MWCC/compiler_and_linker/unsorted/MachineSimulation604.c

671 lines
25 KiB
C

#include "compiler/Scheduler.h"
#include "compiler/PCode.h"
#include "compiler/PCodeInfo.h"
// https://archive.org/details/bitsavers_motorolaPosManualNov94_22719504
typedef enum Stage {
SCIU, // Single-Cycle Integer Unit 1
SCIU2, // Single-Cycle Integer Unit 2
MCIU, // Multiple-Cycle Integer Unit
FPU1, // Floating Point Unit
FPU2,
FPU3,
LSU1, // Load/Store Unit
LSU2,
BPU, // Branch Prediction Unit
NumStages
} Stage;
static struct {
// the instruction currently in this pipeline stage
PCode *instr;
// how many cycles are left for this instruction to finish
int remaining;
} pipeline[NumStages];
enum {
MaxEntries = 16
};
static struct {
// how many entries remain unused in the queue
unsigned int free;
// how many entries are currently used in the queue
unsigned int used;
// the index of the next instruction that will be retired
unsigned int nextToRetire;
// the index of the next free slot that will be used when an instruction is dispatched
unsigned int nextFreeSlot;
// circular array of entries in the completion queue
struct {
PCode *instr;
int completed;
} entries[MaxEntries];
} completionbuffers;
static PCode *sciu_completed_instruction;
static PCode *sciu2_completed_instruction;
static struct {
// the initial stage for this instruction
Stage stage;
// the total amount of cycles required by this instruction
char latency;
// how long it takes to finish each stage
char cycles[3];
// does this instruction serialise?
char serializes;
} instruction_timing[OPCODE_MAX] = {
BPU, 0, 0, 0, 0, 1, // PC_B
BPU, 0, 0, 0, 0, 1, // PC_BL
BPU, 0, 0, 0, 0, 1, // PC_BC
BPU, 0, 0, 0, 0, 1, // PC_BCLR
BPU, 0, 0, 0, 0, 1, // PC_BCCTR
BPU, 0, 0, 0, 0, 1, // PC_BT
BPU, 0, 0, 0, 0, 1, // PC_BTLR
BPU, 0, 0, 0, 0, 1, // PC_BTCTR
BPU, 0, 0, 0, 0, 1, // PC_BF
BPU, 0, 0, 0, 0, 1, // PC_BFLR
BPU, 0, 0, 0, 0, 1, // PC_BFCTR
BPU, 0, 0, 0, 0, 1, // PC_BDNZ
BPU, 0, 0, 0, 0, 1, // PC_BDNZT
BPU, 0, 0, 0, 0, 1, // PC_BDNZF
BPU, 0, 0, 0, 0, 1, // PC_BDZ
BPU, 0, 0, 0, 0, 1, // PC_BDZT
BPU, 0, 0, 0, 0, 1, // PC_BDZF
BPU, 0, 0, 0, 0, 1, // PC_BLR
BPU, 0, 0, 0, 0, 1, // PC_BCTR
BPU, 0, 0, 0, 0, 1, // PC_BCTRL
BPU, 0, 0, 0, 0, 1, // PC_BLRL
LSU1, 2, 1, 1, 0, 0, // PC_LBZ
LSU1, 2, 1, 1, 0, 0, // PC_LBZU
LSU1, 2, 1, 1, 0, 0, // PC_LBZX
LSU1, 2, 1, 1, 0, 0, // PC_LBZUX
LSU1, 2, 1, 1, 0, 0, // PC_LHZ
LSU1, 2, 1, 1, 0, 0, // PC_LHZU
LSU1, 2, 1, 1, 0, 0, // PC_LHZX
LSU1, 2, 1, 1, 0, 0, // PC_LHZUX
LSU1, 2, 1, 1, 0, 0, // PC_LHA
LSU1, 2, 1, 1, 0, 0, // PC_LHAU
