.f : -1.f) * dt))
.Transform(x1ac_ringRotateTarget);
bool allReachedTarget = true;
for (int i = 0; i < x198_ringControllers.size(); ++i) {
if (x198_ringControllers[i].x8_reachedTarget) {
continue;
}
if (CActor* act = TCastToPtr< CActor >(mgr.ObjectById(x198_ringControllers[i].x0_id))) {
CVector3f forward = act->GetTransform().GetForward();
forward.SetZ(0.f);
forward.Normalize();
float f1 = CMath::Limit(CVector3f::Dot(forward, x1ac_ringRotateTarget), 1.f);
float f2 = (xfc_float1 + CMath::AbsF(x198_ringControllers[i].x4_rotateSpeed)) / 30.f;
if (CMath::ArcCosineR(f1) <= CMath::Deg2Rad(f2)) {
CTransform4f newXf = CTransform4f::LookAt(CVector3f::Zero(), x1ac_ringRotateTarget);
newXf.SetTranslation(act->GetTranslation());
act->SetTransform(newXf);
x198_ringControllers[i].x4_rotateSpeed = (x1b8_ringReverse ? 1.f : -1.f) * xfc_float1;
x198_ringControllers[i].x8_reachedTarget = true;
} else {
allReachedTarget = false;
break;
}
}
}
if (allReachedTarget) {
SendScriptMsgs(kSS_MaxReached, mgr, kSM_None);
x1a8_ringState = kRS_Stopped;
for (int i = 0; i < x198_ringControllers.size(); ++i) {
x198_ringControllers[i].x8_reachedTarget = false;
}
}
break;
}
default:
break;
}
}
void CScriptSpecialFunction::ThinkPlayerFollowLocator(float, CStateManager& mgr) {
for (rstl::vector< SConnection >::const_iterator conn = GetConnectionList().begin();
conn != GetConnectionList().end(); ++conn) {
if (conn->x0_state != kSS_Play || conn->x4_msg != kSM_Activate) {
continue;
}
const CStateManager::TIdListResult& it = mgr.GetIdListForScript(conn->x8_objId);
if (it.first != it.second) {
if (const CActor* act = TCastToConstPtr< CActor >(mgr.GetObjectById(it.first->second))) {
if (!act->HasAnimation()) {
continue;
}
CTransform4f xf = act->GetTransform() * act->GetLocatorTransform(xec_locatorName);
CPlayer* player = mgr.Player();
player->SetTransform(xf);
player->SetVelocityWR(CVector3f::Zero());
player->SetAngularVelocityWR(CAxisAngle::Identity());
player->ClearForcesAndTorques();
return;
}
}
}
}
void CScriptSpecialFunction::ThinkSpinnerController(float dt, CStateManager& mgr,
ESpinnerControllerMode mode) {
// rstl::string_find is found in CScriptSpecialFunction.s as sub_80150d98
const bool allowWrap = rstl::string_find(xec_locatorName, rstl::string_l("AllowWrap"), 0) != -1;
const bool noBackward = rstl::string_find(xec_locatorName, rstl::string_l("NoBackward"), 0) != -1;
const float pointOneByDt = 0.1f * dt;
const float twoByDt = 2.f * dt;
for (rstl::vector< SConnection >::const_iterator conn = GetConnectionList().begin();
conn != GetConnectionList().end(); ++conn) {
if (conn->x0_state != kSS_Play || conn->x4_msg != kSM_Activate) {
continue;
}
const CStateManager::TIdListResult& it = mgr.GetIdListForScript(conn->x8_objId);
if (it.first != it.second) {
if (CScriptPlatform* plat = TCastToPtr< CScriptPlatform >(mgr.ObjectById(it.first->second))) {
if (plat->HasAnimation()) {
plat->SetControlledAnimation(true);
if (!x1e4_24_spinnerInitializedXf) {
x13c_spinnerInitialXf = plat->GetTransform();
x1e4_24_spinnerInitializedXf = true;
}
float f28 = x138_;
const float f29 = pointOneByDt * x100_float2;
if (mode == kSCM_Zero) {
if (x1e4_25_spinnerCanMove) {
bool isMorphed =
mgr.GetPlayer()->GetMorphballTransitionState() == CPlayer::kMS_Morphed;
const CVector3f angVel = mgr.GetPlayer()->GetAngularVelocityOR().GetVector();
float mag;
if (angVel.CanBeNormalized()) {
mag = angVel.Magnitude();
} else {
mag = 0.f;
}
const float spinImpulse = (isMorphed ? 0.025f * mag : 0.f);
if (spinImpulse > x180_) {
SendScriptMsgs(kSS_Play, mgr, kSM_None);
}
x180_ = spinImpulse;
x138_ += 0.01f * spinImpulse * xfc_float1;
if (!noBackward) {
x138_ -= f29;
}
} else if (!noBackward) {
x138_ = f28 - twoByDt;
}
} else if (mode == kSCM_One) {
x138_ = (0.01f * x16c_) * xfc_float1 + f28;
if (!noBackward) {
x138_ -= f29;
if (CMath::AbsF(x16c_) < dt) {
x16c_ = 0.f;
} else {
float multi = CMath::Sign(x16c_);
x16c_ = -(dt * multi - x16c_);
}
}
}
if (allowWrap) {
x138_ = fmod(x138_, 1.f);
if (x138_ < 0.f) {
x138_ += 1.f;
}
} else {
x138_ = rstl::min_val(1.f, rstl::max_val(0.f, x138_));
}
bool noSfxPlayed = true;
f28 = x138_ - f28; // always 0?
