mirror of https://github.com/encounter/SDL.git
avoid NullPointer in SDL_GL_MakeCurrent
This commit is contained in:
parent
55a4e1d336
commit
01b14e14e6
|
@ -3924,6 +3924,10 @@ SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext ctx)
|
||||||
{
|
{
|
||||||
int retval;
|
int retval;
|
||||||
|
|
||||||
|
if (!_this) {
|
||||||
|
return SDL_UninitializedVideo();
|
||||||
|
}
|
||||||
|
|
||||||
if (window == SDL_GL_GetCurrentWindow() &&
|
if (window == SDL_GL_GetCurrentWindow() &&
|
||||||
ctx == SDL_GL_GetCurrentContext()) {
|
ctx == SDL_GL_GetCurrentContext()) {
|
||||||
/* We're already current. */
|
/* We're already current. */
|
||||||
|
|
Loading…
Reference in New Issue