LSU1, 2, 1, 1, 0, 0, // PC_LHAX
LSU1, 2, 1, 1, 0, 0, // PC_LHAUX
LSU1, 2, 1, 1, 0, 0, // PC_LHBRX
LSU1, 2, 1, 1, 0, 0, // PC_LWZ
LSU1, 2, 1, 1, 0, 0, // PC_LWZU
LSU1, 2, 1, 1, 0, 0, // PC_LWZX
LSU1, 2, 1, 1, 0, 0, // PC_LWZUX
LSU1, 2, 1, 1, 0, 0, // PC_LWBRX
LSU1, 2, 1, 1, 0, 0, // PC_LMW
LSU1, 3, 1, 1, 0, 0, // PC_STB
LSU1, 3, 1, 1, 0, 0, // PC_STBU
LSU1, 3, 1, 1, 0, 0, // PC_STBX
LSU1, 3, 1, 1, 0, 0, // PC_STBUX
LSU1, 3, 1, 1, 0, 0, // PC_STH
LSU1, 3, 1, 1, 0, 0, // PC_STHU
LSU1, 3, 1, 1, 0, 0, // PC_STHX
LSU1, 3, 1, 1, 0, 0, // PC_STHUX
LSU1, 3, 1, 1, 0, 0, // PC_STHBRX
LSU1, 3, 1, 1, 0, 0, // PC_STW
LSU1, 3, 1, 1, 0, 0, // PC_STWU
LSU1, 3, 1, 1, 0, 0, // PC_STWX
LSU1, 3, 1, 1, 0, 0, // PC_STWUX
LSU1, 3, 1, 1, 0, 0, // PC_STWBRX
LSU1, 2, 1, 1, 0, 0, // PC_STMW
LSU1, 2, 1, 1, 0, 0, // PC_DCBF
LSU1, 2, 1, 1, 0, 0, // PC_DCBST
LSU1, 2, 1, 1, 0, 0, // PC_DCBT
LSU1, 2, 1, 1, 0, 0, // PC_DCBTST
LSU1, 2, 1, 1, 0, 0, // PC_DCBZ
SCIU, 1, 1, 0, 0, 0, // PC_ADD
SCIU, 1, 1, 0, 0, 0, // PC_ADDC
SCIU, 1, 1, 0, 0, 0, // PC_ADDE
SCIU, 1, 1, 0, 0, 0, // PC_ADDI
SCIU, 1, 1, 0, 0, 0, // PC_ADDIC
SCIU, 1, 1, 0, 0, 0, // PC_ADDICR
SCIU, 1, 1, 0, 0, 0, // PC_ADDIS
SCIU, 1, 1, 0, 0, 0, // PC_ADDME
SCIU, 1, 1, 0, 0, 0, // PC_ADDZE
MCIU, 20, 20, 0, 0, 0, // PC_DIVW
MCIU, 20, 20, 0, 0, 0, // PC_DIVWU
MCIU, 4, 4, 0, 0, 0, // PC_MULHW
MCIU, 4, 4, 0, 0, 0, // PC_MULHWU
MCIU, 3, 3, 0, 0, 0, // PC_MULLI
MCIU, 4, 4, 0, 0, 0, // PC_MULLW
SCIU, 1, 1, 0, 0, 0, // PC_NEG
SCIU, 1, 1, 0, 0, 0, // PC_SUBF
SCIU, 1, 1, 0, 0, 0, // PC_SUBFC
SCIU, 1, 1, 0, 0, 0, // PC_SUBFE
SCIU, 1, 1, 0, 0, 0, // PC_SUBFIC
SCIU, 1, 1, 0, 0, 0, // PC_SUBFME
SCIU, 1, 1, 0, 0, 0, // PC_SUBFZE
SCIU, 3, 1, 0, 0, 0, // PC_CMPI
SCIU, 3, 1, 0, 0, 0, // PC_CMP
SCIU, 3, 1, 0, 0, 0, // PC_CMPLI
SCIU, 3, 1, 0, 0, 0, // PC_CMPL
SCIU, 1, 1, 0, 0, 0, // PC_ANDI
SCIU, 1, 1, 0, 0, 0, // PC_ANDIS
SCIU, 1, 1, 0, 0, 0, // PC_ORI
SCIU, 1, 1, 0, 0, 0, // PC_ORIS
SCIU, 1, 1, 0, 0, 0, // PC_XORI
SCIU, 1, 1, 0, 0, 0, // PC_XORIS
SCIU, 1, 1, 0, 0, 0, // PC_AND
SCIU, 1, 1, 0, 0, 0, // PC_OR
SCIU, 1, 1, 0, 0, 0, // PC_XOR
SCIU, 1, 1, 0, 0, 0, // PC_NAND
SCIU, 1, 1, 0, 0, 0, // PC_NOR
SCIU, 1, 1, 0, 0, 0, // PC_EQV
SCIU, 1, 1, 0, 0, 0, // PC_ANDC
SCIU, 1, 1, 0, 0, 0, // PC_ORC
SCIU, 1, 1, 0, 0, 0, // PC_EXTSB
SCIU, 1, 1, 0, 0, 0, // PC_EXTSH
SCIU, 1, 1, 0, 0, 0, // PC_CNTLZW
SCIU, 1, 1, 0, 0, 0, // PC_RLWINM
SCIU, 1, 1, 0, 0, 0, // PC_RLWNM
SCIU, 1, 1, 0, 0, 0, // PC_RLWIMI
SCIU, 1, 1, 0, 0, 0, // PC_SLW
SCIU, 1, 1, 0, 0, 0, // PC_SRW
SCIU, 1, 1, 0, 0, 0, // PC_SRAWI
