prime/include/MetroidPrime/Tweaks/CTweakGuiColors.hpp

244 lines
11 KiB
C++

#ifndef _CTWEAKGUICOLORS
#define _CTWEAKGUICOLORS
#include "MetroidPrime/Tweaks/ITweakObject.hpp"
#include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "Kyoto/TOneStatic.hpp"
#include "rstl/reserved_vector.hpp"
class CTweakGuiColors;
class CTweakGuiColors : public ITweakObject, public TOneStatic< CTweakGuiColors > {
public:
~CTweakGuiColors() override;
CTweakGuiColors(CInputStream& in);
const CColor& GetPauseBlurFilterColor() const { return x4_pauseBlurFilterColor; }
const CColor& GetRadarStuffColor() const { return x8_radarStuffColor; }
const CColor& GetRadarPlayerPaintColor() const { return xc_radarPlayerPaintColor; }
const CColor& GetRadarEnemyPaintColor() const { return x10_radarEnemyPaintColor; }
const CColor& GetHudMessageFill() const { return x14_hudMessageFill; }
const CColor& GetHudMessageOutline() const { return x18_hudMessageOutline; }
const CColor& GetHudFrameColor() const { return x1c_hudFrameColor; }
const CColor& GetMissileIconColorActive() const { return x28_missileIconColorActive; }
const CColor& GetVisorBeamMenuItemActive() const { return x2c_visorBeamMenuItemActive; }
const CColor& GetVisorBeamMenuItemInactive() const { return x30_visorBeamMenuColorInactive; }
const CColor& GetEnergyBarFilledLowEnergy() const { return x34_energyBarFilledLowEnergy; }
const CColor& GetEnergyBarShadowLowEnergy() const { return x38_energyBarShadowLowEnergy; }
const CColor& GetEnergyBarEmptyLowEnergy() const { return x3c_energyBarEmptyLowEnergy; }
const CColor& GetHudDamageLightColor() const { return x40_hudDamageLightColor; }
const CColor& GetVisorMenuTextFont() const { return x4c_visorMenuTextFont; }
const CColor& GetVisorMenuTextOutline() const { return x50_visorMenuTextOutline; }
const CColor& GetBeamMenuTextFont() const { return x54_beamMenuTextFont; }
const CColor& GetBeamMenuTextOutline() const { return x58_beamMenuTextOutline; }
const CColor& GetEnergyWarningFont() const { return x5c_energyWarningFont; }
const CColor& GetThreatWarningFont() const { return x60_threatWarningFont; }
const CColor& GetMissileWarningFont() const { return x64_missileWarningFont; }
const CColor& GetThreatBarFilled() const { return x68_threatBarFilled; }
const CColor& GetThreatBarShadow() const { return x6c_threatBarShadow; }
const CColor& GetThreatBarEmpty() const { return x70_threatBarEmpty; }
const CColor& GetMissileBarFilled() const { return x74_missileBarFilled; }
const CColor& GetMissileBarShadow() const { return x78_missileBarShadow; }
const CColor& GetMissileBarEmpty() const { return x7c_missileBarEmpty; }
const CColor& GetThreatIconColor() const { return x80_threatIconColor; }
const CColor& GetTickDecoColor() const { return x88_tickDecoColor; }
const CColor& GetHelmetLightColor() const { return x8c_helmetLightColor; }
const CColor& GetThreatIconSafeColor() const { return x90_threatIconSafeColor; }
const CColor& GetMissileIconColorInactive() const { return x94_missileIconColorInactive; }
const CColor& GetMissileIconColorChargedCanAlt() const {
return x98_missileIconColorChargedCanAlt;
}
const CColor& GetMissileIconColorChargedNoAlt() const { return x9c_missileIconColorChargedNoAlt; }
const CColor& GetMissileIconColorDepleteAlt() const { return xa0_missileIconColorDepleteAlt; }
const CColor& GetVisorBeamMenuLozColor() const { return xb0_visorBeamMenuLozColor; }
const CColor& GetEnergyWarningOutline() const { return xb4_energyWarningOutline; }
const CColor& GetThreatWarningOutline() const { return xb8_threatWarningOutline; }
