prime/include/MetroidPrime/CCharAnimTime.hpp
Luke Street 7ca3a1c0bb Replace int types in Retro code
Retro seemingly avoided using the Dolphin
typedefs in most places, opting to use int/uint
instead. This likely means they didn't use
u8/s8/u16/s16/etc either.


Former-commit-id: 133326ae406a0ebc76f56f8bcb489fda280be2be
2022-10-09 01:37:23 -04:00

23 lines
321 B
C++

#ifndef _CCHARANIMTIME
#define _CCHARANIMTIME
#include "types.h"
class CCharAnimTime {
public:
enum EType {
kT_NonZero,
kT_ZeroIncreasing,
kT_ZeroSteady,
kT_ZeroDecreasing,
kT_Infinity,
};
private:
float x0_time;
EType x4_type;
};
CHECK_SIZEOF(CCharAnimTime, 0x8)
#endif // _CCHARANIMTIME