SCIU, 1, 1, 0, 0, 0, // PC_SRAW
BPU, 1, 1, 0, 0, 0, // PC_CRAND
BPU, 1, 1, 0, 0, 0, // PC_CRANDC
BPU, 1, 1, 0, 0, 0, // PC_CREQV
BPU, 1, 1, 0, 0, 0, // PC_CRNAND
BPU, 1, 1, 0, 0, 0, // PC_CRNOR
BPU, 1, 1, 0, 0, 0, // PC_CROR
BPU, 1, 1, 0, 0, 0, // PC_CRORC
BPU, 1, 1, 0, 0, 0, // PC_CRXOR
BPU, 1, 1, 0, 0, 0, // PC_MCRF
MCIU, 1, 1, 0, 0, 0, // PC_MTXER
MCIU, 1, 1, 0, 0, 0, // PC_MTCTR
MCIU, 1, 1, 0, 0, 0, // PC_MTLR
MCIU, 1, 1, 0, 0, 0, // PC_MTCRF
MCIU, 1, 1, 0, 0, 0, // PC_MTMSR
MCIU, 1, 1, 0, 0, 0, // PC_MTSPR
MCIU, 1, 1, 0, 0, 0, // PC_MFMSR
MCIU, 1, 1, 0, 0, 0, // PC_MFSPR
MCIU, 3, 3, 0, 0, 0, // PC_MFXER
MCIU, 3, 3, 0, 0, 0, // PC_MFCTR
MCIU, 3, 3, 0, 0, 0, // PC_MFLR
MCIU, 3, 3, 0, 0, 0, // PC_MFCR
FPU1, 3, 1, 1, 1, 0, // PC_MFFS
FPU1, 3, 1, 1, 1, 0, // PC_MTFSF
LSU1, 1, 0, 0, 0, 1, // PC_EIEIO
LSU1, 1, 0, 0, 0, 1, // PC_ISYNC
LSU1, 1, 0, 0, 0, 1, // PC_SYNC
LSU1, 1, 1, 0, 0, 1, // PC_RFI
SCIU, 1, 1, 0, 0, 0, // PC_LI
SCIU, 1, 1, 0, 0, 0, // PC_LIS
SCIU, 1, 1, 0, 0, 0, // PC_MR
SCIU, 1, 1, 0, 0, 0, // PC_NOP
SCIU, 1, 1, 0, 0, 0, // PC_NOT
LSU1, 3, 1, 1, 0, 0, // PC_LFS
LSU1, 3, 1, 1, 0, 0, // PC_LFSU
LSU1, 3, 1, 1, 0, 0, // PC_LFSX
LSU1, 3, 1, 1, 0, 0, // PC_LFSUX
LSU1, 3, 1, 1, 0, 0, // PC_LFD
LSU1, 3, 1, 1, 0, 0, // PC_LFDU
LSU1, 3, 1, 1, 0, 0, // PC_LFDX
LSU1, 3, 1, 1, 0, 0, // PC_LFDUX
LSU1, 3, 1, 1, 0, 0, // PC_STFS
LSU1, 3, 1, 1, 0, 0, // PC_STFSU
LSU1, 3, 1, 1, 0, 0, // PC_STFSX
LSU1, 3, 1, 1, 0, 0, // PC_STFSUX
LSU1, 3, 1, 1, 0, 0, // PC_STFD
LSU1, 3, 1, 1, 0, 0, // PC_STFDU
LSU1, 3, 1, 1, 0, 0, // PC_STFDX
LSU1, 3, 1, 1, 0, 0, // PC_STFDUX
FPU1, 3, 1, 1, 1, 0, // PC_FMR
FPU1, 3, 1, 1, 1, 0, // PC_FABS
FPU1, 3, 1, 1, 1, 0, // PC_FNEG
FPU1, 3, 1, 1, 1, 0, // PC_FNABS
FPU1, 3, 1, 1, 1, 0, // PC_FADD
FPU1, 3, 1, 1, 1, 0, // PC_FADDS
FPU1, 3, 1, 1, 1, 0, // PC_FSUB
FPU1, 3, 1, 1, 1, 0, // PC_FSUBS
FPU1, 3, 1, 1, 1, 0, // PC_FMUL
FPU1, 3, 1, 1, 1, 0, // PC_FMULS
FPU1, 32, 32, 0, 0, 0, // PC_FDIV
FPU1, 18, 18, 0, 0, 0, // PC_FDIVS
FPU1, 3, 1, 1, 1, 0, // PC_FMADD
FPU1, 3, 1, 1, 1, 0, // PC_FMADDS
FPU1, 3, 1, 1, 1, 0, // PC_FMSUB
FPU1, 3, 1, 1, 1, 0, // PC_FMSUBS
FPU1, 3, 1, 1, 1, 0, // PC_FNMADD
FPU1, 3, 1, 1, 1, 0, // PC_FNMADDS
FPU1, 3, 1, 1, 1, 0, // PC_FNMSUB
FPU1, 3, 1, 1, 1, 0, // PC_FNMSUBS
FPU1, 18, 18, 0, 0, 0, // PC_FRES
FPU1, 3, 1, 1, 1, 0, // PC_FRSQRTE
FPU1, 3, 1, 1, 1, 0, // PC_FSEL
FPU1, 3, 1, 1, 1, 0, // PC_FRSP
FPU1, 3, 1, 1, 1, 0, // PC_FCTIW
FPU1, 3, 1, 1, 1, 0, // PC_FCTIWZ
FPU1, 5, 1, 1, 1, 0, // PC_FCMPU
FPU1, 5, 1, 1, 1, 0, // PC_FCMPO
LSU1, 1, 1, 0, 0, 0, // PC_LWARX
