mirror of https://github.com/PrimeDecomp/prime.git
71 lines
1.6 KiB
C++
71 lines
1.6 KiB
C++
#ifndef _CINGAMETWEAKMANAGER_HPP
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#define _CINGAMETWEAKMANAGER_HPP
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#include "types.h"
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#include "rstl/string.hpp"
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#include "rstl/vector.hpp"
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class CTweakValue {
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public:
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struct Audio {
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public:
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Audio(f32 fadeIn, f32 fadeOut, f32 vol, const rstl::string& fileName, u32 handle)
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: x0_fadeIn(fadeIn)
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, x4_fadeOut(fadeOut)
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, x8_volume(vol)
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, xc_fileName(fileName)
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, x1c_res(handle) {}
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f32 GetFadeIn() const { return x0_fadeIn; }
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f32 GetFadeOut() const { return x4_fadeOut; }
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f32 GetVolume() const { return x8_volume; }
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const rstl::string& GetFileName() const { return xc_fileName; }
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CAssetId GetResId() const { return x1c_res; }
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// static Audio None() { return Audio(0.f, 0.f, 0.f, "", 0); }
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private:
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f32 x0_fadeIn;
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f32 x4_fadeOut;
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f32 x8_volume;
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rstl::string xc_fileName;
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CAssetId x1c_res;
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};
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enum EType {};
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CTweakValue();
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// CTweakValue(const rstl::string&, EType, const Audio&);
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// CTweakValue(CTextInputStream&);
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// void PutTo(CTextOutStream&);
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const rstl::string& GetName() const { return x4_key; }
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const rstl::string& GetValueAsString() const;
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void SetValueFromString(const rstl::string&);
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const Audio& GetAudio() const { return x24_audio; }
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EType GetType() const { return x0_type; }
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private:
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EType x0_type;
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rstl::string x4_key;
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rstl::string x14_str;
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Audio x24_audio;
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union {
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u32 x44_int;
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f32 x44_flt;
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};
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};
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class CInGameTweakManager {
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public:
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CInGameTweakManager();
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bool ReadFromMemoryCard(const rstl::string&);
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private:
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rstl::vector< CTweakValue > x0_values;
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};
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CHECK_SIZEOF(CInGameTweakManager, 0x10)
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extern CInGameTweakManager* gpTweakManager;
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#endif
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