mirror of https://github.com/PrimeDecomp/prime.git
17 lines
379 B
C++
17 lines
379 B
C++
#ifndef _CPOWERBEAM_HPP
|
|
#define _CPOWERBEAM_HPP
|
|
|
|
#include "MetroidPrime/Weapons/CGunWeapon.hpp"
|
|
|
|
class CPowerBeam : public CGunWeapon {
|
|
public:
|
|
CPowerBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
|
|
EMaterialTypes playerMaterial, const CVector3f& scale);
|
|
|
|
private:
|
|
u8 x21c_pad[0x2C];
|
|
};
|
|
CHECK_SIZEOF(CPowerBeam, 0x248)
|
|
|
|
#endif // _CPOWERBEAM_HPP
|