LSU1, 1, 1, 0, 0, 0, // PC_LSWI
LSU1, 1, 1, 0, 0, 0, // PC_LSWX
LSU1, 1, 1, 0, 0, 0, // PC_STFIWX
LSU1, 1, 1, 0, 0, 0, // PC_STSWI
LSU1, 1, 1, 0, 0, 0, // PC_STSWX
LSU1, 1, 1, 0, 0, 0, // PC_STWCX
MCIU, 1, 1, 0, 0, 1, // PC_ECIWX
MCIU, 1, 1, 0, 0, 1, // PC_ECOWX
MCIU, 1, 1, 0, 0, 0, // PC_DCBI
MCIU, 1, 1, 0, 0, 0, // PC_ICBI
MCIU, 1, 1, 0, 0, 0, // PC_MCRFS
MCIU, 1, 1, 0, 0, 0, // PC_MCRXR
MCIU, 1, 1, 0, 0, 0, // PC_MFTB
MCIU, 1, 1, 0, 0, 0, // PC_MFSR
MCIU, 1, 1, 0, 0, 0, // PC_MTSR
MCIU, 1, 1, 0, 0, 0, // PC_MFSRIN
MCIU, 1, 1, 0, 0, 0, // PC_MTSRIN
MCIU, 1, 1, 0, 0, 0, // PC_MTFSB0
MCIU, 1, 1, 0, 0, 0, // PC_MTFSB1
MCIU, 1, 1, 0, 0, 0, // PC_MTFSFI
MCIU, 1, 1, 0, 0, 1, // PC_SC
FPU1, 1, 1, 0, 0, 0, // PC_FSQRT
FPU1, 1, 1, 0, 0, 0, // PC_FSQRTS
MCIU, 1, 1, 0, 0, 0, // PC_TLBIA
MCIU, 1, 1, 0, 0, 0, // PC_TLBIE
MCIU, 1, 1, 0, 0, 0, // PC_TLBLD
MCIU, 1, 1, 0, 0, 0, // PC_TLBLI
MCIU, 1, 1, 0, 0, 0, // PC_TLBSYNC
MCIU, 1, 1, 0, 0, 1, // PC_TW
MCIU, 1, 1, 0, 0, 1, // PC_TRAP
MCIU, 1, 1, 0, 0, 1, // PC_TWI
MCIU, 1, 1, 0, 0, 1, // PC_OPWORD
MCIU, 1, 1, 0, 0, 0, // PC_MFROM
MCIU, 1, 1, 0, 0, 1, // PC_DSA
MCIU, 1, 1, 0, 0, 1, // PC_ESA
MCIU, 0, 0, 0, 0, 0, // PC_DCCCI
MCIU, 0, 0, 0, 0, 0, // PC_DCREAD
MCIU, 0, 0, 0, 0, 0, // PC_ICBT
MCIU, 0, 0, 0, 0, 0, // PC_ICCCI
MCIU, 0, 0, 0, 0, 0, // PC_ICREAD
MCIU, 0, 0, 0, 0, 0, // PC_RFCI
MCIU, 0, 0, 0, 0, 0, // PC_TLBRE
MCIU, 0, 0, 0, 0, 0, // PC_TLBSX
MCIU, 0, 0, 0, 0, 0, // PC_TLBWE
MCIU, 0, 0, 0, 0, 0, // PC_WRTEE
MCIU, 0, 0, 0, 0, 0, // PC_WRTEEI
MCIU, 0, 0, 0, 0, 0, // PC_MFDCR
MCIU, 0, 0, 0, 0, 0, // PC_MTDCR
MCIU, 0, 0, 0, 0, 0, // PC_DCBA
SCIU, 0, 0, 0, 0, 0, // PC_DSS
SCIU, 0, 0, 0, 0, 0, // PC_DSSALL
SCIU, 0, 0, 0, 0, 0, // PC_DST
SCIU, 0, 0, 0, 0, 0, // PC_DSTT
SCIU, 0, 0, 0, 0, 0, // PC_DSTST
SCIU, 0, 0, 0, 0, 0, // PC_DSTSTT
SCIU, 0, 0, 0, 0, 0, // PC_LVEBX
SCIU, 0, 0, 0, 0, 0, // PC_LVEHX
SCIU, 0, 0, 0, 0, 0, // PC_LVEWX
SCIU, 0, 0, 0, 0, 0, // PC_LVSL
SCIU, 0, 0, 0, 0, 0, // PC_LVSR
SCIU, 0, 0, 0, 0, 0, // PC_LVX
SCIU, 0, 0, 0, 0, 0, // PC_LVXL
SCIU, 0, 0, 0, 0, 0, // PC_STVEBX
SCIU, 0, 0, 0, 0, 0, // PC_STVEHX
SCIU, 0, 0, 0, 0, 0, // PC_STVEWX
SCIU, 0, 0, 0, 0, 0, // PC_STVX
SCIU, 0, 0, 0, 0, 0, // PC_STVXL
SCIU, 0, 0, 0, 0, 0, // PC_MFVSCR
SCIU, 0, 0, 0, 0, 0, // PC_MTVSCR
SCIU, 0, 0, 0, 0, 0, // PC_VADDCUW
SCIU, 0, 0, 0, 0, 0, // PC_VADDFP
SCIU, 0, 0, 0, 0, 0, // PC_VADDSBS
SCIU, 0, 0, 0, 0, 0, // PC_VADDSHS
SCIU, 0, 0, 0, 0, 0, // PC_VADDSWS
SCIU, 0, 0, 0, 0, 0, // PC_VADDUBM
SCIU, 0, 0, 0, 0, 0, // PC_VADDUBS
SCIU, 0, 0, 0, 0, 0, // PC_VADDUHM