const CColor& GetMissileWarningOutline() const { return xbc_missileWarningOutline; }
const CColor& GetDamageAmbientColor() const { return xc4_damageAmbientColor; }
const CColor& GetScanFrameInactiveColor() const { return xc8_scanFrameInactiveColor; }
const CColor& GetScanFrameActiveColor() const { return xcc_scanFrameActiveColor; }
const CColor& GetScanFrameImpulseColor() const { return xd0_scanFrameImpulseColor; }
const CColor& GetScanVisorHudLightMultiply() const { return xd4_scanVisorHudLightMultiply; }
const CColor& GetScanVisorScreenDimColor() const { return xd8_scanVisorScreenDimColor; }
const CColor& GetThermalVisorHudLightMultiply() const { return xdc_thermalVisorHudLightMultiply; }
const CColor& GetEnergyDrainFilterColor() const { return xe0_energyDrainFilterColor; }
const CColor& GetDamageAmbientPulseColor() const { return xe4_damageAmbientPulseColor; }
const CColor& GetEnergyBarFlashColor() const { return xe8_energyBarFlashColor; }
const CColor& GetXRayEnergyDecoColor() const { return x100_xrayEnergyDecoColor; }
const CColor& GetScanDataDotColor() const { return x138_scanDataDotColor; }
const CColor& GetPowerBombDigitAvailableFont() const { return x13c_powerBombDigitAvailableFont; }
const CColor& GetPowerBombDigitAvailableOutline() const {
return x140_powerBombDigitAvailableOutline;
}
const CColor& GetBallBombFilledColor() const { return x148_ballBombFilled; }
const CColor& GetBallBombEmptyColor() const { return x14c_ballBombEmpty; }
const CColor& GetPowerBombIconAvailableColor() const { return x150_powerBombIconAvailable; }
const CColor& GetBallBombEnergyColor() const { return x158_ballEnergyDeco; }
const CColor& GetBallBombDecoColor() const { return x15c_ballBombDeco; }
const CColor& GetPowerBombDigitDelpetedFont() const { return x160_powerBombDigitDepletedFont; }
const CColor& GetPowerBombDigitDelpetedOutline() const {
return x164_powerBombDigitDepletedOutline;
}
const CColor& GetPowerBombIconDepletedColor() const { return x168_powerBombIconUnavailable; }
const CColor& GetScanDisplayImagePaneColor() const { return x174_scanDisplayImagePaneColor; }
const CColor& GetThreatIconWarningColor() const { return x17c_threatIconWarningColor; }
const CColor& GetHudCounterFill() const { return x180_hudCounterFill; }
const CColor& GetHudCounterOutline() const { return x184_hudCounterOutline; }
const CColor& GetScanIconCriticalColor() const { return x188_scanIconCriticalColor; }
const CColor& GetScanIconCriticalDimColor() const { return x18c_scanIconCriticalDimColor; }
const CColor& GetScanIconNoncriticalColor() const { return x190_scanIconNoncriticalColor; }
const CColor& GetScanIconNoncriticalDimColor() const { return x194_scanIconNoncriticalDimColor; }
const CColor& GetScanReticuleColor() const { return x198_scanReticuleColor; }
const CColor& GetThreatDigitsFont() const { return x19c_threatDigitsFont; }
const CColor& GetThreatDigitsOutline() const { return x1a0_threatDigitsOutline; }
const CColor& GetMissileDigitsFont() const { return x1a4_missileDigitsFont; }
const CColor& GetMissileDigitsOutline() const { return x1a8_missileDigitsOutline; }
const CColor& GetThermalDecoColor() const { return x1ac_thermalDecoColor; }
const CColor& GetThermalOutlinesColor() const { return x1b0_thermalOutlinesColor; }
const CColor& GetThermalLockColor() const { return x1b8_thermalLockColor; }
const CColor& GetPauseItemAmberColor() const { return x1bc_pauseItemAmber; }
const CColor& GetPauseItemBlueColor() const { return x1c0_pauseItemBlue; }
private:
CColor x4_pauseBlurFilterColor;
CColor x8_radarStuffColor;
CColor xc_radarPlayerPaintColor;
CColor x10_radarEnemyPaintColor;
