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26 lines
799 B
C++
26 lines
799 B
C++
#pragma once
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#include <cstdint>
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#include <filesystem>
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#include <optional>
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#include <sched.h>
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#include <string>
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#include <vector>
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namespace processes {
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struct Process {
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pid_t pid;
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uint32_t exitCode;
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uint32_t forcedExitCode;
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bool terminationRequested;
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};
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void *allocProcessHandle(pid_t pid);
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Process* processFromHandle(void* hHandle, bool pop);
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std::optional<std::filesystem::path> resolveExecutable(const std::string &command, bool searchPath);
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int spawnWithCommandLine(const std::string &applicationName, const std::string &commandLine, pid_t *pidOut);
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int spawnWithArgv(const std::string &applicationName, const std::vector<std::string> &argv, pid_t *pidOut);
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std::vector<std::string> splitCommandLine(const char *commandLine);
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}
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