SCIU, 0, 0, 0, 0, 0, // PC_VADDUHS
SCIU, 0, 0, 0, 0, 0, // PC_VADDUWM
SCIU, 0, 0, 0, 0, 0, // PC_VADDUWS
SCIU, 0, 0, 0, 0, 0, // PC_VAND
SCIU, 0, 0, 0, 0, 0, // PC_VANDC
SCIU, 0, 0, 0, 0, 0, // PC_VAVGSB
SCIU, 0, 0, 0, 0, 0, // PC_VAVGSH
SCIU, 0, 0, 0, 0, 0, // PC_VAVGSW
SCIU, 0, 0, 0, 0, 0, // PC_VAVGUB
SCIU, 0, 0, 0, 0, 0, // PC_VAVGUH
SCIU, 0, 0, 0, 0, 0, // PC_VAVGUW
SCIU, 0, 0, 0, 0, 0, // PC_VCFSX
SCIU, 0, 0, 0, 0, 0, // PC_VCFUX
SCIU, 0, 0, 0, 0, 0, // PC_VCMPBFP
SCIU, 0, 0, 0, 0, 0, // PC_VCMPEQFP
SCIU, 0, 0, 0, 0, 0, // PC_VCMPEQUB
SCIU, 0, 0, 0, 0, 0, // PC_VCMPEQUH
SCIU, 0, 0, 0, 0, 0, // PC_VCMPEQUW
SCIU, 0, 0, 0, 0, 0, // PC_VCMPGEFP
SCIU, 0, 0, 0, 0, 0, // PC_VCMPGTFP
SCIU, 0, 0, 0, 0, 0, // PC_VCMPGTSB
SCIU, 0, 0, 0, 0, 0, // PC_VCMPGTSH
SCIU, 0, 0, 0, 0, 0, // PC_VCMPGTSW
SCIU, 0, 0, 0, 0, 0, // PC_VCMPGTUB
SCIU, 0, 0, 0, 0, 0, // PC_VCMPGTUH
SCIU, 0, 0, 0, 0, 0, // PC_VCMPGTUW
SCIU, 0, 0, 0, 0, 0, // PC_VCTSXS
SCIU, 0, 0, 0, 0, 0, // PC_VCTUXS
SCIU, 0, 0, 0, 0, 0, // PC_VEXPTEFP
SCIU, 0, 0, 0, 0, 0, // PC_VLOGEFP
SCIU, 0, 0, 0, 0, 0, // PC_VMAXFP
SCIU, 0, 0, 0, 0, 0, // PC_VMAXSB
SCIU, 0, 0, 0, 0, 0, // PC_VMAXSH
SCIU, 0, 0, 0, 0, 0, // PC_VMAXSW
SCIU, 0, 0, 0, 0, 0, // PC_VMAXUB
SCIU, 0, 0, 0, 0, 0, // PC_VMAXUH
SCIU, 0, 0, 0, 0, 0, // PC_VMAXUW
SCIU, 0, 0, 0, 0, 0, // PC_VMINFP
SCIU, 0, 0, 0, 0, 0, // PC_VMINSB
SCIU, 0, 0, 0, 0, 0, // PC_VMINSH
SCIU, 0, 0, 0, 0, 0, // PC_VMINSW
SCIU, 0, 0, 0, 0, 0, // PC_VMINUB
SCIU, 0, 0, 0, 0, 0, // PC_VMINUH
SCIU, 0, 0, 0, 0, 0, // PC_VMINUW
SCIU, 0, 0, 0, 0, 0, // PC_VMRGHB
SCIU, 0, 0, 0, 0, 0, // PC_VMRGHH
SCIU, 0, 0, 0, 0, 0, // PC_VMRGHW
SCIU, 0, 0, 0, 0, 0, // PC_VMRGLB
SCIU, 0, 0, 0, 0, 0, // PC_VMRGLH
SCIU, 0, 0, 0, 0, 0, // PC_VMRGLW
SCIU, 0, 0, 0, 0, 0, // PC_VMULESB
SCIU, 0, 0, 0, 0, 0, // PC_VMULESH
SCIU, 0, 0, 0, 0, 0, // PC_VMULEUB
SCIU, 0, 0, 0, 0, 0, // PC_VMULEUH
SCIU, 0, 0, 0, 0, 0, // PC_VMULOSB
SCIU, 0, 0, 0, 0, 0, // PC_VMULOSH
SCIU, 0, 0, 0, 0, 0, // PC_VMULOUB
SCIU, 0, 0, 0, 0, 0, // PC_VMULOUH
SCIU, 0, 0, 0, 0, 0, // PC_VNOR
SCIU, 0, 0, 0, 0, 0, // PC_VOR
SCIU, 0, 0, 0, 0, 0, // PC_VPKPX
SCIU, 0, 0, 0, 0, 0, // PC_VPKSHSS
SCIU, 0, 0, 0, 0, 0, // PC_VPKSHUS
SCIU, 0, 0, 0, 0, 0, // PC_VPKSWSS
SCIU, 0, 0, 0, 0, 0, // PC_VPKSWUS
SCIU, 0, 0, 0, 0, 0, // PC_VPKUHUM
SCIU, 0, 0, 0, 0, 0, // PC_VPKUHUS
SCIU, 0, 0, 0, 0, 0, // PC_VPKUWUM
SCIU, 0, 0, 0, 0, 0, // PC_VPKUWUS
SCIU, 0, 0, 0, 0, 0, // PC_VREFP
SCIU, 0, 0, 0, 0, 0, // PC_VRFIM
SCIU, 0, 0, 0, 0, 0, // PC_VRFIN
SCIU, 0, 0, 0, 0, 0, // PC_VRFIP
