mirror of https://github.com/encounter/SDL.git
emscripten: check if device pixel ratio has changed
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@ -545,6 +545,10 @@ EM_BOOL
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Emscripten_HandleResize(int eventType, const EmscriptenUiEvent *uiEvent, void *userData)
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{
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SDL_WindowData *window_data = userData;
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/* update pixel ratio */
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window_data->pixel_ratio = emscripten_get_device_pixel_ratio();
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if(!(window_data->window->flags & FULLSCREEN_MASK))
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{
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/* this will only work if the canvas size is set through css */
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@ -209,7 +209,7 @@ Emscripten_CreateWindow(_THIS, SDL_Window * window)
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emscripten_get_element_css_size(NULL, &css_w, &css_h);
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wdata->external_size = css_w != scaled_w || css_h != scaled_h;
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wdata->external_size = SDL_floor(css_w) != scaled_w || SDL_floor(css_h) != scaled_h;
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if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) {
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/* external css has resized us */
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@ -262,6 +262,8 @@ static void Emscripten_SetWindowSize(_THIS, SDL_Window * window)
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if (window->driverdata) {
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data = (SDL_WindowData *) window->driverdata;
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/* update pixel ratio */
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data->pixel_ratio = emscripten_get_device_pixel_ratio();
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emscripten_set_canvas_size(window->w * data->pixel_ratio, window->h * data->pixel_ratio);
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/*scale canvas down*/
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