A decompilation of Metroid Prime brought to you by fans of the series.
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Luke Street e98f62c3a6 Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
.github/workflows Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
asm Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
include Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
sha1 Initial commit 2022-03-23 17:22:48 -04:00
src Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
tools Implement TObj*/IObj; finish matching CStringTable 2022-07-14 12:24:26 -04:00
.clang-format Add headers, clang-format, decompctx.py & more 2022-04-09 20:17:13 -04:00
.gitattributes Initial commit 2022-03-23 17:22:48 -04:00
.gitignore Begin decompiling CCameraFilterPass::DrawWideScreen 2022-07-02 01:30:11 -04:00
Makefile Finish splitting sbss 2022-07-14 01:36:41 -04:00
deincbin.sh Add header dependency tracking; add asm-differ config & more 2022-04-12 23:55:49 -04:00
diff_settings.py Add header dependency tracking; add asm-differ config & more 2022-04-12 23:55:49 -04:00
ldscript.lcf Finish splitting text.s! 2022-04-16 00:50:32 -07:00
obj_files.mk Finish splitting sbss 2022-07-14 01:36:41 -04:00
rename.sh Add header dependency tracking; add asm-differ config & more 2022-04-12 23:55:49 -04:00