if (close_enough(x138_, 1.f)) {
if (!x1e4_27_sfx3Played) {
if (x174_sfx3 != InvalidSfxId) {
CSfxManager::AddEmitter(x174_sfx3, GetTranslation(), CVector3f::Zero(), true,
false);
}
x1e4_27_sfx3Played = true;
}
SendScriptMsgs(kSS_MaxReached, mgr, kSM_None);
noSfxPlayed = false;
} else {
x1e4_27_sfx3Played = false;
}
if (close_enough(x138_, 0.f)) {
if (!x1e4_26_sfx2Played) {
if (x172_sfx2 != InvalidSfxId) {
CSfxManager::AddEmitter(x172_sfx2, GetTranslation(), CVector3f::Zero(), true,
false);
}
x1e4_26_sfx2Played = true;
}
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
noSfxPlayed = false;
} else {
x1e4_26_sfx2Played = false;
}
rstl::optional_object< float > unused = x184_.GetAverage();
if (noSfxPlayed) {
if (x170_sfx1 != InvalidSfxId) {
bool b = f28 >= 0.f;
if (noSfxPlayed) {
x184_.AddValue(b ? u8(100) : u8(0x7F));
} else {
x184_.AddValue(0.f);
}
const rstl::optional_object< float >& volume = x184_.GetAverage();
float pitch = b ? x108_float4 : 1.f;
AddOrUpdateEmitter(pitch, x178_sfxHandle, x170_sfx1, GetTranslation(), volume.data());
}
} else {
DeleteEmitter(x178_sfxHandle);
}
const CAnimData* animData = plat->GetAnimationData();
const float dur = animData->GetAnimationDuration(animData->GetDefaultAnimation()) * x138_;
plat->AnimationData()->SetPhase(0.f);
plat->AnimationData()->SetPlaybackRate(1.f);
SAdvancementDeltas deltas = plat->UpdateAnimation(dur, mgr, true);
plat->SetTransform(x13c_spinnerInitialXf * deltas.GetOrientationDelta().BuildTransform4f(
deltas.GetOffsetDelta()));
}
}
}
}
}
void CScriptSpecialFunction::ThinkObjectFollowLocator(float, CStateManager& mgr) {
TUniqueId followerAct = kInvalidUniqueId;
TUniqueId followedAct = kInvalidUniqueId;
for (rstl::vector< SConnection >::const_iterator conn = GetConnectionList().begin();
conn != GetConnectionList().end(); ++conn) {
if (conn->x0_state != kSS_Play ||
(conn->x4_msg != kSM_Activate && conn->x4_msg != kSM_Deactivate)) {
continue;
}
const CStateManager::TIdListResult& it = mgr.GetIdListForScript(conn->x8_objId);
if (it.first != it.second) {
TUniqueId uid = it.first->second;
if (const CActor* act = TCastToConstPtr< CActor >(mgr.GetObjectById(uid))) {
if (conn->x4_msg == kSM_Activate && act->HasAnimation()) {
if (!act->GetActive()) {
return;
}
followedAct = uid;
} else if (conn->x4_msg == kSM_Deactivate) {
followerAct = uid;
}
}
}
}
if (followerAct != kInvalidUniqueId && followedAct != kInvalidUniqueId) {
const CActor* fromAct = TCastToConstPtr< CActor >(mgr.GetObjectById(followedAct));
CActor* toAct = TCastToPtr< CActor >(mgr.ObjectById(followerAct));
if (fromAct && toAct) {
CTransform4f xf =
fromAct->GetTransform() * fromAct->GetScaledLocatorTransform(xec_locatorName);
toAct->SetTransform(xf);
}
}
}
void CScriptSpecialFunction::ThinkObjectFollowObject(float, CStateManager& mgr) {
TUniqueId followerAct = kInvalidUniqueId;
TUniqueId followedAct = kInvalidUniqueId;
for (rstl::vector< SConnection >::const_iterator conn = GetConnectionList().begin();
conn != GetConnectionList().end(); ++conn) {
if (conn->x0_state != kSS_Play ||