CColor x14_hudMessageFill;
CColor x18_hudMessageOutline;
CColor x1c_hudFrameColor;
CColor x20_;
CColor x24_;
CColor x28_missileIconColorActive;
CColor x2c_visorBeamMenuItemActive;
CColor x30_visorBeamMenuColorInactive;
CColor x34_energyBarFilledLowEnergy;
CColor x38_energyBarShadowLowEnergy;
CColor x3c_energyBarEmptyLowEnergy;
CColor x40_hudDamageLightColor;
CColor x44_;
CColor x48_;
CColor x4c_visorMenuTextFont;
CColor x50_visorMenuTextOutline;
CColor x54_beamMenuTextFont;
CColor x58_beamMenuTextOutline;
CColor x5c_energyWarningFont;
CColor x60_threatWarningFont;
CColor x64_missileWarningFont;
CColor x68_threatBarFilled;
CColor x6c_threatBarShadow;
CColor x70_threatBarEmpty;
CColor x74_missileBarFilled;
CColor x78_missileBarShadow;
CColor x7c_missileBarEmpty;
CColor x80_threatIconColor;
CColor x84_;
CColor x88_tickDecoColor;
CColor x8c_helmetLightColor;
CColor x90_threatIconSafeColor;
CColor x94_missileIconColorInactive;
CColor x98_missileIconColorChargedCanAlt;
CColor x9c_missileIconColorChargedNoAlt;
CColor xa0_missileIconColorDepleteAlt;
CColor xa4_;
CColor xa8_;
CColor xac_;
CColor xb0_visorBeamMenuLozColor;
CColor xb4_energyWarningOutline;
CColor xb8_threatWarningOutline;
CColor xbc_missileWarningOutline;
CColor xc0_;
CColor xc4_damageAmbientColor;
CColor xc8_scanFrameInactiveColor;
CColor xcc_scanFrameActiveColor;
CColor xd0_scanFrameImpulseColor;
CColor xd4_scanVisorHudLightMultiply;
CColor xd8_scanVisorScreenDimColor;
CColor xdc_thermalVisorHudLightMultiply;
CColor xe0_energyDrainFilterColor;
CColor xe4_damageAmbientPulseColor;
CColor xe8_energyBarFlashColor;
CColor xec_;
CColor xf0_;
CColor xf4_;
CColor xf8_;
CColor xfc_;
CColor x100_xrayEnergyDecoColor;
CColor x104_;
CColor x108_;
CColor x10c_;
CColor x110_;
CColor x114_;
CColor x118_;
CColor x11c_;
CColor x120_;
CColor x124_;
CColor x128_;
CColor x12c_;
CColor x130_;
CColor x134_;
CColor x138_scanDataDotColor;
CColor x13c_powerBombDigitAvailableFont;
CColor x140_powerBombDigitAvailableOutline;
CColor x144_;
CColor x148_ballBombFilled;
CColor x14c_ballBombEmpty;
CColor x150_powerBombIconAvailable;
CColor x154_;
CColor x158_ballEnergyDeco;
CColor x15c_ballBombDeco;
CColor x160_powerBombDigitDepletedFont;
CColor x164_powerBombDigitDepletedOutline;
CColor x168_powerBombIconUnavailable;
CColor x16c_;
CColor x170_;
CColor x174_scanDisplayImagePaneColor;
CColor x178_;
CColor x17c_threatIconWarningColor;
CColor x180_hudCounterFill;
CColor x184_hudCounterOutline;
CColor x188_scanIconCriticalColor;
CColor x18c_scanIconCriticalDimColor;
CColor x190_scanIconNoncriticalColor;
CColor x194_scanIconNoncriticalDimColor;
CColor x198_scanReticuleColor;
CColor x19c_threatDigitsFont;
CColor x1a0_threatDigitsOutline;
CColor x1a4_missileDigitsFont;
CColor x1a8_missileDigitsOutline;
CColor x1ac_thermalDecoColor;
CColor x1b0_thermalOutlinesColor;
CColor x1b4_;
CColor x1b8_thermalLockColor;
CColor x1bc_pauseItemAmber;
CColor x1c0_pauseItemBlue;
struct SPerVisorColors {
CColor x0_energyBarFilled;
CColor x4_energyBarEmpty;
CColor x8_energyBarShadow;
CColor xc_energyTankFilled;
CColor x10_energyTankEmpty;
CColor x14_energyDigitsFont;
CColor x18_energyDigitsOutline;
explicit SPerVisorColors(CInputStream& in)
: x0_energyBarFilled(in)
, x4_energyBarEmpty(in)
, x8_energyBarShadow(in)
, xc_energyTankFilled(in)
, x10_energyTankEmpty(in)
, x14_energyDigitsFont(in)
, x18_energyDigitsOutline(in) {}
};
/* Combat, Scan, XRay, Thermal, Ball */
rstl::reserved_vector< SPerVisorColors, 5 > x1c4_perVisorColors;
};
CHECK_SIZEOF(CTweakGuiColors, 0x254)
extern CTweakGuiColors* gpTweakGuiColors;
#endif // _CTWEAKGUICOLORS