SCIU, 0, 0, 0, 0, 0, // PC_VRFIZ
SCIU, 0, 0, 0, 0, 0, // PC_VRLB
SCIU, 0, 0, 0, 0, 0, // PC_VRLH
SCIU, 0, 0, 0, 0, 0, // PC_VRLW
SCIU, 0, 0, 0, 0, 0, // PC_VRSQRTEFP
SCIU, 0, 0, 0, 0, 0, // PC_VSL
SCIU, 0, 0, 0, 0, 0, // PC_VSLB
SCIU, 0, 0, 0, 0, 0, // PC_VSLH
SCIU, 0, 0, 0, 0, 0, // PC_VSLO
SCIU, 0, 0, 0, 0, 0, // PC_VSLW
SCIU, 0, 0, 0, 0, 0, // PC_VSPLTB
SCIU, 0, 0, 0, 0, 0, // PC_VSPLTH
SCIU, 0, 0, 0, 0, 0, // PC_VSPLTW
SCIU, 0, 0, 0, 0, 0, // PC_VSPLTISB
SCIU, 0, 0, 0, 0, 0, // PC_VSPLTISH
SCIU, 0, 0, 0, 0, 0, // PC_VSPLTISW
SCIU, 0, 0, 0, 0, 0, // PC_VSR
SCIU, 0, 0, 0, 0, 0, // PC_VSRAB
SCIU, 0, 0, 0, 0, 0, // PC_VSRAH
SCIU, 0, 0, 0, 0, 0, // PC_VSRAW
SCIU, 0, 0, 0, 0, 0, // PC_VSRB
SCIU, 0, 0, 0, 0, 0, // PC_VSRH
SCIU, 0, 0, 0, 0, 0, // PC_VSRO
SCIU, 0, 0, 0, 0, 0, // PC_VSRW
SCIU, 0, 0, 0, 0, 0, // PC_VSUBCUW
SCIU, 0, 0, 0, 0, 0, // PC_VSUBFP
SCIU, 0, 0, 0, 0, 0, // PC_VSUBSBS
SCIU, 0, 0, 0, 0, 0, // PC_VSUBSHS
SCIU, 0, 0, 0, 0, 0, // PC_VSUBSWS
SCIU, 0, 0, 0, 0, 0, // PC_VSUBUBM
SCIU, 0, 0, 0, 0, 0, // PC_VSUBUBS
SCIU, 0, 0, 0, 0, 0, // PC_VSUBUHM
SCIU, 0, 0, 0, 0, 0, // PC_VSUBUHS
SCIU, 0, 0, 0, 0, 0, // PC_VSUBUWM
SCIU, 0, 0, 0, 0, 0, // PC_VSUBUWS
SCIU, 0, 0, 0, 0, 0, // PC_VSUMSWS
SCIU, 0, 0, 0, 0, 0, // PC_VSUM2SWS
SCIU, 0, 0, 0, 0, 0, // PC_VSUM4SBS
SCIU, 0, 0, 0, 0, 0, // PC_VSUM4SHS
SCIU, 0, 0, 0, 0, 0, // PC_VSUM4UBS
SCIU, 0, 0, 0, 0, 0, // PC_VUPKHPX
SCIU, 0, 0, 0, 0, 0, // PC_VUPKHSB
SCIU, 0, 0, 0, 0, 0, // PC_VUPKHSH
SCIU, 0, 0, 0, 0, 0, // PC_VUPKLPX
SCIU, 0, 0, 0, 0, 0, // PC_VUPKLSB
SCIU, 0, 0, 0, 0, 0, // PC_VUPKLSH
SCIU, 0, 0, 0, 0, 0, // PC_VXOR
SCIU, 0, 0, 0, 0, 0, // PC_VMADDFP
SCIU, 0, 0, 0, 0, 0, // PC_VMHADDSHS
SCIU, 0, 0, 0, 0, 0, // PC_VMHRADDSHS
SCIU, 0, 0, 0, 0, 0, // PC_VMLADDUHM
SCIU, 0, 0, 0, 0, 0, // PC_VMSUMMBM
SCIU, 0, 0, 0, 0, 0, // PC_VMSUMSHM
SCIU, 0, 0, 0, 0, 0, // PC_VMSUMSHS
SCIU, 0, 0, 0, 0, 0, // PC_VMSUMUBM
SCIU, 0, 0, 0, 0, 0, // PC_VMSUMUHM
SCIU, 0, 0, 0, 0, 0, // PC_VMSUMUHS
SCIU, 0, 0, 0, 0, 0, // PC_VNMSUBFP
SCIU, 0, 0, 0, 0, 0, // PC_VPERM
SCIU, 0, 0, 0, 0, 0, // PC_VSEL
SCIU, 0, 0, 0, 0, 0, // PC_VSLDOI
SCIU, 0, 0, 0, 0, 0, // PC_VMR
SCIU, 0, 0, 0, 0, 0, // PC_VMRP
SCIU, 0, 0, 0, 0, 0, // PC_SLE
SCIU, 0, 0, 0, 0, 0, // PC_SLEQ
SCIU, 0, 0, 0, 0, 0, // PC_SLIQ
SCIU, 0, 0, 0, 0, 0, // PC_SLLIQ
SCIU, 0, 0, 0, 0, 0, // PC_SLLQ
SCIU, 0, 0, 0, 0, 0, // PC_SLQ
SCIU, 0, 0, 0, 0, 0, // PC_SRAIQ
SCIU, 0, 0, 0, 0, 0, // PC_SRAQ
SCIU, 0, 0, 0, 0, 0, // PC_SRE
SCIU, 0, 0, 0, 0, 0, // PC_SREA
SCIU, 0, 0, 0, 0, 0, // PC_SREQ
SCIU, 0, 0, 0, 0, 0, // PC_SRIQ
