mirror of https://github.com/encounter/SDL.git
Use dispatch_async for -[NSOpenGLContext update]. Fixes #3680
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@ -135,7 +135,7 @@
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if ([NSThread isMainThread]) {
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if ([NSThread isMainThread]) {
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[super update];
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[super update];
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} else {
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} else {
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dispatch_sync(dispatch_get_main_queue(), ^{ [super update]; });
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dispatch_async(dispatch_get_main_queue(), ^{ [super update]; });
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}
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}
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}
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}
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