mirror of https://github.com/PrimeDecomp/prime.git
150 lines
3.2 KiB
C
150 lines
3.2 KiB
C
#ifndef _MUSYX_MUSYX_PRIV
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#define _MUSYX_MUSYX_PRIV
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#include "musyx/musyx.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct _SynthInfo {
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u32 freq;
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u32 _4;
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u8 unk[0x208];
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u8 voices;
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u8 music;
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u8 sfx;
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u8 studios;
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} SynthInfo;
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typedef struct DSPVoice {
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char data1[0x18];
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u32 _18;
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u32 priority;
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u32 _20;
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u32 flags[5];
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char data2[0x70 - 0x38];
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u16 sampleId;
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u16 _72;
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u32 _74;
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u32 _78;
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u32 _7c;
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u32 _80;
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u32 _84;
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u32 _88;
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u32 _8c;
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u32 sampleType;
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u32 _94;
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u32 _98;
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u32 _9c;
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u32 _a0;
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u8 _a4;
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u8 _a5;
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u8 _a6;
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u8 _a7;
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u32 _a8;
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u32 _ac;
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u32 _b0;
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u32 _b4;
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u32 _b8;
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u32 _bc;
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u16 _c0;
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u16 _c2;
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u32 _c4;
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u32 _c8;
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u32 _cc;
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u32 _d0;
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u32 _d4;
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u32 _d8;
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u32 _dc;
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u32 _e0;
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u8 _e4;
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u8 _e5;
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u8 _e6;
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u8 _e7;
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u32 _e8;
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u8 status;
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u8 _ed;
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u8 breakSet;
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u8 _ef;
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u32 itdFlags;
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} DSPVoice;
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extern DSPVoice* dspVoice;
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typedef s32 (*SND_COMPARE)(u16*, u8*);
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void dataInit(u32, s32); /* extern */
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void dataInitStack(); /* extern */
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s32 hwInit(u32* rate, u8 numVoices, u8 numStudios, u32 flags); /* extern */
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void hwEnableIrq();
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void hwDisableIrq();
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void s3dInit(s32); /* extern */
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void seqInit(); /* extern */
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void streamInit(); /* extern */
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void synthInit(u32, u8); /* extern */
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void vsInit(); /* extern */
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void hwExit();
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void dataExit();
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void s3dExit();
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void synthExit();
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u32 synthGetTicksPerSecond(u32 seconds);
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u16 sndRand(void);
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s16 sndSin(u32 __x);
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u8* sndBSearch(u16* key, u8* subTab, s32 mainTab, s32 len, SND_COMPARE cmp);
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void sndConvertMs(u32* time);
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void sndConvertTicks(u32* out, u32 seconds);
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u32 sndConvert2Ms(u32 time);
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void hwDeactivateStudio(u8);
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bool hwIsActive(s32);
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extern SND_HOOKS salHooks;
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extern u8 sndActive;
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extern s8 synthIdleWaitActive;
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extern SynthInfo synthInfo;
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typedef s32 (*SND_MESSAGE_CALLBACK)(s32, u32);
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typedef void (*SND_SOME_CALLBACK)();
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extern SND_MESSAGE_CALLBACK salMessageCallback;
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/* Math */
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void salApplyMatrix(const SND_FMATRIX* a, const SND_FVECTOR* b, SND_FVECTOR* out);
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float salNormalizeVector(SND_FVECTOR* vec);
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void salCrossProduct(SND_FVECTOR* out, const SND_FVECTOR* a, const SND_FVECTOR* b);
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void salInvertMatrix(SND_FMATRIX* out, const SND_FMATRIX* in);
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/* hardware */
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u32 salInitAi(SND_SOME_CALLBACK, u32, u32*);
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u32 salInitDsp(u32);
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u32 salInitDspCtrl(u32, u32, u16);
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u32 salStartAi();
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void* salMalloc(u32 len);
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void salFree(void* addr);
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/* Stream */
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typedef s32 (*SND_STREAM_UPDATE_CALLBACK)(void * buffer1, u32 len1, void * buffer2, u32 len2, void* user);
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typedef struct SND_STREAM_INFO {
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u32 x0_;
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u32 x4_;
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u32 x8_;
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u8 xc_;
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char data2[0x10 - 0xd];
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SND_STREAM_UPDATE_CALLBACK updateCb;
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char data3[0x4C - 0x14];
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SND_VOICEID voiceId;
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void* user;
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char data4[0x64 - 0x54];
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} SND_STREAM_INFO;
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/* TODO: Figure out what `unk` is */
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bool hwAddInput(u8 studio, void* unk);
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bool hwRemoveInput(u8 studio, void* unk);
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extern u32 dspCmdList;
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extern u16 dspCmdFirstSize;
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#ifdef __cplusplus
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}
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#endif
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#endif // _MUSYX_MUSYX_PRIV
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