(conn->x4_msg != kSM_Activate && conn->x4_msg != kSM_Deactivate)) {
continue;
}
const CStateManager::TIdListResult& it = mgr.GetIdListForScript(conn->x8_objId);
if (it.first != it.second) {
TUniqueId uid = it.first->second;
if (const CActor* act = TCastToConstPtr< CActor >(mgr.GetObjectById(uid))) {
if (conn->x4_msg == kSM_Activate) {
if (!act->GetActive()) {
return;
}
followedAct = uid;
} else if (conn->x4_msg == kSM_Deactivate) {
followerAct = uid;
}
}
}
}
const CActor* followed = TCastToConstPtr< CActor >(mgr.GetObjectById(followedAct));
CActor* follower = TCastToPtr< CActor >(mgr.ObjectById(followerAct));
if (follower && followed) {
follower->SetTransform(followed->GetTransform());
}
}
void CScriptSpecialFunction::Render(CStateManager& mgr) {
if (xe8_function == kSF_FogVolume) {
if (GetActive()) {
const float z = mgr.IntegrateVisorFog(
xfc_float1 * CMath::FastSinR(CGraphics::GetSecondsMod900() * x100_float2));
if (z > 0.f) {
CVector3f min(GetTranslation() - x10c_vector3f);
CVector3f max(GetTranslation() + x10c_vector3f);
max.SetZ(max.GetZ() + z);
CAABox box(min, max);
CTransform4f modelMtx =
CTransform4f::Translate(box.GetCenterPoint()) * CTransform4f::Scale(box.GetExtents());
CAABox renderbox(CVector3f(-1.f, -1.f, -1.f), CVector3f(1.f, 1.f, 1.f));
gpRender->SetModelMatrix(modelMtx);
gpRender->RenderFogVolume(x118_color, renderbox, nullptr, nullptr);
}
}
} else {
CActor::Render(mgr);
}
}
void CScriptSpecialFunction::ThinkChaffTarget(float dt, CStateManager& mgr) {
TEntityList nearList;
const CVector3f offset(5.f, 5.f, 5.f);
const CAABox box(GetTranslation() - offset, GetTranslation() + offset);
mgr.BuildNearList(nearList, box, CMaterialFilter::MakeInclude(kMT_Projectile), nullptr);
for (int i = 0; i < nearList.size(); ++i) {
if (CEnergyProjectile* proj = TCastToPtr< CEnergyProjectile >(mgr.ObjectById(nearList[i]))) {
if (proj->GetHomingTargetId() == GetUniqueId()) {
proj->Set3d0_26(true);
if (mgr.GetPlayer()->GetAreaIdAlways() == GetAreaIdAlways()) {
mgr.Player()->SetHudDisable(x100_float2);
x194_ = xfc_float1;
CCameraFilterPass& filter = mgr.CameraFilterPass(CStateManager::kCFS_Seven);
filter.SetFilter(CCameraFilterPass::kFT_Blend, CCameraFilterPass::kFS_Fullscreen, 0.f,
CColor(1.f, 1.f, 1.f), kInvalidAssetId);
filter.DisableFilter(0.1f);
}
}
}
}
bool addedInterference = false;
x194_ = CMath::Max(0.f, x194_ - dt);
if (x194_ && mgr.GetPlayer()->GetAreaIdAlways() == GetAreaIdAlways()) {
addedInterference = true;
float intfMag = x104_float3 * (0.5f + ((0.5f * x194_) / xfc_float1));
if (x194_ < 1.f) {
intfMag *= x194_;
}
mgr.PlayerState()->StaticInterference().AddSource(GetUniqueId(), intfMag, 0.5f);
}
if (addedInterference && mgr.GetPlayerState()->GetCurrentVisor() != CPlayerState::kPV_Thermal) {
mgr.Player()->AddOrbitDisableSource(mgr, GetUniqueId());
} else {
mgr.Player()->RemoveOrbitDisableSource(GetUniqueId());
}
}
void CScriptSpecialFunction::ThinkRainSimulator(float, CStateManager& mgr) {
if ((static_cast< float >(mgr.GetInputFrameIdx() % 3600)) / 3600.f < 0.5f) {
SendScriptMsgs(kSS_MaxReached, mgr, kSM_None);
