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Implement async (overlapped) I/O with io_uring
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@@ -170,6 +170,8 @@ void *resolveByName(const char *name) {
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return (void *)kernel32::TryAcquireSRWLockExclusive;
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if (strcmp(name, "WaitForSingleObject") == 0)
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return (void *)kernel32::WaitForSingleObject;
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if (strcmp(name, "WaitForMultipleObjects") == 0)
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return (void *)kernel32::WaitForMultipleObjects;
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if (strcmp(name, "CreateMutexA") == 0)
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return (void *)kernel32::CreateMutexA;
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if (strcmp(name, "CreateMutexW") == 0)
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