SCIU, 0, 0, 0, 0, 0, // PC_SRLIQ
SCIU, 0, 0, 0, 0, 0, // PC_SRLQ
SCIU, 0, 0, 0, 0, 0, // PC_SRQ
SCIU, 0, 0, 0, 0, 0, // PC_MASKG
SCIU, 0, 0, 0, 0, 0, // PC_MASKIR
SCIU, 0, 0, 0, 0, 0, // PC_LSCBX
SCIU, 0, 0, 0, 0, 0, // PC_DIV
SCIU, 0, 0, 0, 0, 0, // PC_DIVS
SCIU, 0, 0, 0, 0, 0, // PC_DOZ
SCIU, 0, 0, 0, 0, 0, // PC_MUL
SCIU, 0, 0, 0, 0, 0, // PC_NABS
SCIU, 0, 0, 0, 0, 0, // PC_ABS
SCIU, 0, 0, 0, 0, 0, // PC_CLCS
SCIU, 0, 0, 0, 0, 0, // PC_DOZI
SCIU, 0, 0, 0, 0, 0, // PC_RLMI
SCIU, 0, 0, 0, 0, 0, // PC_RRIB
};
static void advance(int firstStage, int oldStage, int newStage) {
PCode *instr = pipeline[oldStage].instr;
int cycles = instruction_timing[instr->op].cycles[newStage - firstStage];
pipeline[newStage].instr = instr;
pipeline[newStage].remaining = cycles;
pipeline[oldStage].instr = NULL;
}
static void assign_completion_buffer(PCode *instr) {
completionbuffers.used++;
completionbuffers.free--;
completionbuffers.entries[completionbuffers.nextFreeSlot].instr = instr;
completionbuffers.entries[completionbuffers.nextFreeSlot].completed = 0;
completionbuffers.nextFreeSlot = (completionbuffers.nextFreeSlot + 1) % MaxEntries;
}
static void complete_instruction(int stage) {
PCode *instr = pipeline[stage].instr;
int buf = 0;
while (buf < MaxEntries && completionbuffers.entries[buf].instr != instr)
buf++;
completionbuffers.entries[buf].completed = 1;
pipeline[stage].instr = NULL;
if (stage == SCIU)
sciu_completed_instruction = instr;
else if (stage == SCIU2)
sciu2_completed_instruction = instr;
}
static void retire_instruction(void) {
completionbuffers.entries[completionbuffers.nextToRetire].instr = NULL;
completionbuffers.used--;
completionbuffers.free++;
completionbuffers.nextToRetire = (completionbuffers.nextToRetire + 1) % MaxEntries;
}
static int latency(PCode *instr) {
int cycles = instruction_timing[instr->op].latency;
if (PCODE_FLAG_SET_F(instr) & fRecordBit)
cycles += 2;
if (instr->op == PC_LMW || instr->op == PC_STMW)
cycles += instr->argCount - 2;
return cycles;
}
static void initialize(void) {
int stage;
int i;
for (stage = 0; stage < NumStages; stage++)
pipeline[stage].instr = NULL;
completionbuffers.free = MaxEntries;
completionbuffers.used = 0;
completionbuffers.nextToRetire = 0;
completionbuffers.nextFreeSlot = 0;
for (i = 0; i < MaxEntries; i++)
completionbuffers.entries[i].instr = NULL;
sciu_completed_instruction = NULL;
sciu2_completed_instruction = NULL;
}
static int can_issue(PCode *instr) {
PCode *check;
int stage = instruction_timing[instr->op].stage;
