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## Development
For those interested in contributing to frogress's development, please see [CONTRIBUTING.md](CONTRIBUTING.md).
## Usage
The API will be hosted at https://progress.deco.mp. Usage guide coming soon.
TODO: add example curl commands as well as code snippets / CSV parser for existing format
## Docker
This project can be deployed locally using [Docker Compose](https://docs.docker.com/compose/).
@ -19,3 +14,75 @@ docker-compose up --build
```
See [DOCKER.md](DOCKER.md) for more information.
## Usage
The API is hosted at https://progress.deco.mp. There are two main start routes: one for the structure of the data and one for the data itself.
Structure: [projects/](https://progress.deco.mp/projects/)
Data: Structure: [data/](https://progress.deco.mp/data/)
In order to push data for a project, you will need a site admin to create a project for you in the database and give you the project slug and API key. Please reach out to me on Github, Discord (Ethan#1106), or wherever, if you'd like to use Frogress for your project.
TODO: Setup guide (how to create a schema with cli.py)
TODO: Data push guide (how to write a script to push your progress to the site)
## Database structure
In a nutshell, the db heirarchy goes `project` > `version` > `category` > `entry` > `measure`. The database is extremely flexible in that it allows you to organize your data however you want. That being said, there is a "standard" way of doing this that will be explained below.
**Note**: Any time a "slug" field is mentioned, this field is used as a url-friendly identifier. A slug for the "Bunny's Birthday Bonanza project" might be `bbb`, for example.
### Project
A project is a decompilation project, which would usually be tied to a GitHub repo and game.
`slug`: A slug for the project ("bbb")
`name`: Human-friendly name ("Bunny's Birthday Bonanza")
`auth_key`: The secret key used to push data to this project, given to you by a site admin
The following 3 fields are optional:
`repository`: A url to the git repository for this project
`discord`: A url to the discord server for this project
`website`: A url to the website for this project
### Version
Each project contains any number of versions.
`slug`: A slug for the version ("us")
`name`: Human-friendly name ("US 1.0")
### Category
Each version contains any number of categories. A category can represent anything you want, but the original idea was to allow for categories to represent parts of the project, such as different files being decompiled, different categories of data, etc. It's totally fine to essentially ignore this layer of the schema and use just one category if this extra layer is not necessary for your project.
`slug`: A slug for the version ("default", "map", "actors", "assets")
`name`: Human-friendly name
The above layers of the schema define the structure of the project in the database. Once you have an api key from a site admin, you can set this up yourself with [cli.py](cli.py). The below two layers are created upon data insertion.
### Entry
An entry represents a snapshot in time and is tied to a specific category. An entry holds a number of measures, which are bits of data.
`timestamp`: A unix timestamp associated with the entry, as an integer (12345)
`git_hash`: The git commit hash that the entry is based upon ("af03bc")
### Measure
Finally, we arrive at the actual data itself. Each measure has a type and value.
`type`: The type of the measure, as as string ("code", "code/total", "functions", "functions_total")
`value`: An integer representing the value of this measure (300, 10000)
Most projects use the "/" convention, so the current decompiled "code" bytes would have the "code" type, and the type for the total amount of decompilable code would be "code/total". However, the types can be named however you want. This may change later on.