mirror of https://github.com/encounter/SDL.git
135 lines
2.8 KiB
C++
135 lines
2.8 KiB
C++
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#if SDL_THREAD_NGAGE
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/* N-Gage thread management routines for SDL */
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#include <e32std.h>
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extern "C" {
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#undef NULL
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#include "SDL_error.h"
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#include "SDL_thread.h"
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#include "../SDL_systhread.h"
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#include "../SDL_thread_c.h"
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};
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static int object_count;
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static int
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RunThread(TAny* data)
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{
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SDL_RunThread((SDL_Thread*)data);
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return(0);
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}
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static TInt
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NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2)
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{
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return ((RThread*)(aPtr1))->Create
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(aName,
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RunThread,
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KDefaultStackSize,
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NULL,
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aPtr2);
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}
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int
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CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny* aPtr1, TAny* aPtr2)
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{
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TBuf<16> name;
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TInt status = KErrNone;
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do
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{
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object_count++;
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name.Format(_L("SDL_%x"), object_count);
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status = aFunc(name, aPtr1, aPtr2);
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}
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while(status == KErrAlreadyExists);
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return status;
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}
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int
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SDL_SYS_CreateThread(SDL_Thread *thread)
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{
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RThread rthread;
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TInt status = CreateUnique(NewThread, &rthread, thread);
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if (status != KErrNone)
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{
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delete(((RThread*)(thread->handle)));
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thread->handle = NULL;
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SDL_SetError("Not enough resources to create thread");
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return(-1);
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}
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rthread.Resume();
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thread->handle = rthread.Handle();
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return(0);
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}
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void
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SDL_SYS_SetupThread(const char *name)
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{
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return;
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}
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SDL_threadID
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SDL_ThreadID(void)
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{
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RThread current;
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TThreadId id = current.Id();
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return id;
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}
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int
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SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
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{
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return (0);
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}
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void
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SDL_SYS_WaitThread(SDL_Thread * thread)
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{
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RThread t;
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t.Open(thread->threadid);
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if(t.ExitReason() == EExitPending)
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{
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TRequestStatus status;
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t.Logon(status);
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User::WaitForRequest(status);
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}
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t.Close();
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}
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void
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SDL_SYS_DetachThread(SDL_Thread * thread)
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{
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return;
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}
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#endif /* SDL_THREAD_NGAGE */
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/* vim: ts=4 sw=4
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*/
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