if (completionbuffers.free == 0)
return 0;
if (stage == SCIU) {
int isClear1 = !pipeline[SCIU].instr;
int isClear2 = !pipeline[SCIU2].instr;
if (!isClear1 && !isClear2)
return 0;
if (isClear1 && isClear2)
return 1;
if (isClear1)
check = pipeline[SCIU2].instr;
else
check = pipeline[SCIU].instr;
if (is_dependent(instr, check, RegClass_GPR))
return 0;
if (is_dependent(instr, sciu_completed_instruction, RegClass_GPR))
return 0;
if (is_dependent(instr, sciu2_completed_instruction, RegClass_GPR))
return 0;
} else {
if (pipeline[stage].instr)
return 0;
}
return 1;
}
static void issue(PCode *instr) {
int stage = instruction_timing[instr->op].stage;
int cycles = instruction_timing[instr->op].cycles[0];
if (stage == SCIU && pipeline[SCIU].instr)
stage = SCIU2;
assign_completion_buffer(instr);
pipeline[stage].instr = instr;
pipeline[stage].remaining = cycles;
}
static void advance_clock(void) {
int stage;
int i;
sciu_completed_instruction = NULL;
sciu2_completed_instruction = NULL;
for (stage = 0; stage < NumStages; stage++) {
if (pipeline[stage].instr && pipeline[stage].remaining)
--pipeline[stage].remaining;
}
for (i = 0; i < 5; i++) {
if (completionbuffers.used == 0)
break;
if (completionbuffers.entries[completionbuffers.nextToRetire].completed == 0)
break;
retire_instruction();
}
if (pipeline[SCIU].instr && pipeline[SCIU].remaining == 0)
complete_instruction(SCIU);
if (pipeline[SCIU2].instr && pipeline[SCIU2].remaining == 0)
complete_instruction(SCIU2);
if (pipeline[MCIU].instr && pipeline[MCIU].remaining == 0)
complete_instruction(MCIU);
if (pipeline[LSU2].instr && pipeline[LSU2].remaining == 0)
complete_instruction(LSU2);
if (pipeline[FPU3].instr && pipeline[FPU3].remaining == 0)
complete_instruction(FPU3);
if (pipeline[BPU].instr && pipeline[BPU].remaining == 0)
complete_instruction(BPU);
if (
pipeline[FPU1].instr &&
pipeline[FPU1].remaining == 0 &&
(pipeline[FPU1].instr->op == PC_FDIV || pipeline[FPU1].instr->op == PC_FDIVS)
)
complete_instruction(FPU1);
if (pipeline[FPU2].instr && pipeline[FPU2].remaining == 0 && !pipeline[FPU3].instr)
advance(FPU1, FPU2, FPU3);
if (pipeline[FPU1].instr && pipeline[FPU1].remaining == 0 && !pipeline[FPU2].instr)
advance(FPU1, FPU1, FPU2);
if (pipeline[LSU1].instr && pipeline[LSU1].remaining == 0 && !pipeline[LSU2].instr)
advance(LSU1, LSU1, LSU2);
}
static int serializes(PCode *instr) {
return instruction_timing[instr->op].serializes;
}
MachineInfo machine604 = {
4,
1,
0,
&latency,
&initialize,
&can_issue,
&issue,
&advance_clock,
&serializes,
&default_uses_vpermute_unit
};