wibo/test/test_synchapi.c

143 lines
3.8 KiB
C

#include "test_assert.h"
#include <stdlib.h>
#include <windows.h>
typedef struct {
HANDLE mutex;
HANDLE acquiredEvent;
HANDLE releaseEvent;
HANDLE doneEvent;
} MutexWorkerContext;
static DWORD WINAPI mutex_worker(LPVOID param) {
MutexWorkerContext *ctx = (MutexWorkerContext *)param;
DWORD wait = WaitForSingleObject(ctx->mutex, 1000);
TEST_CHECK_EQ(WAIT_OBJECT_0, wait);
TEST_CHECK(SetEvent(ctx->acquiredEvent));
wait = WaitForSingleObject(ctx->releaseEvent, 1000);
TEST_CHECK_EQ(WAIT_OBJECT_0, wait);
TEST_CHECK(ReleaseMutex(ctx->mutex));
TEST_CHECK(SetEvent(ctx->doneEvent));
return 0;
}
typedef struct {
HANDLE semaphore;
HANDLE ackEvent;
HANDLE doneEvent;
int iterations;
} SemaphoreWorkerContext;
static DWORD WINAPI semaphore_worker(LPVOID param) {
SemaphoreWorkerContext *ctx = (SemaphoreWorkerContext *)param;
for (int i = 0; i < ctx->iterations; ++i) {
DWORD wait = WaitForSingleObject(ctx->semaphore, 1000);
TEST_CHECK_EQ(WAIT_OBJECT_0, wait);
TEST_CHECK(SetEvent(ctx->ackEvent));
}
TEST_CHECK(SetEvent(ctx->doneEvent));
return 0;
}
static void test_mutex_contention(void) {
HANDLE mutex = CreateMutexA(NULL, FALSE, NULL);
TEST_CHECK(mutex != NULL);
HANDLE acquired = CreateEventA(NULL, FALSE, FALSE, NULL);
HANDLE releaseSignal = CreateEventA(NULL, FALSE, FALSE, NULL);
HANDLE done = CreateEventA(NULL, FALSE, FALSE, NULL);
TEST_CHECK(acquired != NULL && releaseSignal != NULL && done != NULL);
MutexWorkerContext ctx = {
.mutex = mutex,
.acquiredEvent = acquired,
.releaseEvent = releaseSignal,
.doneEvent = done,
};
HANDLE thread = CreateThread(NULL, 0, mutex_worker, &ctx, 0, NULL);
TEST_CHECK(thread != NULL);
DWORD wait = WaitForSingleObject(acquired, 1000);
TEST_CHECK_EQ(WAIT_OBJECT_0, wait);
wait = WaitForSingleObject(mutex, 10);
TEST_CHECK_EQ(WAIT_TIMEOUT, wait);
TEST_CHECK(SetEvent(releaseSignal));
wait = WaitForSingleObject(done, 1000);
TEST_CHECK_EQ(WAIT_OBJECT_0, wait);
wait = WaitForSingleObject(mutex, 1000);
TEST_CHECK_EQ(WAIT_OBJECT_0, wait);
wait = WaitForSingleObject(mutex, 0);
TEST_CHECK_EQ(WAIT_OBJECT_0, wait);
TEST_CHECK(ReleaseMutex(mutex));
TEST_CHECK(ReleaseMutex(mutex));
TEST_CHECK(CloseHandle(thread));
TEST_CHECK(CloseHandle(acquired));
TEST_CHECK(CloseHandle(releaseSignal));
TEST_CHECK(CloseHandle(done));
TEST_CHECK(CloseHandle(mutex));
}
static void test_semaphore_waits(void) {
HANDLE semaphore = CreateSemaphoreA(NULL, 0, 3, NULL);
TEST_CHECK(semaphore != NULL);
DWORD wait = WaitForSingleObject(semaphore, 10);
TEST_CHECK_EQ(WAIT_TIMEOUT, wait);
HANDLE ack = CreateEventA(NULL, FALSE, FALSE, NULL);
HANDLE done = CreateEventA(NULL, FALSE, FALSE, NULL);
TEST_CHECK(ack != NULL && done != NULL);
SemaphoreWorkerContext ctx = {
.semaphore = semaphore,
.ackEvent = ack,
.doneEvent = done,
.iterations = 3,
};
HANDLE thread = CreateThread(NULL, 0, semaphore_worker, &ctx, 0, NULL);
TEST_CHECK(thread != NULL);
for (int i = 0; i < ctx.iterations; ++i) {
LONG previous = -1;
BOOL ok = ReleaseSemaphore(semaphore, 1, &previous);
TEST_CHECK(ok);
TEST_CHECK_EQ(0, previous);
DWORD ackWait = WaitForSingleObject(ack, 1000);
TEST_CHECK_EQ(WAIT_OBJECT_0, ackWait);
}
DWORD doneWait = WaitForSingleObject(done, 1000);
TEST_CHECK_EQ(WAIT_OBJECT_0, doneWait);
// lReleaseCount = 0 permitted; no effect
TEST_CHECK(ReleaseSemaphore(semaphore, 0, NULL));
HANDLE limited = CreateSemaphoreA(NULL, 1, 1, NULL);
TEST_CHECK(limited != NULL);
SetLastError(0);
TEST_CHECK(!ReleaseSemaphore(limited, 1, NULL));
TEST_CHECK_EQ(ERROR_TOO_MANY_POSTS, GetLastError());
TEST_CHECK(CloseHandle(thread));
TEST_CHECK(CloseHandle(ack));
TEST_CHECK(CloseHandle(done));
TEST_CHECK(CloseHandle(semaphore));
TEST_CHECK(CloseHandle(limited));
}
int main(void) {
test_mutex_contention();
test_semaphore_waits();
return EXIT_SUCCESS;
}