2022-02-28 14:50:37 +00:00
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name: Build (MSVC)
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on: [push, pull_request]
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jobs:
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Build:
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name: ${{ matrix.platform.name }}
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runs-on: windows-latest
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strategy:
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fail-fast: false
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matrix:
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platform:
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2022-02-28 15:47:59 +00:00
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- { name: Windows (x64), flags: -A x64, project: VisualC/SDL.sln, projectflags: '/p:Platform=x64' }
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- { name: Windows (x86), flags: -A Win32, project: VisualC/SDL.sln, projectflags: '/p:Platform=Win32' }
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2022-02-28 14:50:37 +00:00
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- { name: Windows (clang-cl x64), flags: -T ClangCL -A x64 }
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- { name: Windows (clang-cl x86), flags: -T ClangCL -A Win32 }
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- { name: Windows (ARM64), flags: -A ARM64 }
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2022-02-28 15:47:59 +00:00
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- { name: UWP (x64), flags: -A x64 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TEST=OFF, project: VisualC-WinRT/SDL-UWP.sln, projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0' }
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2022-02-28 14:50:37 +00:00
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steps:
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- uses: actions/checkout@v2
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- name: Configure CMake
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run: cmake -B build -DSDL_TEST=ON ${{ matrix.platform.flags }}
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- name: Build CMake
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run: cmake --build build/ --config Release --parallel
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2022-02-28 15:47:59 +00:00
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- name: Add msbuild to PATH
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if: ${{ matrix.platform.project != '' }}
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uses: microsoft/setup-msbuild@v1.0.2
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- name: Build msbuild
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if: ${{ matrix.platform.project != '' }}
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run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }}
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