} else {
SendScriptMsgs(kSS_Zero, mgr, kSM_None);
}
}
void CScriptSpecialFunction::ThinkAreaDamage(float dt, CStateManager& mgr) {
const CPlayer* player = mgr.GetPlayer();
bool inArea = player->GetAreaIdAlways() == GetAreaIdAlways();
bool immune = mgr.GetPlayerState()->GetCurrentSuitRaw() > CPlayerState::kPS_Power;
if (x1e4_31_inAreaDamage) {
if (!inArea || immune) {
x1e4_31_inAreaDamage = false;
mgr.Player()->DecrementPhazon();
SendScriptMsgs(kSS_Exited, mgr, kSM_None);
mgr.SetIsFullThreat(false);
return;
}
} else if (!inArea || immune) {
return;
} else {
x1e4_31_inAreaDamage = true;
mgr.Player()->IncrementPhazon();
SendScriptMsgs(kSS_Entered, mgr, kSM_None);
mgr.SetIsFullThreat(true);
}
CDamageInfo dInfo(CWeaponMode(kWT_Heat), xfc_float1 * dt, 0.f, 0.f, true);
mgr.ApplyDamage(GetUniqueId(), player->GetUniqueId(), GetUniqueId(), dInfo,
CMaterialFilter::MakeIncludeExclude(CMaterialList(kMT_Solid), CMaterialList()),
CVector3f::Zero());
}
void CScriptSpecialFunction::ThinkActorScale(float dt, CStateManager& mgr) {
const float deltaScale = dt * xfc_float1;
const float f2 = x100_float2;
for (rstl::vector< SConnection >::const_iterator conn = GetConnectionList().begin();
conn != GetConnectionList().end(); ++conn) {
if (conn->x0_state != kSS_Play || conn->x4_msg != kSM_Activate) {
continue;
}
TUniqueId uid = mgr.GetIdForScript(conn->x8_objId);
if (CActor* act = TCastToPtr< CActor >(mgr.ObjectById(uid))) {
if (act->HasModelData()) {
CVector3f scale = act->GetModelData()->GetScale();
f32 x, y, z;
if (deltaScale > 0.f) {
x = CMath::Min(deltaScale + scale.GetX(), f2);
y = CMath::Min(deltaScale + scale.GetY(), f2);
z = CMath::Min(deltaScale + scale.GetZ(), f2);
} else {
x = CMath::Max(deltaScale + scale.GetX(), f2);
y = CMath::Max(deltaScale + scale.GetY(), f2);
z = CMath::Max(deltaScale + scale.GetZ(), f2);
}
act->ModelData()->SetScale(CVector3f(x, y, z));
}
}
}
}
void CScriptSpecialFunction::ThinkPlayerInArea(float dt, CStateManager& mgr) {
if (mgr.GetPlayer()->GetAreaIdAlways() == GetAreaIdAlways()) {
if (x1e5_25_playerInArea) {
return;
}
x1e5_25_playerInArea = true;
SendScriptMsgs(kSS_Entered, mgr, kSM_None);
} else if (x1e5_25_playerInArea) {
x1e5_25_playerInArea = false;
SendScriptMsgs(kSS_Exited, mgr, kSM_None);
}
}
void CScriptSpecialFunction::AddOrUpdateEmitter(float pitch, CSfxHandle& handle, u16 id,
CVector3f pos, u8 vol) {
if (!handle) {
handle = CSfxManager::AddEmitter(id, pos, CVector3f::Zero(), vol, true, true);
} else {
CSfxManager::UpdateEmitter(handle, pos, CVector3f::Zero(), vol);
CSfxManager::PitchBend(handle, static_cast< s16 >(8192.f * pitch + 8192.f));
}
}
void CScriptSpecialFunction::DeleteEmitter(CSfxHandle& handle) {
if (handle) {
CSfxManager::RemoveEmitter(handle);
handle.Clear();
}
}
int CScriptSpecialFunction::GetSpecialEnding(const CStateManager& mgr) const {
const int rate = (mgr.GetPlayerState()->CalculateItemCollectionRate() * 100) /
mgr.GetPlayerState()->GetTotalPickupCount();
int result;
if (rate < 75) {
result = 0;
} else {
result = 2;
if (rate < 100) {
result = 1;
}
}
return result;
}